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| [PTA] Pokemon Character Sheet Manager; PokeSheet | |
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| Tweet Topic Started: May 22 2012, 08:25 AM (19,917 Views) | |
| Zix Serro | Mar 22 2013, 11:26 PM Post #81 |
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Pokémon Trainer
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I've never seen this thread before, but this. Is. AWESOME. |
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| formlesstree4 | Mar 23 2013, 11:58 AM Post #82 |
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Pokémon Trainer
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Thank you! I'm glad you think so. Eventually, I hope to include a full fledged editor for all the data utilized in the program. |
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| formlesstree4 | Mar 25 2013, 09:05 AM Post #83 |
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Pokémon Trainer
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Small bump; did anyone find any issues with the current release? I'm in the process of doing some under-the-hood changes, so I hope nothing is completely broken! |
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| Aurion | Apr 3 2013, 07:21 PM Post #84 |
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Pokémon Trainer
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Hi, I've been using your old one for my irl campaign, and it worked pretty good for what I used it for. The problem was that your old one, when randomizing stats for pokemon, just placed the stat points randomly. My question is: does this one randomize the stats, while still following the rules for adding points? Ex. if a pokemon is lvl 2, and ATK is the only score it can put a point into without messing up the Base Relation, when randomizing it's single point, will this generator put it into ATK, where the PTA rules say it has to go?
Edited by Aurion, Apr 3 2013, 07:26 PM.
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| formlesstree4 | Apr 3 2013, 08:47 PM Post #85 |
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Pokémon Trainer
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Not yet. The rule system for that is a WIP and I'm really sorry about the inconvenience. |
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| Aurion | Apr 3 2013, 10:28 PM Post #86 |
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Pokémon Trainer
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It's no problem, I'm still going to use it =P it would just be awesome not to have to tweak stuff when generating wilds. Edited by Aurion, Apr 3 2013, 10:28 PM.
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| formlesstree4 | Apr 4 2013, 04:11 PM Post #87 |
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Pokémon Trainer
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Heh I understand. I have some logic to still implement to make it possible. I had it working for individual stats, but then the rule of base stats of the same value can also be swapped around if kept in "relation" with the others has got me a bit...thrown for the moment. |
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| Jiven | Apr 6 2013, 10:33 AM Post #88 |
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Pokémon Trainer
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Hi there, I am new to this forum and I find your program quite awesome ! Because I am trying to learn the rules, does this Pokemon Sheet Manager is compatible with PTU ? Edited by Jiven, Apr 6 2013, 10:54 AM.
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| Zix Serro | Apr 6 2013, 11:00 AM Post #89 |
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Pokémon Trainer
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I hate to butt in to answer this, but for now, the answer is yes. However, when the PTU dex comes out, the stats may be different; I'm not a dev for PTU so I don't know, but the fact that the Pokedex has to be completely rewritten for PTU tells me that there's going to be some differences between PTA and PTU. However, since the PTU Pokedex isn't complete yet, for now, it's usable. |
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| castfromhp | Apr 6 2013, 11:27 AM Post #90 |
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Mawile Ace
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Hi, the base stats for PTU won't change other than technical corrections (I think Samurott had some inaccuracies in the PTA dex?). Move lists will stay pretty much the same as well. However, ability choices will be different (and structured differently), and capabilities will change. In addition, Pokemon will have skill ranks. So the answer is the program will need to be updated a lot to work with the PTU dex when that's done. |
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12:13 PM Jul 11
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12:13 PM Jul 11