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[PTA] Pokemon Character Sheet Manager; PokeSheet
Topic Started: May 22 2012, 08:25 AM (19,921 Views)
Sabinmoon
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Pokémon Trainer
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Another thing: For some reason, Wobbuffet only has the move Safeguard available. He is missing Counter, Mirror Coat and Destiny Bond.

Also, if I could make a suggestion: the pokemon who aren't the base evolution don't show's their pre-evolution's moves. So if I try randomly making, say, a Raichu, at a certain level, you don't have an option to see what he could have learn if he had evoled at that point, or any of the moves that it could only had learned while a Pichu. I know one way it to slowly build up the pokemon from the lowest form up, but that limits how quick you can be with it. It would be really useful if, when choosing the moves, having a section that is pre-evolution available.
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formlesstree4
Pokémon Trainer
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Sabinmoon
Jun 21 2012, 09:01 PM
Another thing: For some reason, Wobbuffet only has the move Safeguard available. He is missing Counter, Mirror Coat and Destiny Bond.

Also, if I could make a suggestion: the pokemon who aren't the base evolution don't show's their pre-evolution's moves. So if I try randomly making, say, a Raichu, at a certain level, you don't have an option to see what he could have learn if he had evoled at that point, or any of the moves that it could only had learned while a Pichu. I know one way it to slowly build up the pokemon from the lowest form up, but that limits how quick you can be with it. It would be really useful if, when choosing the moves, having a section that is pre-evolution available.
I had planned on that, but I still have to redo the moves section.
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Sabinmoon
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Pokémon Trainer
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Awesome :D I would so love to see this seen through all the way, its a real time saver
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formlesstree4
Pokémon Trainer
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For those that care to see the source code, I have created a CodePlex project that I will be keeping up to date with minute increases in the release. Major updates will be posted here as well, but the majority of my work will focus on the CodePlex page from now on.
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formlesstree4
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Don't worry, I'm not dead, nor is the project. I'm currently working on moving, so any updates will be a little bit delayed.
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Thomas Crestwood
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Front-lines
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so... this is probably a moot point, but is this going to be updated to the 1.3.1 handbook in relation to attacks (ember from 2d6 -> 2d8) again sorry if this is something pointless or often brought up.
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formlesstree4
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Thomas Crestwood
Jul 19 2012, 07:32 PM
so... this is probably a moot point, but is this going to be updated to the 1.3.1 handbook in relation to attacks (ember from 2d6 -> 2d8) again sorry if this is something pointless or often brought up.
When I get time, I'll write special programs to allow anyone to update the database.
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formlesstree4
Pokémon Trainer
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There is a new release to 1.2.0. The move database is still a few versions out of date, but, when I get around to it, I will write a program that will allow people to update the XML files so we can keep updating the move sets without having to re-release the program.
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Gamesdisk
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Pokémon Trainer
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Wow, this is an fantastic program.
Could you maybe unlock the basic stats snice I have a few pokemon in the group and better then basic and have abilities how you have the move list?
Also how about a form to be able to make custom moves.

Anything I can help with?
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formlesstree4
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Gamesdisk
Aug 15 2012, 04:41 AM
Wow, this is an fantastic program.
Could you maybe unlock the basic stats snice I have a few pokemon in the group and better then basic and have abilities how you have the move list?
Also how about a form to be able to make custom moves.

Anything I can help with?
I can figure a way to allow it, not to big of a deal. It will make future INI files incompatible (possibly).

Move editing is coming, as I said. I have to actually create the form to do it still, and write some extra code.
If you know C#, you can always checkout the source code and offer suggestions or bug fixes and even write your own edition.
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