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| [PTA] Pokemon Character Sheet Manager; PokeSheet | |
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| Tweet Topic Started: May 22 2012, 08:25 AM (19,911 Views) | |
| formlesstree4 | May 22 2012, 08:25 AM Post #1 |
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Pokémon Trainer
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This is the start of a new version of the GM Toolkit. The rest of the post below the dashed line refers to the older version which has some mysterious bugs that I cannot trace down. This is a brand new version with quite a few improvements as well as enhancements! I am terribly sorry for the confusion that must have occurred. Anyway, here is the latest version, and this link will always be the latest version. Latest Version here: Click! Older Versions ---------- For those that remember my GM Toolkit, it had a rather buggy and incomplete Pokemon stat tool. This is a ground up rewrite of that portion only; a completely redone Pokemon Character sheet written in C#. Here are a few features:
Now that that list is done, let's see some screen shots of the program in action: Screenshots There are a few things that need to be done however:
*If you change to a different Pokemon, the move list is not cleared. I found early on that some Pokemon do not learn moves that their pre-evolution forms do, so this is the easiest way to keep track of things. I trust players will filter moves that are not valid, or that a pre-evolution does not know. **If a capability is not supported yet, the program will show a small ToolTipText that says so instead of simply not displaying it. This program has two downloads. The first download is the actual program, including the executable, some DLL files, and a "Files" folder that contains the necessary data to run the program. The second download is the optional Resources folder, which contains every single Sugimori-style Pokemon drawing so you can see a preview of the Pokemon, just like the screenshots show. Installation of the Resource Folder is relatively simple: Just extract the Resource Pack into the same directory as PokeSheet.exe in a folder called "Resources". Download PokeSheet Version 1.2.0 Here. Download the Resource Pack Here. Old Versions Leave any questions, concerns, criticism, bug reports, and comments in the thread, or PM me if you want. Edited by formlesstree4, Mar 3 2015, 01:56 AM.
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| formlesstree4 | May 22 2012, 08:33 AM Post #2 |
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Pokémon Trainer
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There are a few missing Pokemon in the program, and for that I'm sorry. I thought I was missing Legendary Pokemon only. There will be an update released at some point with a fixed pokemon.xml file.
Edited by formlesstree4, May 22 2012, 08:33 AM.
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| Straw Fedora | May 22 2012, 02:21 PM Post #3 |
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AVENger
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Wow I like this a lot! Which non-Legendary Pokemon are missing? |
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| ghotiboy | May 22 2012, 03:47 PM Post #4 |
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Pokémon Trainer
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This is awesome. However, the total number of stat points you can add should be limited by one less than the Pokemon's level, because Mons don't get a point at level 1. Other'n that, it's really clean and seems to work well. |
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| formlesstree4 | May 22 2012, 05:18 PM Post #5 |
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Pokémon Trainer
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I thought they did... |
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| ghotiboy | May 22 2012, 07:21 PM Post #6 |
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Pokémon Trainer
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Just checked. It's not explicitly stated in the rules, but all the examples starting on page 135 in the PDF (except for the last one, which I presume is an error) have stat points equal to one less than level. Also, there's this:
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| formlesstree4 | May 22 2012, 08:33 PM Post #7 |
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Pokémon Trainer
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I shall make these amendments inside the program, thank you for finding these. |
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| formlesstree4 | May 23 2012, 03:46 PM Post #8 |
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Pokémon Trainer
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As far as I know, Hydreigon (sic). I need to run a few tests to confirm which Pokemon I am missing and then work on integrating them into the program. |
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| formlesstree4 | May 23 2012, 04:12 PM Post #9 |
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Pokémon Trainer
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I have incorporated this successfully into the program. Thank you for finding these two rules. The next update will have this incorporated. |
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| Marhatus | May 27 2012, 05:11 PM Post #10 |
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Avid Lurker
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This is a *really* nice sheet, and I like its organization and presentation better than any other sheet I've seen. However, some more great features would be: -Combat stages -Egg move Compatibility -Some space to write down what item the pokemon is holding -A space for a third ability (to be used with Dream Doctor features) -Some way to override the move restrictions (for use with Sketch and/or move tutor's "elemental unlock" and custom TM features) -A base stat modifying column (to use with vitamins and/or Breeder's Natural Edge features, or Dream Doctor's dream training montage) -Possibly a way to adjust type (if the trainer is a type ace)? -Some way to tell tutor/TM/egg moves from level up moves (maybe have them be a different color, or allow the user to change the color if they wish) -Possibly a little place for the trainer to jot down notes about the pokemon (if anything is particularly strange in a way that the sheet wouldn't prepare for) (I tend to be most interested in classes that "hack" pokemon, so these are the things I notice) |
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12:13 PM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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12:13 PM Jul 11