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Steam Factories
Topic Started: Nov 17 2013, 09:57 PM (10,777 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The dank passageway turns quickly from stone to steel, and the built-in glowing lanterns have turned to primitive steampunk light bulbs. The corridor branches out, and the strangest sight thus far reveals itself: factories and machinery as far as the eye can see. Buckets of iron pipes and stone tools can be seen near the entrance, and light bulbs are present throughout the space that can be seen, though none are lit up... just as well, since this place must be ancient.

A small, fenced courtyard occupies the area around this entrance, and beyond the massive gate arch, it's factories for hundreds of yards.
Edited by BatiroAtrain, Mar 9 2014, 12:02 AM.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan approaches the pokemon slowly, after pulling the blade shards out of his pack.

"Hello. I'm a friend of Jones, the human with the ghost and the hammer. He said you could make something with these pieces. I need a new weapon, even a small one, to put to rest some ghosts we've found here."

He waits, looking for some sort of acknowledgement from the brawny fighting humanoid.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The teenager, sniveling, hasn't found anything else of note... looks like he only got down here recently. All he can do is beg for forgiveness.

The Conkeldurr takes the scrap metal, a little bewildered to find some that his young helper didn't find for him. Stefan is made to wait, but within no time at all the Conk has forged an incredibly light shortsword out of the scrap... how does he do that? (+1 DB)
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Lockdown
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I SEEE YOUUUU
[ *  *  *  *  * ]
Jones nods to Inei, and tosses him the thief's empty pokeball. "If you would, please go and retrieve that Persian. I'll meet you and Stefan at the exit with our little friend here." So saying, he'll hoist the younger man to his feet, and hold onto him with one arm to lead him back to the exit. Ursula keeps a beady eye on the boy, glistening beads of Acid at the ready on her tentacles if needed.
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SinGin
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Eisgekühlter Bommerlunder
[ *  *  *  *  * ]
Inei does as instructed. He was tired, the day made him a bit weary now.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Inei easily makes his way back to the Persian, retrieving it in its ball... it's much too tired and stuck to put up a fight.

The young thief, full of fear, puts up no fight as he is led back. Eventually, the two explorers meet each other at the entrance of the Factories.
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Lockdown
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I SEEE YOUUUU
[ *  *  *  *  * ]
"Right, Inei, watch him while I go up the ladder. Then he goes up, then you come up. after that we give him his pokemon and let him go. Any objections?" Jones is looking irritable, mainly because he's tired as hell at this point.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
"This is truly impressive work," muses Stefan. "Thank you."

He then gets out of the conkeldurr's way and returns to the warehouse holding the honedges. He proceeds to go down the stairs, with Porcino and Salz's pokeballs in hand.

"Listen, Gram, we're going to fight some pokemon like you. It will look like we're hurting them, but they're confused and angry. When its done, they're going to get new vessels that are healthier, like yours."

He stops at the bottom of the stairs. . . .
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SinGin
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Eisgekühlter Bommerlunder
[ *  *  *  *  * ]
"None," replies a tired Inei. The day started to crash upon him now.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Stefan heads down, entering the familiar cellar... the weapons are still resting on the sigil, but it looks like they're healthier than they were before. They're not pleased about the constant interruptions.

Jones and Inei hoist the miscreant up the steps, and return to the Antechamber... (or wherever)
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
"I'm sorry for what I have to do," Stefan releases his pokemon. Porcino adjacent to him, Salz a little closer to the engraving. "But its for the best."

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