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| Pokemon ReBurst Idea?; A look into the possibility of a burst warrior class. | |
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| Tweet Topic Started: May 27 2012, 12:07 PM (6,129 Views) | |
| Semper Oculos | May 27 2012, 07:16 PM Post #21 |
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Knight
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I just meant if we should boost the stats of the trainer when he/she fuses with a pokemon, like adding our modifiers onto the pokemons existing stats or to add some sort of bonus to the trainers stats. Like which stat set would we use for attacking and whatnot. |
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| Straw Fedora | May 27 2012, 08:19 PM Post #22 |
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AVENger
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Oh, that's in the Burst feature description. The Trainer retains all of its stats, but its STR stat increases by the Pokemon's STAB bonus. The Trainer uses the Pokemon's stats and HP in battle, but was changed so that they do not gain any bonuses to those stats. This avoids the confusion of creating ambiguous stat counterparts, which everyone seems to do and everyone seems to disagree on. Not only that, but the trainer is still a trainer, and should still retain human Intelligence, Wisdom and Charisma. @Black Glove: Speaking of gemstones, anyone could confuse it with a normal gem, so I made it so Burst Hearts don't actually count toward the max 6 Pokemon. What if someone had 6 Pokemon and found a Burst Heart without knowing it? There will need to be some other limitation in place. I guess rarity will be up to the GM. Also, I kind of like Tsumeken's idea for fusing Pokemon into Burst Hearts a ritual of sorts. However, the Pokemon won't be turned into a Burst Heart; you'll need the Burst Heart to perform the ritual. Let's see how we can do this. As for what I want to discuss, nothing anymore. I've updated the Burst Feature and Burst Heart. The Trainer now adopts the Pokemon's HP as if it were their own during Burst. Game mechanics have been included accordingly. This fixes SO many holes. Now let's discuss the nature of the Burst Heart and other features to go with Burst Warrior. Edited by Straw Fedora, May 27 2012, 09:23 PM.
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| The Black Glove | May 27 2012, 09:44 PM Post #23 |
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A Man Of Heart
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This makes sense for most Pokemon, but what about Pokemon with poor strength but high intellect, like Alakazam and Gardevoir? Since Pokemon attacks will be based out of the trainer's stats, why not set it so that the Pokemon's highest stat affects where the STAB modifies? For example, an Alakazam Burst Heart would apply the boost to INT, which is the equivalent of the special attack stat. Like that, we go Attack->STR, Defense->Armor, Special Attack->INT, Special Defense->WIS, and Speed->DEX. You make a good point. This balancing thing is more difficult than we thought. If we're talking about ideas from Tsumeken's work, I also liked his ideas for "Explosive Transformation" and "Healing Soul". Very well. Here's what we know about Burst Warriors: Somehow, a Pokemon is placed into a crystalline gem called a Burst Heart. By using the Burst Heart, a person can essentially fuse with a Pokemon, giving them the traits and abilities of said Pokemon. Pokemon cannot be released from the Burst Heart without shattering the heart itself, meaning that the Pokemon inside is (theoretically) trapped forever inside. In order to use a Burst Heart, a person must undergo brutal training to become worthy of the Pokemon inside. Those who are unworthy can be hurt, or even killed by the backlash of power when attempting to Burst. No Burst Warrior has ever been seen using more than one Burst Heart (although possessing them seems fine). The Warrior and Pokemon can also talk to each other using the link, but while doing so, the mind is occupied and the body is vulnerable. Zekrom, at least, has shown that Pokemon can choose to hold back some of their power if they believe the person using it is not worthy (yet). Here's what I propose: When a person Bursts for the first time, they visit with the Pokemon contained inside the Burst Heart (a meeting that starts and finishes instantaneously on the outside) where the person must talk with the Pokemon and request their power. Based on how well the trainer does, the Pokemon will either oblige, making the first Burst a guaranteed success, or refuse, causing the Burst to fail. The Burst Warrior and Pokemon must meet often to develop a strong bond, and the Pokemon can be asked for advice on certain situations by using Heart-to-Heart. After that, success or failure depends on the strength of the Burst-er (until they have guaranteed success by taking the Burst Warrior Advanced Class). Since they form a pact of sorts with the Pokemon in their Burst Heart, you can only form one pact at a time, and until either the pact or the Burst Heart is broken, you cannot take another pact. As for the Burst Hearts themselves, I believe they are made from a rare and special crystal, then refined into the shape they are when Burst Warriors use them. A person must then find a Pokemon who is willing to become a Burst Heart before placing them inside with a special ritual. Edited by The Black Glove, May 27 2012, 10:07 PM.
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| Anise | May 27 2012, 10:30 PM Post #24 |
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look at this nerd
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Moved it for you! |
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| The Black Glove | May 27 2012, 10:31 PM Post #25 |
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A Man Of Heart
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Many thanks! Anise is credit to team! |
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| KamikaziFreak | May 28 2012, 09:20 AM Post #26 |
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Sleeper
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Well here's my take, based on what I expect a manga like this would try to use to explain such a thing whenever they decide it's dramatically appropriate to reveal it: Since being put into a Burst Heart is apparently a one-way trip, and it contains the Pokemon's spirit, I can only assume the process requires a willing Pokemon, which essentially "dies" when it is put in. So, putting a Pokemon in to a Burst Heart basically requires killing off a Loyalty 4 Pokemon. After it's put inside, it's there forever unless the Burst Heart is destroyed somehow, so some of these items are around and already contain Pokemon; however, the Pokemon will only help a trainer if it's willing. |
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| Straw Fedora | May 28 2012, 11:47 AM Post #27 |
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AVENger
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I guess Bursting will need its own game mechanic under the starting class features. So, after battling Food Poisoning for the last 12 hours, I think I'm ready to actually get something done. There seems to be a lot of talk about a minimum loyalty to perform the ritual. However, does it say anything in the manga about a Pokemon's friendliness being such a requirement? I'm personally not a fan of it. I think they should occur naturally, trapping unsuspecting Pokemon from time to time, so that every once in a while you can find an empty one or an occupied one. However, I do think increasing and maintaining loyalty is important when using a burst heart, and that would illustrate the importance of the Heart to Heart feature. For example, someone can't just pick a Burst Heart from the ground and Burst; they need to spend X hours with the Pokemon inside of it. What if we went the opposite way of loyalty? Most Pokemon could've been trapped in Burst Hearts against their will/on accident. A Pokemon is somehow naturally trapped in a Burst Heart, much like a genie trapped in a lamp. They can grant its user power with Burst, but only after they've developed a connection. Finally, these Pokemon want to be freed from their Burst Heart, so part of the bonding process could be a promise between Trainer and Pokemon that, when the Trainer is done with the Pokemon, they will break the Heart, freeing the Pokemon. Some Pokemon will have been lied to so often, convincing them will be difficult, and this will apply more toward Legendaries. Burst Hearts are worth mundo bucks to the right people. |
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| The Black Glove | May 28 2012, 05:03 PM Post #28 |
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A Man Of Heart
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Ouch. Food poisoning is never fun. Hope you're feeling better. Then let's talk about what happens when a Pokemon inside the Burst Heart isn't loyal, and what you can do to raise or drop it's loyalty. Loyalty Level - Effects 4- The Pokemon adores you as if you were family. The STAB bonus given by the Burst ability doubles. The Pokemon may speak to you telepathically while you are in Burst Mode to provide you with information. 3- The Pokemon has great faith in you. All moves work exactly as they should. The Pokemon speaks freely during Heart to Heart, regardless of whether or not they are capable of human speech. 2- The Pokemon is starting to trust you. The STAB bonus given by the Burst Feature is applied to your stats. Center frequency moves will fail if the player attempts to use them. The Pokemon will project emotions, and can even get across simple words, regardless of whether or not they are capable of human speech. 1- The Pokemon distrusts you, and is uneasy. When communicating, it will only use physical gestures, and the occasional projected emotion. You do not gain the stat bonus given by the Burst ability. Center or Battle Frequency moves will fail if the player attempts to use them. 0- The Pokemon greatly dislikes you. Regardless of Class Feats, the bond is not strong enough to guarantee successful Bursting. Apply the usual 1d20 roll, even if the player has the Burst Trained Feat, and if the player fails the roll, the fusion fails and they still take 30 HP damage. All Burst Warrior feats have 1/2 the strength of their original effect. The Pokemon may even refuse to communicate during the effects of Heart to Heart. Things that affect Loyalty + Loyalty: -Talking with the Pokemon in a friendly manner. -Using its powers for a cause it approves of. -Using its powers to protect or help other Pokemon. - Loyalty: -Arguing or being generally rude/cruel towards the Pokemon. -Not releasing it when you've fulfilled the pact you made (automatic 0 Loyalty). -Using it's powers for a cause it disapproves of. -Harming other Pokemon with its powers for a reason other than Self-Defense. |
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| Straw Fedora | May 28 2012, 07:13 PM Post #29 |
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AVENger
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The problem with all of those loyalty bonuses it that it makes it much more complicated than it needs to be. It needs to be simple, but still follow the main idea of Bursting. The fewer rules/mechanics, the easier it is to run and lead in a campaign. It's also more appealing to players who aren't familiar with PTA as much. Back to what you were saying about STAB varying depending on the Pokemon, that's a good point, as very weak Pokemon shouldn't boost your STR that much, or like you said, an Alakazam would make someone more intelligent. I wonder if there's a simple way of doing that. |
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| The Black Glove | May 28 2012, 07:31 PM Post #30 |
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A Man Of Heart
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Alright, so I got a little carried away. I still think Loyalty should play a big part in a Burst Warrior's playstyle, due to the fact that Also, like I said, have the STAB applied to whatever the strongest stat of the Pokemon (besides HP) is: Attack->STR, Defense->Armor, Special Attack->INT, Special Defense->WIS, and Speed->DEX. |
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