| Welcome to Pokemon Tabletop. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Antechamber and Research Camp - I and II | |
|---|---|
| Tweet Topic Started: Aug 18 2013, 07:43 PM (7,874 Views) | |
| BatiroAtrain | Aug 18 2013, 07:43 PM Post #1 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The behemoth pyramid stretches nearly fifty meters tall, with a long set of stairs climbing up the south side. From a distance, one can spy a good deal of light glistening in the stone hallway leading to the antechamber of the pyramid. Within minutes of setting foot on the clay stones that form the ground, the chattering of researches and gloating of treasure hunters fills any daring adventurer's ears. The antechamber itself is stocked full of tents and lanterns, as well as the people who brought them. A research team of 50 people has decided to set up a base camp right in the mouth of the Clay Pyramid; close enough to tell the light of day, yet far enough into the stonework to feel overwhelmed by the tall tunnel they call home. A number of archaeologists have been painstakingly examining the Pokemon carvings that adorn the walls of the antechamber, while some of the laborers are taking an early break from clearing out the space for living. Lanterns are placed evenly around the chamber, and generators for laptops and machines are scattered about less frequently. From the wall opposite of the entrance, a massive set of stone double doors nearly 10 meters tall casts an ominous gaze on the whole party of researchers. In the center of the base camp, a sign has been affixed to the ground, reading: "Explorers Needed! See Inside", pointing a large tent to the left. Rife, hearty laughter can be heard from inside. Antechamber Shops
Edited by BatiroAtrain, Sep 20 2013, 09:51 AM.
|
![]() |
|
| Replies: | |
|---|---|
| Ursus the Grim | Sep 19 2013, 11:09 AM Post #291 |
![]()
Never Knows Best
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Stefan glances between the two targets as Krieger runs interference. He couldn't bring them both down, they were too fast. His 'dex had informed him that his capture could not flinch, so that wasn't a solution. . . and by the time he switched to Donner, they'd have surely made an escape. Well, we'd better take down at least one of them. Athletics [result]7&2:2,2d6,3,7&2d6+3[/result] Struggle Accuracy [result]14&14,1d20,0,14&1d20[/result] versus 4. Struggle Damage [result]13&3,1d8,10,13&1d8+10[/result] Headbutt on the same target, or the other one if primary target is KO'd. (It's got a better AC) [result]19&19,1d20,0,19&1d20[/result] versus 2 [result]43&4:2:6,3d6,31,43&3d6+31[/result] damage. |
![]() |
|
| BatiroAtrain | Sep 19 2013, 02:30 PM Post #292 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The combined attack causes the Zubat to fall to the ground, ceasing its flight. KO! The other Zubat, realizing it is the only one left, attempts to fly off down the hallway! |
![]() |
|
| Ursus the Grim | Sep 19 2013, 02:35 PM Post #293 |
![]()
Never Knows Best
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Stefan recalls Krieger and breathes a sigh of relief. A small part of him wants to give chase. . . but the rest of his parts are battered and weary. He stumbles back towards camp. |
![]() |
|
| Lockdown | Sep 19 2013, 02:53 PM Post #294 |
|
I SEEE YOUUUU
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Jones looks up from where he's been making introductions, and stands quickly once he sees Stefan stumble back in. "Arceus Above man, what the hell happened to you?!" The Krabby at his feet sees the man and hisses, before receiving a gentle rap on the carapace from Digger and a small warning growl. Inferno snickers at his new teammate's chastisement as Jones hurries forward to offer assistance.
Edited by Lockdown, Sep 19 2013, 02:57 PM.
|
![]() |
|
| BatiroAtrain | Sep 19 2013, 02:59 PM Post #295 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
EXP
Edited by BatiroAtrain, Sep 19 2013, 03:16 PM.
|
![]() |
|
| Anonyman | Sep 19 2013, 03:49 PM Post #296 |
|
Snagger
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Merchant, satisfied at his new collection, decides to head to see how much a Krabby goes for nowadays in the kitchen. Mmmm...he hadn't had crab in a while. |
![]() |
|
| BatiroAtrain | Sep 19 2013, 07:49 PM Post #297 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Merchant walks into the food tent to see a stout, overweight man toiling over a pot of something or other. He looks up at Merchant, a tout frown hiding under his thin mustache. "No more food today, go scrounge leftovers." Edited by BatiroAtrain, Sep 19 2013, 07:50 PM.
|
![]() |
|
| Anonyman | Sep 19 2013, 07:54 PM Post #298 |
|
Snagger
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
"Merchant wants to know if the Head Chef might be tired of cooking the same old thing, and might be interested in something harder to come by. Perhaps...two, live, full Krabbys? Should feed a good few, or perhaps, one person for a while..." [result]16&6:1:4,3d6,5,16&3d6+5[/result] |
![]() |
|
| BatiroAtrain | Sep 19 2013, 08:00 PM Post #299 |
|
Pyramid King
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
The Chef looks up from his pot once more, raising an eyebrow. "You found these in the water? In the Pyramid?" He makes a throaty noise of slight interest, and opens his hands to take the two Krabby. "I take. You come back tomorrow, bring your friends." |
![]() |
|
| Anonyman | Sep 19 2013, 08:04 PM Post #300 |
|
Snagger
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Merchant nods his head and hands them over. "Yes. Merchant will bring two people. Looks forward to it." The shady man hands them over before walking out, off to find Fir. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Clay Pyramid · Next Topic » |
| Track Topic · E-mail Topic |
1:24 AM Jul 11
|
Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)




1:24 AM Jul 11