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| Slag Ruins | |
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| Tweet Topic Started: Aug 29 2013, 09:39 AM (12,859 Views) | |
| BatiroAtrain | Aug 29 2013, 09:39 AM Post #1 |
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Pyramid King
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Theme Music is now mandatory The air grows more humid the further into the tunnel one moves, heated to the point that the walls themselves seem to melt... giving way to solid steel. Five minutes into it, the passage widens out like a fan, opening immensely into a chamber that seems straight out of a volcanic temple. The clay-brick architecture exists only on the ground, which feels much more dense when one walks on it. Six immense stone spikes carve out an invitation to those who wish to wander around this chamber, maybe hoping to get burned? The chamber itself stretches back immensely far, appearing to occupy one whole slice of the pyramid. The wall behind the group rises straight up, but the back wall in this chamber, as far as the group can see, slants at a sharp angle to meet the other wall behind them. Occupying the rest of this chamber appears to be a village-sized conglomerate of melted architecture! Regardless of the origin, this whole place looks like a molten city. There are even small lava pools dotting the ground around the entrance to this place, a connect-the-dots puzzle of melted rock surrounding a dead steel city... this place is truly intimidating, but a fit place to adventure for the hardier explorer. Edited by BatiroAtrain, Mar 9 2014, 12:04 AM.
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| Bowyer | Jan 3 2014, 09:50 AM Post #311 |
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Pokémon Trainer
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The room draped in black recalls another years ago. Reya tries to shake it off but the general unease she is feeling ensures an edge stays behind. With a bit of a shake on her voice she addresses the ghosts. "What a uh place you have here. Was there something you wanted to show me?" |
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| BatiroAtrain | Jan 3 2014, 08:26 PM Post #312 |
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Pyramid King
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The Shuppet drift closer toward Reya, but suddenly stop. A fuzzy white image is seemingly projected next to the Shuppet, but that's all it is; static fuzz. Seems like they're trying to do something... (Edu:Pokemon) |
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| Bowyer | Jan 3 2014, 10:42 PM Post #313 |
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Pokémon Trainer
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Reya tilts her head as she tries to work out what the Shuppet are doing. [result]8&4:2,2d6,2,8&2d6+2[/result] |
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| BatiroAtrain | Jan 4 2014, 12:19 PM Post #314 |
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Pyramid King
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Reya recalls a little info about Shuppet... Shuppet Gear Rising: Revengance The white static fades, and the Shuppet seem to be floating closer. |
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| Bowyer | Jan 4 2014, 06:06 PM Post #315 |
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Pokémon Trainer
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With the static fading and no noticeable difference, Reya tries to spy out why the two ghosts had lured her there. Thier continued closing is beginning to worry her prompting her to release Sada. "Could you back up a bit please?" Perception: [result]8&1:5,2d6,2,8&2d6+2[/result] |
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| BatiroAtrain | Jan 4 2014, 11:36 PM Post #316 |
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Pyramid King
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The Shuppet don't float away, but they don't float closer either. They don't seem threatening... more like they want to follow Reya. Probably looking for more aggressive emotions to feed on. |
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| Bowyer | Jan 5 2014, 12:52 PM Post #317 |
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Pokémon Trainer
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"I'm afraid you aren't likely to find much to feed on by following me around. I would prefer you didn't follow me around." Reya says this firmly to leave no room for argument and begins to make her way out of the building. She leaves Sada at the top of the ladder until she can reach the bottom to keep an eye on the Ghosts |
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| BatiroAtrain | Jan 5 2014, 03:47 PM Post #318 |
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Pyramid King
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The ghost seems to disappear as Reya lowers herself down the ladder... once she's at the bottom, they are still nowhere in sight. Looks like they're gone... but this place still gives her an eerie feeling. |
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| Bowyer | Jan 5 2014, 07:37 PM Post #319 |
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Pokémon Trainer
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Reya takes one last glance around the room before heading out of the building and down the alley. Occult:[result]15&3:6:4,3d6,2,15&3d6+2[/result] Perception:[result]9&1:6,2d6,2,9&2d6+2[/result] |
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| BatiroAtrain | Jan 5 2014, 07:44 PM Post #320 |
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Pyramid King
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The alleyway is pretty tight... there's a corner in front of Reya, but she notices some shadows dancing on the wall ahead... a bunch of them. They're small, but move around a lot... probably a few Pokemon. |
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1:20 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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1:20 AM Jul 11