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Steam Factories
Topic Started: Nov 17 2013, 09:57 PM (10,768 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The dank passageway turns quickly from stone to steel, and the built-in glowing lanterns have turned to primitive steampunk light bulbs. The corridor branches out, and the strangest sight thus far reveals itself: factories and machinery as far as the eye can see. Buckets of iron pipes and stone tools can be seen near the entrance, and light bulbs are present throughout the space that can be seen, though none are lit up... just as well, since this place must be ancient.

A small, fenced courtyard occupies the area around this entrance, and beyond the massive gate arch, it's factories for hundreds of yards.
Edited by BatiroAtrain, Mar 9 2014, 12:02 AM.
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SinGin
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Eisgekühlter Bommerlunder
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Inei will try to scratch the edge of that drywall like wall with an arrow.
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Blank
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Pokémon Trainer
[ *  *  *  *  * ]
#Oh wow, they are much bigger than I had originally envisioned.

Dusty looks up at the wall, "Hmm... it doesn't budge a bit. Any ideas, Inei? Or should we just move on?" Dusty thinks on it for a moment, trying to remember if he's seen anything like this before.

Edu. Occu. [result]5&2:2,2d6,1,5&2d6+1[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The wall is soft, and a little bit of the exterior shaves/burns off... but a slightly darker, concrete lining underneath prevents the arrow from entering further than a quarter of an inch.

Dusty tries to recall any info he knows about this sigil, but he's got nothing.
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Blank
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Pokémon Trainer
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No he really doesn't have anything. "Well, moving on then?"
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SinGin
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Eisgekühlter Bommerlunder
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"Sure, well if it all comes down to it, I can just ask the specter once it's healed."

Inei gives the room one more scan, just to be sure, before making his way to the next door.

[result]10&3:3:3,3d6,1,10&3d6+1[/result] Perception
[result]22&6:2:4:5,4d6,5,22&4d6+5[/result] Survival
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
There doesn't seem to be anything else in this room, aside from the pedestal and wall decorations...
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SinGin
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Eisgekühlter Bommerlunder
[ *  *  *  *  * ]
Inei heads for the next room, trying to open the door quietly.

[result]16&1:3:3:4,4d6,5,16&4d6+5[/result] Stealth to open next door silently/pick the darn lock
[result]12&1:6:4,3d6,1,12&3d6+1[/result] Perception
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BatiroAtrain
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Pyramid King
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The next door, the other door in the lobby, is locked, but this one isn't so easy... it won't open for anything.
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Blank
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Pokémon Trainer
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"If this door is constantly heated and cooled, we may be able to crack it. What do you say, Inei?" Dusty's Swinub seems delighted by the idea, what with it laying in the corner, looking like a lump of fur, snoring.
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SinGin
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Eisgekühlter Bommerlunder
[ *  *  *  *  * ]
Inei looks at Hoka and nods, pushing the small pokemon slightly forward with his foot. It's back flame awaken and it lets out a stream of fire from it's mouth.

<Hoka shall use Ember>
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