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Drowned Grotto
Topic Started: Aug 29 2013, 09:52 AM (12,880 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The marble architecture leading down the sparkling passage becomes more articulate the further on it goes, from a few wavy lines to a full-on ocean mural, depicting many aquatic Pokemon. The odd sparkling light reflects off of all sides, despite any source nearby... that is soon changed, however, when the passage fans outward to a bright, noisy clearing.

The tunnel ends atop a set of stairs leading downward a meter, which itself leads to a marble platform carved into the wall on this side of the chamber. The platform is essentially a stone dock; the rest of the chamber, under the level of that dock, is filled with water. How far down cannot be discerned, but what is certain is that this place was once tall and majestic. The tips of massive stonework buildings peak out of the surface of the water, waves crashing softly against the masonry. The tops of lower buildings form platforms that can be traversed with hearty jumps. Just as well, some buildings poke out even taller, gaining a story of space above the water level.

Above the water, the chamber resonates a white-blue reflection of the deep. Lanterns are strung up instead of being bolted to the wall, and the far wall stretches upward at an angle to meet the back wall in a triangle formation. The chamber is actually quite large as far as forward-backward goes, but who knows how far down it goes?
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Anonyman
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Snagger
[ *  *  *  *  * ]
"Cat."
The Meowth pounces with mouth open, ready to chow down, while Merchant attempts to catch one more Krabby for dinner tonight....


[result]2&2,1d20,0,2&1d20[/result] Bite, flinch on 15
[result]30&1:6:2,3d6,21,30&3d6+21[/result] Dark Physical

[result]16&16,1d20,0,16&1d20[/result] Cap
[result]16&16,1d100,0,16&1d100[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
While Meowth goes right over the crab, Merchant finds the capture easy. One more Krabby to his name! (Same as always, 40 HP)

The other Krabby escapes through the hole. Oh well, five out of six isn't so bad.

EXP
Edited by BatiroAtrain, Sep 10 2013, 04:19 PM.
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Anonyman
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Snagger
[ *  *  *  *  * ]
Merchant collects the pokeballs, putting three in a seperate pouch.
"Three will be sold for profit. Minus cost of ball, I will split it with you.

Let us search the room."

Merchants eyes scan the building, looking for possible loot.

[result]17&4:6:2,3d6,5,17&3d6+5[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Merchant digs through the debris in the room, and comes upon a rather large piece of ancient canvas, a sqiare meter of it!

Hell, why not?
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Anonyman
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Snagger
[ *  *  *  *  * ]
Merchant shrugs and puts the canvas in his bag before pulling out some tools. He tinkers with the two broken balls, attempting to fix the breakpoints from the Krabby.

[result]18&4:3:5:1,4d6,5,18&4d6+5[/result]
[result]17&2:4:2:4,4d6,5,17&4d6+5[/result]
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Anonyman
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Snagger
[ *  *  *  *  * ]
Some quick handwork and they're good as new!


"Merchant want's to know if you wish to return or continue."
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan retrieves his pokeball and dusts his pants off.

"Let's go look around a bit. That totodile caved quickly but Krieger is barely scratched. Unless you think the gas masks are almost in?"
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Anonyman
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Snagger
[ *  *  *  *  * ]
"Hmm...They should be back soon. But Merchant is in no present hurry. Let us search."

Merchant uses the higher vantage point to get a good sense of the area.

[result]16&1:6:4,3d6,5,16&3d6+5[/result]
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan remains on the lower platform and tries to get a good look at what's near the inside entrances of the other two buildings.

Perception: [result]6&5:1,2d6,0,6&2d6[/result]
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GeneralHotbod
Pokémon Trainer
[ *  *  *  *  * ]
Back inside the grotto, Jason fit his mask to his face, looking around before diving in, swimming out to the point where the ice was.
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