| Welcome to Pokemon Tabletop. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Slag Ruins | |
|---|---|
| Tweet Topic Started: Aug 29 2013, 09:39 AM (12,858 Views) | |
| BatiroAtrain | Aug 29 2013, 09:39 AM Post #1 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Theme Music is now mandatory The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple. The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them. Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer. Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
|
![]() |
|
| Replies: | |
|---|---|
| Bowyer | Jan 6 2014, 12:56 AM Post #321 |
![]()
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Reya goes around the corner to investigate. Nothing to worry about surely. |
![]() |
|
| BatiroAtrain | Jan 6 2014, 09:45 AM Post #322 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Reya turns the corner... and finds a gaggle of Darumaka flailing about. They look like they're dancing. Pretty strange. They eye Reya with interest; all five of them. |
![]() |
|
| Bowyer | Jan 6 2014, 09:16 PM Post #323 |
![]()
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Reya is about to investigate the Darumaka but suddenly recalls Fir's warning. Though they seem to be intrigued by her presence, Reya decides it would be best to hurry back before the gate closes. Not wanting to make the wrong impression of dashing after discovering them, "Nice moves there. I'd like to stay and chat but I just realized I'm late so I'll see you tomorrow then?" Regardless if they understand she will then wave and hurry out of the area. |
![]() |
|
| BatiroAtrain | Jan 6 2014, 10:45 PM Post #324 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The Darumaka continue staring; when Reya makes her leave, they bounce after her a little, but ultimately give up when she gets too far, and continue their dance party without her. Shame no one's around to see it, because it's adorable. Reya, not making it particularly far in today, finds her way out of the area easily. |
![]() |
|
| GeneralHotbod | Jan 9 2014, 07:20 PM Post #325 |
|
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Jason sprinted towards the Makuhita den before looking around and going to ring the bell if he didn't see any around. |
![]() |
|
| BatiroAtrain | Jan 9 2014, 07:25 PM Post #326 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Jason easily finds the Makuhita den; the route is committed to memory at this point. A bunch of the Makuhita just happen to be hanging out... things look like they've gotten casual. |
![]() |
|
| GeneralHotbod | Jan 9 2014, 07:27 PM Post #327 |
|
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Jason waved to the ones hanging out. "Hey guys. We got a task from the head man himself. I'd like a few of ya'll to accompany me to the next city because there are bandits coming in to raid the pyramid. But we need to leave some strong ones behind just in case they make it here and I'm not back." |
![]() |
|
| BatiroAtrain | Jan 9 2014, 07:44 PM Post #328 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
A few Makuhita get up from off the ground, three to be specific, and get that worship-y look in their eye. The rest of the Makuhita continue lounging... |
![]() |
|
| GeneralHotbod | Jan 9 2014, 07:55 PM Post #329 |
|
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
"Perfect. The rest of you stay safe and we'll return shortly." Jason led the three Makuhita out of the Ruins and through the main area before heading towards the city. |
![]() |
|
| Bowyer | Feb 10 2014, 09:26 PM Post #330 |
![]()
Pokémon Trainer
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Reya sets out intent on trying to find the Darumaka but pauses outside the building she had investigated the day before. Talking to those ghosts had been unnerving the day before but after the brawls with the Rockets, she felt perhaps one of the ghosts could help her. After all the ghosts might know something about the vision she had. She carefully makes her way into the house before calling out to the spirits. "Come out." She speaks clearly. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Clay Pyramid · Next Topic » |
| Track Topic · E-mail Topic |
1:20 AM Jul 11
|
Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)




1:20 AM Jul 11