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| Ancient Greenhouse | |
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| Tweet Topic Started: Aug 28 2013, 08:49 PM (17,463 Views) | |
| BatiroAtrain | Aug 28 2013, 08:49 PM Post #1 |
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Pyramid King
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Theme Music is now mandatory As the staircase rises further up, the vines become more frequent, eventually sporting a few bulbs and flowers here and there, with the natural light glowing ever brighter. At the very top step, the claustrophobic walls immediately cease, and give way to a wondrous place: A veritable jungle in the top of the pyramid! While the staircase is in a small clearing, most everything beyond a few meters is completely impossible to see through; all it is is brush and moss. The top of the pyramid (from the inside) is visible, and appears to be some kind of gigantic skylight, allowing the sun's rays to filter through to this natural setting. Scuttling through the brush, a heap of Bug Pokemon are visible from the get-go, but disappear as soon as they spot an intruder. A thin path can be discerned from the stairs, but it is incredibly thin, only a few inches wide. Going through the path, one would still be cutting through most of the brush. Edited by BatiroAtrain, Mar 28 2014, 09:38 PM.
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| Anonyman | Apr 2 2014, 02:09 PM Post #571 |
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Snagger
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Meowth, less than pleased at merchant being attacked, jumps over the Carnivine, slashing at it form behind. [result]15&15,1d20,0,15&1d20[/result] Bite, AC2 (Carnivine loses 2 evasion), flinch on 15 [result]37&8:4,2d8,25,37&2d8+25[/result]Dark physical damage Merchant likewise loads up his cannon, and shoots the attacking carnivine point blank in its large face. [result]11&11,1d20,0,11&1d20[/result] AC3 (Still flanking) [result]2&1:1,2d6,0,2&2d6[/result] Unmitigated [result]25&4,1d8,21,25&1d8+21[/result] Normal physical damage [result]31&31,1d100,0,31&1d100[/result]-20 Capture attempt |
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| MasterBlade | Apr 2 2014, 02:37 PM Post #572 |
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Pokémon Trainer
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Barnaby quickly recalls Dustermuch and gallops forth towards the slower of the two Stantler, intent on not letting it get away. Clopperton's Athletics Check, because Mounted: [result]15&3:4:6,3d6,2,15&3d6+2[/result] |
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| Ursus the Grim | Apr 2 2014, 03:03 PM Post #573 |
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Never Knows Best
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Stefan backs up a step, and then takes a quick jump across the crimson river. Athletics [result]16&6:2:5,3d6,3,16&3d6+3[/result] |
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| Lockdown | Apr 2 2014, 03:15 PM Post #574 |
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I SEEE YOUUUU
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Jones waits for Reya to catch up, and takes a close look at the webbing and what may lie beneath it. Perception: [result]14&3:4:2:2,4d6,3,14&4d6+3[/result] |
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| Bowyer | Apr 2 2014, 03:46 PM Post #575 |
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Pokémon Trainer
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Reya follows Jones down the rightmost past after Stefan's outburst. Stefan was right about one thing; they really didn't have much time. She soon stumbles upon Jones investigating the webbing. "Huh, wonder why these spores would be different." Reya tries to get a better look at these spores as they flutter through the light. Edu:Pokemon[result]12&5:5,2d6,2,12&2d6+2[/result] Intuition if applicable[result]10&6:1:1,3d6,2,10&3d6+2[/result] |
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| BatiroAtrain | Apr 2 2014, 06:18 PM Post #576 |
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Pyramid King
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Merchant snares Carnivine A in the shot! (18/Jolly/Flying Fly Trap/14 HP/1 Injury) Carnivine C levitates backwards, into the smoke... disappearing is its best bet. Until it runs into Ditto; it uses Teeter Dance again to stave off a potential attacker. [result]8&8,1d20,0,8&1d20[/result]-5 I think? AC2 Clopperton is able to get into maneuvering range of the slower Stantler (B)! The other one (A) takes off like a rocket, disappearing into the foliage. Stefan easily makes it over the run of fluid! Rounding a corner, he finds an odd dead end, with what seems like four giant inflammed sores... they come up to his knees, and are quite round. Jones takes a look under the webbing... what lies not far beneath is a bubbly pool of orange something. It looks like it's boiling. Reya discerns from the blasts that they're simply Stun Spores as well, but very highly concentrated. Volatile spores, that would best be avoided. These would do far more than paralyze. As the two trainers take their observations, the jet of spores shifts locations; they now form a wall right across the passage, blocking them off from walking that way. It's a very sudden change, but far enough away not to touch them. Just startle. |
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| MasterBlade | Apr 2 2014, 06:28 PM Post #577 |
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Pokémon Trainer
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Just one! Perfect! But even with their pursuit, the pair was nowhere near fast enough to catch up. "Clopperton, we need more speed! Use Flame Charge and get us a hit!" Accuracy Check (2): [result]13&13,1d20,0,13&1d20[/result] Damage Roll: [result]33&8,1d8,25,33&1d8+25[/result] |
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| Lockdown | Apr 2 2014, 06:34 PM Post #578 |
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I SEEE YOUUUU
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"Let's observe for a few minutes. There may be a pattern to this. If we can get it down to the right timing, we should be able to cross without major issue." |
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| Ursus the Grim | Apr 2 2014, 06:46 PM Post #579 |
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Never Knows Best
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Sores? Stefan grimaced. This Pokemon must still be alive, if just barely. . .and suffering greatly. He gently inspects the sores, trying to guess at the condition that caused them, or what part of the body he might be in. Education Medicine +AP [result]11&5:2:2,3d6,2,11&3d6+2[/result] |
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| Anonyman | Apr 2 2014, 07:05 PM Post #580 |
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Snagger
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Cat dives into the smoke, acting oddly vicious. [result]3&3,1d20,0,3&1d20[/result] Fury Swipes, AC...something. [result]7&7,1d8,0,7&1d8[/result] Hits |
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1:20 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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1:20 AM Jul 11