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| Tweet Topic Started: Nov 17 2013, 09:57 PM (10,788 Views) | |
| BatiroAtrain | Nov 17 2013, 09:57 PM Post #1 |
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Pyramid King
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Theme Music is now mandatory The dank passageway turns quickly from stone to steel, and the built-in glowing lanterns have turned to primitive steampunk light bulbs. The corridor branches out, and the strangest sight thus far reveals itself: factories and machinery as far as the eye can see. Buckets of iron pipes and stone tools can be seen near the entrance, and light bulbs are present throughout the space that can be seen, though none are lit up... just as well, since this place must be ancient. A small, fenced courtyard occupies the area around this entrance, and beyond the massive gate arch, it's factories for hundreds of yards. Edited by BatiroAtrain, Mar 9 2014, 12:02 AM.
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| BatiroAtrain | Mar 10 2014, 10:02 PM Post #291 |
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Pyramid King
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Inferno can't really communicate that well what has happened, partially due to shock, and partially due to the fact that if they took his speech literally they would think a horde of Gastly was on the other side. Either way, the scratching is getting more ferocious over time... a solution needs to come about quick. |
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| Ursus the Grim | Mar 10 2014, 10:13 PM Post #292 |
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Never Knows Best
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"Well, we can't just put the damn thing back! Open the door and we'll take them one at a time." Stefan is confident that they can handle it. What's the worse that could happen? Spoiler: click to toggle
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| Lockdown | Mar 10 2014, 10:24 PM Post #293 |
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I SEEE YOUUUU
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"Guess it's time to preform a bit of exorcism. Inferno, get ready." Jones steels himself, and opens the door again. Jones speed: 20 Inferno's speed: 17 Edited by Lockdown, Mar 10 2014, 10:24 PM.
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| BatiroAtrain | Mar 10 2014, 10:36 PM Post #294 |
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Pyramid King
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Jones opens up the door... and is greeted with about 10 animated skeletons, trying to shamble out of the room, but getting caught in the doorway. Their cold, dead eye sockets are terrifying... (Trainers and Pokemon: Focus DC[result]17&5:4:5:1:2,5d6,0,17&5d6[/result] to act this round, or you are Flinched) Initiative
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| Ursus the Grim | Mar 10 2014, 10:42 PM Post #295 |
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Never Knows Best
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Flinch
Edited by Ursus the Grim, Mar 10 2014, 10:42 PM.
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| Lockdown | Mar 10 2014, 10:48 PM Post #296 |
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I SEEE YOUUUU
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Jones Flinch: [result]5&2:3,2d6,0,5&2d6[/result] Inferno Flinch: [result]12&6:6,2d6,0,12&2d6[/result] Edited by Lockdown, Mar 10 2014, 11:13 PM.
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| BatiroAtrain | Mar 10 2014, 11:05 PM Post #297 |
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Pyramid King
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Da flinch The horde moves ever so slowly toward the closest thing standing up - Jones - and attempt to grab a hold of him... (Grapple) [result]14&14,1d20,0,14&1d20[/result]-3 [result]9&1:5:1:2,4d6,0,9&4d6[/result]-3 |
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| Lockdown | Mar 10 2014, 11:13 PM Post #298 |
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I SEEE YOUUUU
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OOC: Inferno is NOT Flinched! |
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| BatiroAtrain | Mar 10 2014, 11:33 PM Post #299 |
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Pyramid King
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(Go ahead and post Inferno's actions in) |
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| Lockdown | Mar 10 2014, 11:36 PM Post #300 |
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I SEEE YOUUUU
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Inferno, seeing the strange creatures coming at his trainer, hisses and spits fire at the closest one! Accuracy: [result]10&10,1d20,0,10&1d20[/result] Ember: [result]36&5:3,2d6,28,36&2d6+28[/result] |
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1:23 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)





1:23 AM Jul 11