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| Ancient Greenhouse | |
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| Tweet Topic Started: Aug 28 2013, 08:49 PM (17,499 Views) | |
| BatiroAtrain | Aug 28 2013, 08:49 PM Post #1 |
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Pyramid King
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Theme Music is now mandatory As the staircase rises further up, the vines become more frequent, eventually sporting a few bulbs and flowers here and there, with the natural light glowing ever brighter. At the very top step, the claustrophobic walls immediately cease, and give way to a wondrous place: A veritable jungle in the top of the pyramid! While the staircase is in a small clearing, most everything beyond a few meters is completely impossible to see through; all it is is brush and moss. The top of the pyramid (from the inside) is visible, and appears to be some kind of gigantic skylight, allowing the sun's rays to filter through to this natural setting. Scuttling through the brush, a heap of Bug Pokemon are visible from the get-go, but disappear as soon as they spot an intruder. A thin path can be discerned from the stairs, but it is incredibly thin, only a few inches wide. Going through the path, one would still be cutting through most of the brush. Edited by BatiroAtrain, Mar 28 2014, 09:38 PM.
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| BatiroAtrain | Sep 21 2013, 10:31 PM Post #211 |
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Pyramid King
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The Bellsprout dodges the onslaught of fire and ball, and the two retaliate against Slugma! Moves
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| Ursus the Grim | Sep 22 2013, 05:22 AM Post #212 |
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Never Knows Best
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Leaving the fire bat out, Stefan calls out Krieger to help mop things up.
Edited by Ursus the Grim, Sep 22 2013, 05:27 AM.
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| Ursus the Grim | Sep 22 2013, 05:31 AM Post #213 |
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Never Knows Best
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Krieger uses Headbutt on the nearest sprout. Accuracy [result]12&12,1d20,0,12&1d20[/result] versus 2 flinch on 15. Damage [result]30&2:1,2d6,27,30&2d6+27[/result] Sleep Check [result]10&10,1d20,0,10&1d20[/result] |
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| Anonyman | Sep 22 2013, 09:36 AM Post #214 |
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Snagger
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Seeing one of the sprout being handled by Stephen, Merchant turns to the other, sending more fire and pokeballs. [result]11&11,1d20,0,11&1d20[/result] Ember on the unhurt sprout [result]28&3:1,2d6,24,28&2d6+24[/result] [result]10&10,1d20,0,10&1d20[/result]Cap [result]44&44,1d100,0,44&1d100[/result] |
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| BatiroAtrain | Sep 22 2013, 10:59 AM Post #215 |
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Pyramid King
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The Sprout that was fired upon by Merchant is captured! (15/Sassy/16 HP/Limber/2 Injuries) The final Sprout, not hurt much from the Headbutt, chases after Stefan, all the while maintaining a blank look on its face. Moves
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| Ursus the Grim | Sep 22 2013, 12:36 PM Post #216 |
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Never Knows Best
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Stefan takes the hit and attempts to retaliate in combination with his Pokemon. Struggle[result]19&19,1d20,0,19&1d20[/result][result]14&4,1d8,10,14&1d8+10[/result] Metal Claw[result]7&7,1d20,0,7&1d20[/result][result]34&5:2,2d6,27,34&2d6+27[/result] Sleep [result]2&2,1d20,0,2&1d20[/result] |
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| BatiroAtrain | Sep 23 2013, 06:48 AM Post #217 |
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Pyramid King
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The final Bellsprout takes Stefan's fist and Aron's claws to the face, falling to the ground. As its consciousness fades, the white flower atop its head quickly wilts and falls off, and the sprout lets out a pained BELLSPROUT as it passes out. KO! EXP
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| Anonyman | Sep 23 2013, 09:40 AM Post #218 |
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Snagger
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Quickly returning the Slugma and collecting his earnings, Merchant checks if Stephen is ready before heading to the bulb. [result]16&5:4:1:1,4d6,5,16&4d6+5[/result] [result]13&2:3:2:1,4d6,5,13&4d6+5[/result] For brokeball repairs. |
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| Ursus the Grim | Sep 23 2013, 11:05 AM Post #219 |
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Never Knows Best
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Stefan collects his capture and rouses his bat before recalling both Pokemon. He then follows Merchant. |
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| BatiroAtrain | Sep 23 2013, 08:43 PM Post #220 |
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Pyramid King
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The duo move through more brush, and note a few white flowers identical to the ones on the Sprouts adorning the nearby trees. No Pokemon in sight, though. After a long while of slow movement, the two are upon the bulb. Still shooting the spores upward! |
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1:21 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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1:21 AM Jul 11