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| Tweet Topic Started: Nov 17 2013, 09:57 PM (10,796 Views) | |
| BatiroAtrain | Nov 17 2013, 09:57 PM Post #1 |
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Pyramid King
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Theme Music is now mandatory The dank passageway turns quickly from stone to steel, and the built-in glowing lanterns have turned to primitive steampunk light bulbs. The corridor branches out, and the strangest sight thus far reveals itself: factories and machinery as far as the eye can see. Buckets of iron pipes and stone tools can be seen near the entrance, and light bulbs are present throughout the space that can be seen, though none are lit up... just as well, since this place must be ancient. A small, fenced courtyard occupies the area around this entrance, and beyond the massive gate arch, it's factories for hundreds of yards. Edited by BatiroAtrain, Mar 9 2014, 12:02 AM.
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| Lockdown | Mar 7 2014, 08:56 PM Post #211 |
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I SEEE YOUUUU
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Inferno, seeing his trainer fail, spits a wad of embers at the Flail. Accuracy: [result]14&14,1d20,0,14&1d20[/result] Damage: [result]39&3:2,2d6,34,39&2d6+34[/result] |
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| BatiroAtrain | Mar 7 2014, 09:02 PM Post #212 |
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Pyramid King
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The flail is lit afire... and burns into a pile of ash. It's done. The shortsword is pulling out all the stops now. It swings at Jones with pure RAGE. Pursuit: [result]10&10,1d20,0,10&1d20[/result] [result]27&6,1d8,21,27&1d8+21[/result] The bow shoots for Inferno. Pursuit: [result]3&3,1d20,0,3&1d20[/result] [result]22&1,1d8,21,22&1d8+21[/result] |
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| Lockdown | Mar 7 2014, 09:16 PM Post #213 |
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I SEEE YOUUUU
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(Wait, that put it all the way to -200% in one hit?!) |
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| BatiroAtrain | Mar 7 2014, 09:20 PM Post #214 |
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Pyramid King
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(3 Injuries... plus it was really old and brittle) |
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| Ursus the Grim | Mar 7 2014, 09:22 PM Post #215 |
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Never Knows Best
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"Sorry?" Stefan can't believe Jones' nonchalance, even as the ghostly fireball turns one of the weapons to ash, presumably completely destroying the entity within. He grits his teeth as he tries not to overreact."I had the situation under control! I'll repeat. Please. Leave." Well enough of that. Stefan uses a Shift action to recall Salz and tries to judge how much of the weapons' rage is directed at Jones in particular versus Stefan by association. "Krieger, I need you to create some separation." Understanding, the aron shifts away from the weapons, to the other side of Jones and Inferno, putting them between him and the door. Luckily, the weapons had just used Pursuit and wouldn't take advantage of the maneuver. He could only hope. Krieger uses Roar to hopefully 'persuade' Jones and Inferno (if still conscious) to shift directly out the door at their highest capability. Stefan Intuition: [result]10&2:5,2d6,3,10&2d6+3[/result] Krieger Roar [result]19&18,1d20,1,19&1d20+1[/result] versus AC 2. |
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| BatiroAtrain | Mar 7 2014, 09:25 PM Post #216 |
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Pyramid King
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Stefan judges that the remaining weapons don't give a shit about Stefan and his Pokemon. All of their energies are directed at Jones. They want this man dead. |
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| Lockdown | Mar 7 2014, 09:30 PM Post #217 |
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I SEEE YOUUUU
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(Death is at 10 injuries Batiro) |
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| BatiroAtrain | Mar 7 2014, 09:35 PM Post #218 |
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Pyramid King
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(I know, but who said they're dead?) |
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| Lockdown | Mar 7 2014, 09:36 PM Post #219 |
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I SEEE YOUUUU
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(You inferred it) |
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| SinGin | Mar 7 2014, 10:49 PM Post #220 |
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Eisgekühlter Bommerlunder
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Inei picks up the stone and puts it into his pack. He then proceeds deeper within. |
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1:23 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)




1:23 AM Jul 11