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Slag Ruins
Topic Started: Aug 29 2013, 09:39 AM (12,882 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple.

The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them.

Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer.
Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan sizes up the approaching threats. He was confident that he could take them all out. They were fiery, flying Pokemon. Stealth Rock alone would nearly do the trick, and the new capture knew Rock Throw. It would be a good chance to prove himself. But his client and backer was cautious. And if at the end of the day, they still had energy left, well challenges were not going to disappear.

"Right. Inside then."
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Merchant and Stefan quickly head down the stairs, and slip into a window on the top floor. The air doesn't get any less humid inside, but at least they aren't exposed.

The balls of fire, noticing the two explorers darting around the high place, begin to pursue with a sharp SKREE! Within moments, they are lurking high outside of the building, looking for a way in...
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Anonyman
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Snagger
[ *  *  *  *  * ]
Merchant finds cover beneath one of the windows, ducking down. He tosses out a pokeball, summoning the newly acquired Slugma in the corner.

Picking out one of the windows, he points to it.

"Slug, rock throw."
The slugma reacts with surprising speed, tossing a boulder through the glass.
Cat waits beneath the now-broken window, hiding.

"Prepare for them to enter. When they do, weaken and capture. Careful not to kill. Very valuable.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan grins. He calls out Krieger and waits a few meters behind him, facing the window and waiting to give the command.

"Finally, a real fight." He comments to himself.
Edited by Ursus the Grim, Sep 1 2013, 01:08 PM.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The light of three flying fireballs drifts around the window... two of them swoop into the room!

Initiatives
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Anonyman
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Snagger
[ *  *  *  *  * ]
"Like normal, Cat."
Following the pattern from before, Meowth jumps up, slashing into the firey ball of death, with a pokeball following behind.

[result]4&4,1d20,0,4&1d20[/result] Fake out, flinch on hit
[result]33&6:4:2,3d6,21,33&3d6+21[/result] Physical Normal damage

[result]3&3,1d20,0,3&1d20[/result] Pokeball
[result]12&12,1d100,0,12&1d100[/result]-2
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The first fireball is damaged and flinched, but the second one flies in an arc around Cat, defending its companion with an Ember attack! [result]11&11,1d20,0,11&1d20[/result] [result]24&2:5,2d6,17,24&2d6+17[/result]
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan watches Merchant's pokeball whiff past the fireball and decides to try his hand at it.

[result]9&9,1d20,0,9&1d20[/result] for accuracy with a catch rate. [result]58&58,1d100,0,58&1d100[/result] - 2 for capture.

He commands Krieger to assault the other one with a headbutt.

[result]15&15,1d20,0,15&1d20[/result] versus AC 2. A roll of 15-20 flinches. Deals [result]33&2:5,2d6,26,33&2d6+26[/result] damage.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The fireball is captured! Stefan's Pokedex attempts to make sense of the new Pokemon...
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Anonyman
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Snagger
[ *  *  *  *  * ]
Well, his target was caught. But the new one appeared to be in the same shape.
Cat slices at the stunned creature, and merchant attempts another capture.
[result]18&18,1d20,0,18&1d20[/result] false swipe
[result]27&1:4:1,3d6,21,27&3d6+21[/result]

[result]5&5,1d20,0,5&1d20[/result] cap
[result]93&93,1d100,0,93&1d100[/result]
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