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| Slag Ruins | |
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| Tweet Topic Started: Aug 29 2013, 09:39 AM (12,841 Views) | |
| BatiroAtrain | Aug 29 2013, 09:39 AM Post #1 |
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Pyramid King
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Theme Music is now mandatory The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple. The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them. Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer. Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
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| BatiroAtrain | May 2 2014, 03:14 AM Post #491 |
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Pyramid King
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Tauros B is shot full of stingers, and its stance seems to loosen. Poison! The additional Feint Attack sends it to the ground. KO! Tauros A takes the arrow in its hide and moos angrily. It takes the sand in its eyes, and its face looks particularly terrifying during. Scary Face on Dusty: [result]15&15,1d20,0,15&1d20[/result]-6 AC2, -2 Spd CS Tauros C and D assist with more Scary Faces, on Inei and Kuki. [result]12&12,1d20,0,12&1d20[/result] [result]6&6,1d20,0,6&1d20[/result] |
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| SinGin | May 2 2014, 04:58 AM Post #492 |
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Eisgekühlter Bommerlunder
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Inei tries again with a Great Ball, now that his Quarry has been weakened. [result]16&12,1d20,4,16&1d20+4[/result] AC + AP + Quarry [result]98&98,1d100,0,98&1d100[/result]-16 Capture Roll Kuki fires a mesmerizing ray at Taurus D, a Confuse Ray. |
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| Blank | May 2 2014, 06:08 AM Post #493 |
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Pokémon Trainer
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Dusty's legs begin to become jelly underneath of him, slowing him down. He keeps moving, but as a last ditch effort, he launches his lone Fast Ball. Seeing no other option, he crosses his fingers(A+B+Up). [result]21&20,1d20,1,21&1d20+1[/result] Last AP used [result]36&36,1d100,0,36&1d100[/result]-20 If Overland >7 |
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| BatiroAtrain | May 5 2014, 12:57 PM Post #494 |
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Pyramid King
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Inei's ball doesn't do the job; in fact, as it falls on the ground after not activating, the Tauros crushes it beneath its mighty hoof. While it's doing that, though, Dusty's ball catches it off-guard. A nice throw from him, and he is a Tauros richer! (15/Jolly/Intimidate/19 HP/1 Injury/knows Flare Blitz) Tauros C and D moo and hastily backpedal. Evidently, they've never seen anyone take down two of their own kind before. |
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| Blank | May 5 2014, 01:21 PM Post #495 |
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Pokémon Trainer
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Dusty stops as the Tauros retreat. His hands on his knees he tries to catch his breath before retrieving the Fast Ball. "Well, "he remarks tossing the ball a few inches in the air and catching it, "that was fun." Sarcasm drips off of every word. "How are you faring? I'm pretty banged up." |
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| BatiroAtrain | May 5 2014, 08:14 PM Post #496 |
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Pyramid King
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EXP
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| SinGin | May 6 2014, 08:16 AM Post #497 |
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Eisgekühlter Bommerlunder
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"I have seen better days, but I have had worse. Let's go somewhere else..." Inei grabs his other balls before they get crushed and returns Kuki to his ball. |
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| Blank | May 6 2014, 09:22 AM Post #498 |
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Pokémon Trainer
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"How about we go to the alley that we were nearby earlier?' Dusty starts heading that way, after applying a potion to himself and Para. |
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| SinGin | May 7 2014, 08:28 AM Post #499 |
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Eisgekühlter Bommerlunder
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Inei follows, keeping an eye for potential danger. [result]21&1:5:4:6,4d6,5,21&4d6+5[/result] Survival [result]15&5:6:3,3d6,1,15&3d6+1[/result] Perception |
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| BatiroAtrain | May 10 2014, 12:41 AM Post #500 |
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Pyramid King
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The two move back toward the alleys, but they don't spy any rustling like before. Curious enough, there's some burned paper and ash on the ground. Unlike everything else here, it seems recently burned. |
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Pokéball created by Sarah & Delirium of the ZNR





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1:20 AM Jul 11