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| Slag Ruins | |
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| Tweet Topic Started: Aug 29 2013, 09:39 AM (12,837 Views) | |
| BatiroAtrain | Aug 29 2013, 09:39 AM Post #1 |
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Pyramid King
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Theme Music is now mandatory The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple. The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them. Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer. Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
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| BatiroAtrain | May 24 2014, 01:41 AM Post #531 |
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Pyramid King
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Dusty's ball sails past the Litwick, up and out of the building. Litwick B is nearly smashed to pieces by the rock; Inei's ball catches it at a critical moment. (16/Timid/Flame Body/6 HP/2 Injuries) |
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| Blank | May 24 2014, 04:59 PM Post #532 |
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Pokémon Trainer
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Para goes in to finish the fight quickly to spare everyone more pain. It smacks at the candle with it's wing. [result]9&9,1d20,0,9&1d20[/result] [result]40&6:5:4,3d6,25,40&3d6+25[/result] |
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| BatiroAtrain | May 24 2014, 05:27 PM Post #533 |
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Pyramid King
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The other Litwick is now just as injured as the previous one. Trying to save itself, it disappears before the trainer's eyes. (Invisible capability) |
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| Blank | May 24 2014, 06:57 PM Post #534 |
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Pokémon Trainer
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"Oh no you don't. You're not getting away that easily." Dusty grabs a second ball and launches it, once again. [result]6&5,1d20,1,6&1d20+1[/result] AP Used [result]8&8,1d100,0,8&1d100[/result]-4 #Should the Litwick manage to avoid/resist the capture: Spoiler: click to toggle
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| SinGin | May 25 2014, 12:12 AM Post #535 |
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Eisgekühlter Bommerlunder
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Inei makes the invisible Litwick his quarry, and launches a great ball at it as well, Dusty's Aim seemed off to him. [result]17&15,1d20,2,17&1d20+2[/result] AC +AP + Quarry [result]39&39,1d100,0,39&1d100[/result]-16 Capture Roll |
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| BatiroAtrain | May 25 2014, 01:14 PM Post #536 |
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Pyramid King
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Dusty and Para both hit way off-course; acting on his instincts, Inei is able to capture the second candle! (Exactly the same as before, but Curious) EXP
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| SinGin | May 25 2014, 03:37 PM Post #537 |
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Eisgekühlter Bommerlunder
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Inei sighs, he then hands the Great Ball with the Timid Litwick over to Dusty: You have earned this one. Take it. |
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| Blank | May 25 2014, 05:38 PM Post #538 |
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Pokémon Trainer
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"Thanks..." Dustybsays with an unenthusiastic sigh. "I really need to get a handle on this. Ugh..." He then says, "Should we head back? How much time do you think we have left?" |
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| SinGin | May 26 2014, 10:17 AM Post #539 |
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Eisgekühlter Bommerlunder
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"No clue, but I am sure we will be fine...", says Inei meekly, the day was growing on him... |
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| Blank | May 26 2014, 10:24 AM Post #540 |
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Pokémon Trainer
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Seeing how exhausted Inei is, Dusty realizes just how bad off he is, himself, and his tea is even worse off. "Maybe we should head back. Only my Swinub is fighting worthy and there's a lot of heat around here. Waht do you think?" |
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1:20 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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1:20 AM Jul 11