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Steam Factories
Topic Started: Nov 17 2013, 09:57 PM (10,802 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The dank passageway turns quickly from stone to steel, and the built-in glowing lanterns have turned to primitive steampunk light bulbs. The corridor branches out, and the strangest sight thus far reveals itself: factories and machinery as far as the eye can see. Buckets of iron pipes and stone tools can be seen near the entrance, and light bulbs are present throughout the space that can be seen, though none are lit up... just as well, since this place must be ancient.

A small, fenced courtyard occupies the area around this entrance, and beyond the massive gate arch, it's factories for hundreds of yards.
Edited by BatiroAtrain, Mar 9 2014, 12:02 AM.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan nods, sweeping the beam of his flashlight about.

"Sure, I'm in. Let's just check out this building a bit. It probably won't take long."

Perception: [result]15&1:6:4:3,4d6,1,15&4d6+1[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The room is wide open, with two rows of three steel drums, full of burnt kindling, lined up in front of the door. These rows extend to a wooden cellar door, which is tilted 45 degrees to the floor... and locked with a small steel lock. It really looks like a dungeon in here.
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Lockdown
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I SEEE YOUUUU
[ *  *  *  *  * ]
"Looks like this was storage for charcoal. Hmm, I wonder..." Jones will move over to the locked cellar door, and take out the key that the Conkeldurr had given him, seeing if it might fit into the lock.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Nope! The key is far too big to fit into the normal-sized lock.
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Lockdown
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I SEEE YOUUUU
[ *  *  *  *  * ]
Jones shrugs, looking over at Stefan. "No go, I think this key is only for that specific door I'd asked about. Let's check out hte barrels here and then head for the clinic, if that's alright with you? The man puts word to deed and begins to sift through the containers, seeing if there might be anything of real use within them.

Perception: [result]16&3:3:3:4,4d6,3,16&4d6+3[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The only thing Jones finds in the burned-out barrels are roasted twigs, ash, and a single piece of Charcoal (Fire Booster). His hands and face also get covered in soot.
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Lockdown
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I SEEE YOUUUU
[ *  *  *  *  * ]
Jones coughs as he tries to brush away the soot, though his grin is a sharp slash of white in his face. "Grimy, but satisfying," he commented, holding up his find. He'll release Inferno, and give the piece of blackened wood over to the ghost to clutch in his ethereal flames. "Gastly!" Apparently he enjoys the "taste" of the item, smiling widely at his trainer before being recalled. "So then Stefan, shall we?" he indicates the exit.
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Ursus the Grim
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Never Knows Best
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"Well, do you think we could bust the lock? Or would your friends down here object?"

Stefan sizes up the lock. Is it set into the door?
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Lockdown
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I SEEE YOUUUU
[ *  *  *  *  * ]
Jones considers that for a moment. ""Well, he didn't notice when I burned a hole through a door in the clinic with my mon, so he might not notice this either. Here, lemme let Ursula take a crack at it." So saying, he releases the water/poison-type. "Ursula, got another lock-picking attempt for you." He indicates the cellar door.
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Ursus the Grim
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Never Knows Best
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Stefan waits patiently for Ursula to work its magic.

"I can try to have Krieger force it if that doesn't work."
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