| Welcome to Pokemon Tabletop. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Slag Ruins | |
|---|---|
| Tweet Topic Started: Aug 29 2013, 09:39 AM (12,852 Views) | |
| BatiroAtrain | Aug 29 2013, 09:39 AM Post #1 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Theme Music is now mandatory The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple. The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them. Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer. Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
|
![]() |
|
| Replies: | |
|---|---|
| Bowyer | Mar 10 2014, 12:13 AM Post #381 |
![]()
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Reya is glad to have the little Meteorb join her. She would think on names later. In the meantime, she let's it trundle along with Sada. She continues the journey to camp and only recalls the two once they approach the Antechamber. |
![]() |
|
| BatiroAtrain | Mar 10 2014, 08:51 AM Post #382 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
New little meteor in tow, Reya heads back to camp... (Transition) |
![]() |
|
| Bowyer | Mar 11 2014, 11:21 AM Post #383 |
![]()
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Reya returns by the now familiar path to see the Darumaka. She doesn't want to startle the group and makes no effort to be quiet. |
![]() |
|
| BatiroAtrain | Mar 11 2014, 03:00 PM Post #384 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The Darumaka are all asleep once more... it's late, so they very well should be. Their mother is assuredly sleeping near the same corner. |
![]() |
|
| Bowyer | Mar 11 2014, 04:15 PM Post #385 |
![]()
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Well it was getting rather late. Odd that Pokemon that spend their lives without the sun still abide by it. A sleepy yawn from one of the Darumaka sets off another from Reya. There was always tomorrow, assuming the new boss gave some leeway... Reya makes her way back to camp for some shut eye. |
![]() |
|
| BatiroAtrain | Mar 11 2014, 09:55 PM Post #386 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Deciding to call it a night, Reya gets back to camp... |
![]() |
|
| Skulltula | Mar 21 2014, 11:49 PM Post #387 |
|
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Kossa wipes sweat from his forehead with the back of his forearm. He decides to do what he knows best - trust his gut and deal with any obstacles as they come. He chooses a section of the slag and steel city to explore based on said gut alone. Intuition - [result]12&1:4:5,3d6,2,12&3d6+2[/result] |
![]() |
|
| BatiroAtrain | Mar 22 2014, 12:00 AM Post #388 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Kossa heads into city blindly... (Encounter 11) ...and passes by a lava lake of slow, dull Slugma. They eye his blue outfit with disinterested fear, but ultimately mind their own business. |
![]() |
|
| Skulltula | Mar 22 2014, 12:03 AM Post #389 |
|
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Kossa eyes them right back, not particularly impressed. He wants something impressive, and a hot slug isn't it. Live and let slither. He keeps on exploring. |
![]() |
|
| BatiroAtrain | Mar 22 2014, 12:12 AM Post #390 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
(Encounter 31) Kossa keeps walking, making his way downtown. He gets into a more clustered section, down a street with brick buildings lined with steel. As he walks down the street, he suddenly hears some barking behind him... a quick turns reveals a challenge from a pack of four Houndour. They growl and bark at the man in their territory. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Clay Pyramid · Next Topic » |
| Track Topic · E-mail Topic |
1:20 AM Jul 11
|
Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)




1:20 AM Jul 11