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Geneticist Advanced Class [Not Wild Child]; Modify Pokemon for Fun an Profit
Topic Started: Mar 31 2012, 04:48 PM (2,074 Views)
EdroGrimshell
Pokémon Trainer
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Hello, I'm new here and have decided to post a few of my ideas/homebrews here. The following is an advanced class for the Researcher that's based entirely around modifying pokemon. It's not 100% done and is likely overpowered. I want help in balancing it while fitting the theme still, as well as figuring out proper prereqs for the features and helping to streamline what I already have, possibly adding a cost to some of the features too, so, constructive criticism is welcome.

Geneticist
Spoiler: click to toggle
Edited by EdroGrimshell, May 9 2012, 06:17 PM.
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Revolver Oshawott
Pokémon Trainer
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Mad Scientist says hello! :D

(I know it's not an exact replica, I just wanted to show your idea has already been proven to work ;) )

Criminal Homebrew
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EdroGrimshell
Pokémon Trainer
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I have seen the criminal class, and by extension the mad scientist, before, it's what prompted me to make this class, though for a different reason. I wanted to make a class that does the same thing, but does not harm the pokemon, even by causing discomfort. That and i wanted to add some things from the Glitch Modder, and several features from other classes to make it actually fit as someone who alters pokemon through direct genetic modification/manipulation.
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Revolver Oshawott
Pokémon Trainer
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Hmm.
Okay, interesting.

Wait, how would Signature Move work, with Dual Typing moves?
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EdroGrimshell
Pokémon Trainer
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well, I had originally intended it to be a way to increase the power of a single move, however, Arcran pointed out that it increased frequency, power, and accuracy of a move making it Crazy OP, so i decided it'd be a good idea to have Signature Move do the same thing as Signature Move + rather than boost all of them instead while keeping the main aspects, have a single signature move that cannot be gotten rid of that is more powerful than the standard.

As for the dual-typing, it's the same thing as with pokemon, if the move's dual type is stronger on one and neutral on the other it's x2, if the opponent is weak to both elements it's x4, if the opponent is immune to one type it's immune to the move, etc. However, the most important thing is that it doubles the STAB bonus because it has two of the same types as the pokemon using it. However, again i can see that being too powerful, so i may just modify or remove it.
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tsukiomi1
Pokémon Trainer
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This class is very good. Especially the type change ability (which type ace can only use a few times) they could do it ad infinitum. I love the idea though, will probably have bad guy npc's use it. Although I think this class is a bit too good in comparison to many others.
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EdroGrimshell
Pokémon Trainer
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tsukiomi1
Apr 9 2012, 10:55 AM
This class is very good. Especially the type change ability (which type ace can only use a few times) they could do it ad infinitum. I love the idea though, will probably have bad guy npc's use it. Although I think this class is a bit too good in comparison to many others.
Yea, it is, but I'm trying to work it out to be not so powerful. Any ideas on how to make it more balanced?
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planswalker
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honestly, it's just to flexible and powerful that I don't see how you could turn it into a pc class without gutting it. Nifty idea, but not anything I'd ever let my pc's use. Definitely might use it on an npc.
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tsukiomi1
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Perhaps the requirement to use some of the abilities could be steeper? or you could have these operations be expensive
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Arcran
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Pokemon Apocalypse Survivor
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Even then most of this is too good. An instadrop to Loyalty 0 and a high price might justify it, but it still would be a really strong class.
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