Welcome Guest [Log In] [Register]
Welcome to Pokemon Tabletop. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Slag Ruins
Topic Started: Aug 29 2013, 09:39 AM (12,845 Views)
BatiroAtrain
Member Avatar
Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple.

The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them.

Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer.
Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
Offline Profile Quote Post Goto Top
 
Replies:
BatiroAtrain
Member Avatar
Pyramid King
[ *  *  *  *  * ]
Kugo easily hoists the big chest with both arms. No slowdowns for this guy. (50lbs is under his Heavy Lifting, so no speed penalties but he can't attack until he drops it)
Offline Profile Quote Post Goto Top
 
Skulltula
Member Avatar
Pokémon Trainer
[ *  *  *  *  * ]
And with that, they get the hell out of Dodge. (Attempt to leave back to Research Camp through the Foyer)
Offline Profile Quote Post Goto Top
 
BatiroAtrain
Member Avatar
Pyramid King
[ *  *  *  *  * ]
Kossa and his dino bumble around a little, but find the way back to the entrance with a little careful walking. (Back to Antechamber)
Offline Profile Quote Post Goto Top
 
SinGin
Member Avatar
Eisgekühlter Bommerlunder
[ *  *  *  *  * ]
Arriving at the Slag Ruins, Inei surveys the area carefully, and releases Kaigara the Kabuto just in case.

[result]12&2:4:5,3d6,1,12&3d6+1[/result] Perception
[result]20&6:3:1:5,4d6,5,20&4d6+5[/result] Survival
Offline Profile Quote Post Goto Top
 
Blank
Member Avatar
Pokémon Trainer
[ *  *  *  *  * ]
Watching Inei look around, it seems a bit redundant, but Dusty helps check it out.

[result]12&1:2:6,3d6,3,12&3d6+3[/result] Survival

[result]4&2:1,2d6,1,4&2d6+1[/result] Perception

He also sends out Diglett and Gligar.
Offline Profile Quote Post Goto Top
 
BatiroAtrain
Member Avatar
Pyramid King
[ *  *  *  *  * ]
There's not much around here to leave a trail on... a good deal of this closer area has already been explored thoroughly. Inei does note some remnants of human footsteps, presumably from past expeditions.

Dusty doesn't note anything that Inei doesn't.
Offline Profile Quote Post Goto Top
 
SinGin
Member Avatar
Eisgekühlter Bommerlunder
[ *  *  *  *  * ]
Inei ventures further inward, looking for a path with less human footsteps or no human footsteps to follow.

[result]16&5:2:3:1,4d6,5,16&4d6+5[/result] Survival.
Offline Profile Quote Post Goto Top
 
Blank
Member Avatar
Pokémon Trainer
[ *  *  *  *  * ]
Dusty notices that Inei has a plan and follows behind him.
Offline Profile Quote Post Goto Top
 
BatiroAtrain
Member Avatar
Pyramid King
[ *  *  *  *  * ]
(37)

Inei and Dusty closer into the ruins... they find themselves on the edge of the outer plains, on a path between the plains and the thick downtown.
Offline Profile Quote Post Goto Top
 
Blank
Member Avatar
Pokémon Trainer
[ *  *  *  *  * ]
"Well, let's get looking, I suppose." Dusty stays skulking around the city streets, checking alley ways for Pokémon.

[result]10&4:5,2d6,1,10&2d6+1[/result] perception
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Clay Pyramid · Next Topic »
Add Reply

Pokéball created by Sarah & Delirium of the ZNR