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Grand Foyer
Topic Started: Aug 28 2013, 08:16 PM (5,578 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Theme Music is now mandatory

The hole Jason carved with his fist forms a perfectly circular entryway into a deeper galley of the pyramid...

Oddly enough, a staircase descends into the room at the exact level of the Claydol carving's face. Those who step through are greeted with a monstrous chamber more regal than one would expect from an ancient civilization; gold and silver glyphs decorate the stone floor molding, and beautiful lanterns seem to replace the primitive torches from before. The room is essentially a trapezoid, with the ceiling a tad smaller than the floor. There are three large entryways into rooms of varying colors.

To the left, there is a large metal archway with red runes painted on it. It seems a bit melted around the edges.

To the right, two marble pillars surround an entryway with blue reflections adorning the ceiling, sparkling like an ocean.

In the back of the room, there appears to be an entryway up as well. A spiral staircase seems to ascend into the entryway, which drips with vines and seemingly natural light.

In the center of the room is a small hole, an entrance that looks like a sewer pipe. It has a ladder down bolted to the back.

((This is essentially a hub room, so feel free to split off to whichever way suits your fancy!))
Edited by BatiroAtrain, Mar 21 2014, 11:38 PM.
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Ursus the Grim
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Never Knows Best
[ *  *  *  *  * ]
Stefan freezes, placing a hand to his belt. He didn't want to aggravate what was obviously not just a statue.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
A few minutes pass... and a few more minutes pass... and the Claydol sets back down, apparently not expecting any more movement from Stefan. Its eyes shut once more, right in front of the passage back to the Antechamber.
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Ursus the Grim
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Never Knows Best
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Stefan realizes he has a pretty significant problem. He tries to approach the door quietly, but will freeze if the statue awakens again.

Stealth[result]9&6:1,2d6,2,9&2d6+2[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The Claydol doesn't bat an eye (none of them!), and Stefan is able to get out...
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GeneralHotbod
Pokémon Trainer
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Walking into the foyer, Jason wrings himself off a bit and walks towards the doors back into the camp.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Jason suddenly walks into a giant Claydol's torso, which stares him down with every eye.
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GeneralHotbod
Pokémon Trainer
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Jason glanced up towards the Claydol and took a few steps back. He was really in no condition to fight any more but he wondered if this pokemon was just going to let him by. "Won't you just let me pass?"

[result]15&6:1:6,3d6,2,15&3d6+2[/result]
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The Claydol, judging the beat-up guy to be no threat, closes its eyes once more. Jason can squeeze behind it, back to the Antechamber.
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GeneralHotbod
Pokémon Trainer
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Jason squeezed by the Claydol and into the Antechamber, heading to town to get his pokemon healed up and everything before doing anything else he needed to do.
Edited by GeneralHotbod, Nov 25 2013, 12:55 PM.
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BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
Everyone squeezes in behind the Claydol, moving front and center. The little pit leading to the Pipe Works is embedded in the center of the room, so everyone stands clear of it.

Sensing everyone's eyes hitting it, the massive Claydol's eyes begin to open once more. It spies the mob of trainers and Pokemon aggressively hounding it, and all of its eyes open completely. The ground beneath everybody begins to shake, and the goliath Claydol slowly begins to rise off of the ground...
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