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Steam Factories
Topic Started: Nov 17 2013, 09:57 PM (10,776 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The dank passageway turns quickly from stone to steel, and the built-in glowing lanterns have turned to primitive steampunk light bulbs. The corridor branches out, and the strangest sight thus far reveals itself: factories and machinery as far as the eye can see. Buckets of iron pipes and stone tools can be seen near the entrance, and light bulbs are present throughout the space that can be seen, though none are lit up... just as well, since this place must be ancient.

A small, fenced courtyard occupies the area around this entrance, and beyond the massive gate arch, it's factories for hundreds of yards.
Edited by BatiroAtrain, Mar 9 2014, 12:02 AM.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The weapons, sword and bow, float up as Stefan's Pokemon are deployed... they look ready to defend themselves. (Speed 3)
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
"Well, no use dragging it out."

Stefan orders Salz to rush the bow with a Bite.

[result]3&2,1d20,1,3&1d20+1[/result], no flinch chance.
[result]36&3:2,2d8,31,36&2d8+31[/result] physical dark damage.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The bow is bit hard, and nearly split in half, but keeps on with its sword brother to strike back!

Honedge's attempts to cut Salz down to size (Struggle): [result]9&9,1d20,0,9&1d20[/result] [result]29&7,1d8,22,29&1d8+22[/result] (No Guard in effect)
Honbow's fires off an arrow at Stefan (Struggle): [result]12&12,1d20,0,12&1d20[/result] [result]30&8,1d8,22,30&1d8+22[/result]
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Salz tries to shrug off the slash and finish the job on the bow. Stefan takes the arrow in the shoulder, wincing through the pain.

Salz Bite: [result]16&15,1d20,1,16&1d20+1[/result] for [result]37&2:4,2d8,31,37&2d8+31[/result] damage.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The bow fractures, and the vessel crumbles...

The sword, now realizing that it's alone, desperately backs toward the sigil in fear, cowering and whining for its kin.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan hesitates. Was he doing this the right way? Was it really worth it?

I've got to do this. I was lucky they didn't cut me down earlier, their bloodlust was obvious with Jones. What if that thief had stumbled in here?

Then, as painful and traumatic seemed to be for the honedges, it was all the more important to see it through, to heal them of everything they had done and endured before. . . including this. He tried to avert his gaze as totodile glanced towards him in inquisition.

"Salz. . . finish it."

[result]14&13,1d20,1,14&1d20+1[/result]
[result]37&3:3,2d8,31,37&2d8+31[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
As Salz sinks his teeth into the blade, the edge shatters into a blast of silver, glittery dust. He was the weakest of all.

EXP
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
"I'm so sorry. . . ."

Stefan takes out the new sword and the small hammer and places them on the emblem.

"Please take these vessels, so you can have a new beginning."
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The sigil lights up, and within a few minutes, the spirits have taken to the weapons laid on it... more newborn weapons.

Hon Variants
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan tentatively takes the newly forged weapons. He holds the sword in his hands after tucking the hammer next to Gram.

"Don't worry, I'll find you someone good."

Commanding them to turn invisible, he hauls himself back to the antechamber.
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