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| Memorable Pokemon Tabletop Campaign Moments? | |
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| Tweet Topic Started: Jul 25 2012, 10:51 PM (62,289 Views) | |
| Dragonqueen | Oct 30 2013, 09:14 AM Post #281 |
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Pokémon Trainer
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Kaorin: I can't think of a single tabletop where numbers aren't more dangerous than one super boss. Attacking more than once is a great thing to have. |
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| Kaorin Sakura | Oct 30 2013, 09:45 AM Post #282 |
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The Sprite - Envy
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In D&D I never felt like numbers were more dangerous than a single foe. Of course, this is 3.5e. |
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| yugi0003 | Oct 30 2013, 11:09 AM Post #283 |
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Mad Genius
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I would counter-argue that because they are more dangerous, they are also more difficult to balance encounters. I've tried horde encounter a few times, most times I had to call off the horde before they knocked out 2/3 of them because they were being overwhelmed. |
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| Lockdown | Oct 30 2013, 11:37 AM Post #284 |
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I SEEE YOUUUU
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We've done Horde encounters all of twice in the Myneo game. First time was supposed to be a no-win introduction to Notorious Mon in the setting. Second time was supposed to be the final showdown with the same mon. Unfortunately, our GM severely overestimated the number of mon we'd be able to handle even as a large group; as well as implementing some stuff that looked good on paper, but severely slowed down gameplay. As this is the first game he's ever GM'd though, the fact that he's done so well otherwise is nothing short of incredible. |
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| DrStraightLord | Oct 30 2013, 03:05 PM Post #285 |
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Pokémon Trainer
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Even small groups of wilds can be hell if the party doesn't have an easy counter. I once had a party of 3 nearly get TPK'd by a random encounter of 5 level 1 Rattata in PTU, because they had no area moves, no Fighting moves and no tanks. I now make a point to offer at least one bulky starter in every game I run. :p Also, as a side note, PT* seems like it would be a very good system for a zombie survival horror game with how hordes work... |
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| Saia | Oct 30 2013, 04:58 PM Post #286 |
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Comic Relief
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Now to go get TBG to go make Zombie apocalypse rules and a GM to run this.... |
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| castfromhp | Oct 30 2013, 05:32 PM Post #287 |
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Mawile Ace
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I...had it in my original plans for the PTU sci-fi splat to do a zombie apocalypse setting actually. I still have a few notes on it from before I scrapped the idea (I think the zombie genre is overdone, and I'm not a big fan of it now). It'd hurt my soul to do so, but I could put something together out of what I had if there's a lot of demand for it. |
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| Masaioh | Oct 30 2013, 10:28 PM Post #288 |
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Pokémon Trainer
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Just ran the second session of my first PTA campaign tonight. The most memorable moment was probably when a grunt from the local villainous team tried to grapple one player's slakoth in order to use the slow, fluffy death machine as a melee weapon. His grapple check failed and the slakoth crit him with scratch, dealing 1.5x his max health in one hit and scooping a giant flesh-cavity out of his torso. |
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| FoxTrott | Oct 31 2013, 05:59 AM Post #289 |
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Cartoon Character
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Welp, in last week's session, my players came across a group of 5 Squirtle on the shore. The moment I finished describing them, everyone jumped and shouted "I want one!". In the battle, one was KO'd before it could be caught, but the rest were captured, including the one who had a cracked shell due to a crit Double Chop. Four Squirtles, the players have started their own Squirtle Squad, and what do they name them? Leonardo, Michelangelo, Donatello, and Rafael. The Teenage Mutant Ninja Squirtles. |
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| LichLord | Oct 31 2013, 08:45 PM Post #290 |
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Genderless Chittering Horror
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Less poorly constructed, more the people we are fighting have fully evolved monsters while we are still in our 20s. Pretty much every fight we've had with them we outnumber them ourselves or with NPC help. The fight itself ended up being 6 humans (With a bunch who participated in combat) each with a pokemon vs 3 soldiers (who weren't doing anything but buffing their monsters) and 3 pokemon. Also failed to mention that the Earthquake rocked their party just as hard (Knocked two of the trainers down, cripped a muk, and knocked down a Nidoqueen.) We did end up winning that battle in the end. Edited by LichLord, Oct 31 2013, 08:45 PM.
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5:16 PM Jul 10
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Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)





5:16 PM Jul 10