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Sounds: The door sliding open, an excited gasp, and then light approaching footsteps. This is how her day begins, with her son latching onto her happily. "Morning, mom!" these were the words that announced the rising of the sun, or at least as much of the sun as she got, working indoors day in and day out.
"Good morning, Toby," she kneels down and hugs her son close. "Are you doing okay today?" she asks him, knowing that him having the energy to run up and hug her meant he was doing better than normal.
"Yeah. It doesn't even hurt today, see?" he holds up his hand, showing her that infuriating thing - that old rock is still right in the middle of his palm; no, by this point, it is his palm. No matter how much she knows about what's going on with it, or how interesting it is to her as a scientest, as a mother it's still horrifying, because she's realised how little she can do about it.
"That's good, that's good," she ruffles his hair, standing back up with a small smile. "You know, the company's having a big event tomorrow, right?"
"Yeah, yeah, I remember!" he nods happily, looking up with excited green eyes. "I'm doing really well, so I'll be able to go, right?"
She ponders a little, then nods. Yes, he deserves the chance to get out and meet people, even if that has to be hidden. "Yeah. You'll have to stick close to mommy, and we'll put some gloves on you... but I think it'll be okay," and the smile that appears on his face is so wide she can't help but smile herself.
"Professor Mariam?" a voice dragged her out of her happy moment. She turned around to seek a meek young scientest adjusting his glasses nervously. "I, uh... I don't mean to interrupt. Just, you know, when you have time? Professor Pine would like to meet with you. He'll be at the usual spot."
"Oh? Alright, I'll be there in a moment," she smiled. "Just give me a few more minutes with Toby."
* * * * *
And now to get past flavour text/eyecatcher: I'm going to be starting up a campaign. I'm still not entirely sure how I'm going to run it - it'll either be MapTools or IRC; admittedly, most likely IRC. I do know a few things though:
1. While the other campaign is starting from nothing, I'm going to give players the option of starting from something. You're not going to be Pokemon League Champions or anything like that, but I will allow the following:
*Player level can begin as high as 5. *You can have up to three Pokemon of your choice, though nothing that would logically be rare (If you want one that would be, it'll be your only one). One can be as high as level 15, with the other two as high as 10. Natures and abilities are up to you (Though you should roll them) *You can take whatever classes you feel you want. Be aware that some will not be as important as others; some might even prove useless. I'm not going to tell you what those are. And if you think you know, feel free to pick them anyway. One of the themes of this campaign is normal people being thrown into a situation they're not prepared for. *If you want to take an advanced class or feature which has a roleplaying-related prerequisite that feasibly could have been met in your trainer's career (Such as seeing enough pokemon for Type Ace, or having been hit by a specific attack to learn it as a Martial Artist), go ahead. These will be under the restriction that you can only take them as your level 4 and/or 5 features. Be aware you have to take such things now; once the game begins you'll have to meet the conditions as normal. *Also, do not feel like you need to take me up on every one of those advantages offered. If you want to play someone who's fresh into their adventure or life, feel free. The upper limits are for those who want to play someone who's had more experience in the world. *Similarly, if you want your character to have had some rival or similar figure that might be in the city at the time too, let me know. Give me a brief writeup of them too, but be aware that I'll be the one playing them (most likely; they might become your 'backup' if something should happen...)
2. For background purposes: The campaign will start in Ivoryscape City, a city on the east coast of the mountainous land stretching between Kanto and Sinnoh. As such, it serves as a trade center and halfway point for almost all travellers heading between the two regions. How exactly your character came to be there is up to you. The city is home to the PokeFuture company, a conglomerate that researches, develops, and produces all of its creations within a single building. They're usually credited with having provided parts for many famous Pokemon devices, including the Pokegear that made it big in Johto and the PokeTch from Sinnoh. Mind you, a lot of what they've been developping is kept under very, very tight wraps, leading to some speculation and ugly rumours. They've promised a major revealing and conference for "the future of Pokemon technology" however... Also, although the rest of the campaign might be a little extra dark, this world begins with the same happy motif and mood that the normal Pokemon series has going.
3. Speaking of which: This campaign might be a little on the dark side. There's a really high chance of player characters or their pokemon dying, or at least being in danger of it, but I want to test out this system in the much more rough-and-tumble type of world that the manuals seem to want to push towards. Please be prepared for it. I promise not to cheapdeath a character, but if you try to push the limits of that, please be aware that cowardice is sometimes the option leading to survival.
4. This campaign will be a little odd once it gets going - namely, I'll be willing to take on other players - either solo or in separate groups - going parallel to things. Splitting off is possible too, among other things; let's just say I'll explain more about that once the initial scenario that starts up this campaign is completed.
5. On that note I really don't think I have an upper limit for the number of players who can join.
6. When factoring it into damage formulas, DEF/S.DEF is going to have an increased effectiveness in this game, to see if we can avoid the 1-hit-KO issue that seems to come into play in this system. The exact amount remains to be determined.
...Uh, yeah. I'll leave it at that for now. If anyone has any questions...
ADMIN EDIT: THIS POST HAS BEEN HIJACKED! Here are the current characters.
Teophyr, Played by CalmNature Stats Starting Stats STR: 8 CON: 10 DEX: 13 INT: 13 WIS: 10 CHA: 10
Current Stats Max HP: STR: 8 CON: 10 DEX: 15 INT: 15 WIS: 11 CHA: 10
Feats Lvl 1: Let Me Help You With That Lvl 2: Let Me Help You With That + Lvl 3: I've Heard About This Place Before Lvl 4: Random Knowledge Lvl 5: Capture Specialist - Capture Specialist: Capture Point, Pokeball Repair
Stat Points Lvl 1: ??? Lvl 2: ??? Lvl 3: ??? Lvl 4: ??? Lvl 5: ??? Pokemon Charles the Sableye Nature: Hasty
Base Stats HP: 5 ATK: 8 DEF: 6 (8-2) SPATK: 7 SPDEF: 7 SPEED: 7 (5+2)
Current Stats Level: 15 Max HP: 36 HP: 7 ATK: 12 DEF: 8 SPATK: 9 SPDEF: 9 SPEED: 9
Capabilities Overland 3 Surface 2 Jump 4 Power 1 Intelligence 4 Amorphous Invisibility Stealth
Ability: Keen Eye
Moves Leer Scratch Foresight Night Shade Astonish Fury Swipes Falkner the Ghastly Nature: Naive Naive (+2 SPD, -2 SDEF) Base Stats HP: 3 ATK: 4 DEF: 2 SPATK: 10 SPDEF: 2 (4-2) SPEED: 10 (8+2)
Current Stats Level: 10 Max HP: HP: 5 ATK: 6 DEF: 4 SPATK: 11 SPDEF: 4 SPEED: 10
Capabilities Sky 4 Power 1 Intelligence 3 Invisibility Phasing
Ability: Keen Eye
Moves Hypnosis Lick Spite Mean Look Curse Night Shade
Bio Name: Teophyr Age: 15 Gender: Male Height: 5' 3" Weight: 130 Pounds Class Path: Capture Specialist -> ??? -> ??? Potential Lineup: ??? Leaning towards Ghost types
Teophyr was never the seasoned Pokemon battler, but when it came to using Poke Balls, he seem to have more luck than others. Maybe he had an edge due to his father working on Apricorns and simple Poke Ball designs. Regardless, Teophyr would usually buy as many PokeBalls he could carry and catch whatever appealed to his eye. "Gotta catch 'em all" became "Gotta catch what I like" for him.
Being the borderline collector, Teophyr became a hunter of legendaries; not for the game of getting one, but for seeing one up-close in person. He hopes to find some leads in Ivoryscape City in order to find one of the extraordinary beasts...and maybe prevent the over-ambitious from abusing it.
Alex, Played by Halfwing Stats Starting Stats STR: 13 CON: 13 DEX: 10 INT: 10 WIS: 8 CHA: 10
Current Stats Max HP: 75 STR: 16 CON: 15 DEX: 10 INT: 10 WIS: 10 CHA: 10
Feats Lvl 1: Ace Trainer - Ace Trainer: Enhanced Training, Improved Attacks Lvl 2: Chain Weapon User Lvl 3: Electric Weapon Modifier Lvl 4: Type Ace- Steel -Type Ace: Type Training, Improved Type Attacks Lvl 5: Stat Ace- Defense - Stat Ace: Specialist Training, Stat Subversion
Stat Points Lvl 1: +1 WIS - Ace Trainer: +1 STR, +1 CON, -2 WIS Lvl 2: +1 WIS Lvl 3: +1 WIS Lvl 4: +1 WIS - Type Ace: +1 CON Lvl 5: +1 STR - Stat Ace: +1 STR Pokemon Tech the Magnemite Nature: Impish
Base Stats HP: 3 ATK: 4 DEF: 12 (7+2+3) SPATK: 8 (10-2) SPDEF: 6 SPEED: 5
Current Stats Level: 15 Max HP: 24 HP: 3 ATK: 4 DEF: 23 SPATK: 12 SPDEF: 6 SPEED: 5
Capabilities
Ability: Magnet Pull
Moves Metal Sound Tackle Thundershock Supersonic Sonicboom Terma the Aron Nature: Lax
Base Stats HP: 5 ATK: 7 DEF: 15 (10+2+3) SPATK: 4 SPDEF: 2 (4-2) SPEED: 3
Current Stats Level: 10 Max HP: 25 HP: 5 ATK: 7 DEF: 23 SPATK: 4 SPDEF: 4 SPEED: 3
Capabilities
Ability: Sturdy
Moves Tackle Harden Mud-slap Opey the Bronzor Nature: Relaxed
Base Stats HP: 6 ATK: 2 DEF: 12 (9+3) SPATK: 2 SPDEF: 9 SPEED: 2
Current Stats Level: 10 Max HP: 28 HP: 6 ATK: 2 DEF: 23 SPATK: 2 SPDEF: 10 SPEED: 0
Capabilities
Ability: Levitate
Moves Confusion Tackle Hypnosis Bio Name: Alex Grey Age: 19 Gender: Male Height: 6' Weight: 160 Pounds Class Path: Ace Trainer -> Type Ace (Steel) (Gym Leader) -> Stat Ace (Defense) (Frontier Brain) Potential Lineup: Magnazone, Aggron, Bronzong, Nidoking, Skarmory, Shuckle
Alex had lived in Ivoryscape City since he had moved there from Hoenn at the age of 8. He always had a love of steel types, originating from the Magnamite he found outside an abandoned factory back in Hoenn. As he grew the Magnamite, Tech, never left his side. It is never in its Pokeball, but will often cling onto the chain Alex wears around his waist, charging it with static.
Alex has one dream. To be the best. Like no one EVER was. Many of his friends wanted to be pokemon trainers, but that was never enough for him. Some wanted to be Gym Leaders, bet even that wasn't enough. He wanted to do what no one has before. He was going to be both a Gym Leader, and a Frontier Brain. He would be the one that even a Pokemon Master would have trouble defeating. He was already well on his way. His Pokemon Are raised to take a punch. Nothing can take them down. And nothing will stop him. Rival Jason Grey Age: 20 Gender: Male Class: Ace Trainer > Gym Battler > Frontier Battler Pokemon: Voltorb (Megawatt), Slugma (Pyro), Cubone (Emerett) (Keeps a balanced team)
Jason is Alex's older brother. From a very young age they had always been competing in a friendly rivalry to see who was better. As children they used to explore an abondoned factory near their home, where they both found their Voltorb and Magnamite. Ever since then they would battle every day.
When Alex decided to become a Gym Leader and Frontier Brain, Jason decided to challenge each and every one of them, so he would be read to take on his brother when the day came. Warren, Played by BigTentacruel Stats Starting Stats STR: ??? CON: ??? DEX: ??? INT: ??? WIS: ??? CHA: ???
Current Stats Max HP: 80 STR: 14 CON: 16 DEX: 10 INT: 12 WIS: 7 CHA: 12
Feats Lvl 1: Ace Trainer - Ace Trainer: Enhanced Training, Improved Attack Lvl 2: You're Doing it Wrong Lvl 3: You're Doing it Wroing + Lvl 4: Type Ace (Water) - Type Ace: Type Training (Water), Improved Type Attacks (Water) Lvl 5: Type Ace (Fire) - Type Ace: Type Training (Fire), Improved Type Attacks (Fire)
Stat Points Lvl 1: ??? Lvl 2: ??? Lvl 3: ??? Lvl 4: ??? Lvl 5: ??? Pokemon Alfred the Numel Nature: Brave
Base Stats HP: 6 ATK: 8 (6+2) DEF: 4 SPATK: 7 SPDEF: 5 SPEED: 2 (4-2)
Current Stats Level: 15 Max HP: 33 HP: 6 ATK: 13 DEF: 6 SPATK: 12 SPDEF: 8 SPEED: 2
Capabilities Overland 3 Surface 1 Jump 2 Power 2 Intelligence 3
Ability: Oblivious
Moves Tackle Growl Ember Magnitude Seymour the Tentacool Nature: Modest
Base Stats HP: 4 ATK: 2 (4-2) DEF: 4 SPATK: 7 SPDEF: 10 SPEED: 7
Current Stats Level: 10 Max HP: 22 HP: 4 ATK: 2 DEF: 4 SPATK: 11 SPDEF: 12 SPEED: 11
Capabilities Overland 1 Surface 4 Underwater 1 Jump 2 Power 2 Intelligence 3 Gilled
Ability: Liquid Ooze
Moves Poison Sting Supersonic Constrict Avery the Slowpoke Nature: Quite
Base Stats HP: 9 ATK: 7 DEF: 7 SPATK: 6 (4+2) SPDEF: 4 SPEED: 0 (2-2)
Current Stats Level: 10 Max HP: 46 HP: 12 ATK: 9 DEF: 10 SPATK: 8 SPDEF: 4 SPEED: 0
Capabilities Overland 1 Surface 2 Underwater 1 Jump 1 Power 2 Intelligence 4 Ability: Own Tempo
Moves Tackle Yawn Growl Bio Name: Charles Warren Carmichael Age: 19 Gender: Male Height: 6' 2" Weight: 140 Pounds Class Path: Ace Trainer -> Type Ace (Water) -> Type Ace (Fire) Potential Lineup: Tentacool, Slowpoke, Numel, Houndour, Horsea, Cyndaquil
A man who believes himself to be God's gift to women everywhere, this supposedly suave character grew up rather sheltered. The town he lived in was small, and among his friends, he made few. This was not because he was anti-social. In fact, he was far from it. Telling everyone he met to call him Warren, he had an almost oppressively friendly attitude. As he grew up, people continued to avoid him simply because of his outgoing attitude and the fact that he was clearly not all there upstairs. Often times, he could be heard talking to himself, planning out things that would never occur.
He stands tall and lanky, looking almost sickly in his physique. His hair, jet black in color, seems in permanent need of a shower and always slicks back of its own accord. His face, perhaps one of the reasons he was avoided by his peers, bears a continual grin and a sly look. A long cut along his cheek is the only remaining sign of the long distant fights he would get in with others as a child. Those whom found him overbearing often attempted to beat him into his place, but like some freak of nature, his tolerance for pain knew no bounds. Furthermore, Warren has a tendency to antagonize women, to dog after them in fruitless attempts to woo, all the while wondering why they would avoid him.
A fanatic of water and fire types, he idealizes the contrasting styles as a statement about his own personality. He considers himself easy-going and laid-back as the flow of water, whilst embodying the raw energy of fire. As a child, one could often find him down by the lakeside, playing with the little Remoraid that swam near the shore. Octillery often found themselves in people's houses because of him, and the family Growlithe was near inseperable from young Warren.
Corvina, Played by Styx Stats Starting Stats STR: 10 CON: 13 DEX: 10 INT: 14 WIS: 10 CHA: 7
Current Stats Max HP: 75 STR: 8 CON: 15 DEX: 10 INT: 21 WIS: 10 CHA: 7
Feats Lvl 1: Psychic - Psychic: Telekinesis, Telepathy Lvl 2: Study Session (INT) Lvl 3: Random Knowledge Lvl 4: Pyshokinesis Lvl 5: Hex Maniac - Hex Maniac: Glare, Hypnosis
Stat Points Lvl 1: +1 INT -Psychic: +1 INT, +1 CON, -2 STR Lvl 2: +1 INT -Study Session: +1 INT Lvl 3: +1 INT Lvl 4: +1 INT Lvl 5: +1 CON -Hex Maniac: +1 INT Pokemon Raggedy Ann the Shuppet Nature: Calm
Base Stats HP: 4 ATK: 6 (8-2) DEF: 4 SPATK: 5 SPDEF: 6 (4+2) SPEED: 5
Current Stats Level: 15 Max HP: 36 HP: 7 ATK: 9 DEF: 6 SPATK: 7 SPDEF: 10 SPEED: 7
Capabilities Surface 2 Sky 2 Jump 3 Power 1 Intelligence 4 Invisibility Phasing Stealth
Ability: Frisk
Moves Knock Off Screech Night Shade Curse Cloudkill the Ghastly Nature: Bold
Base Stats HP: 3 ATK: 2 (4-2) DEF: 5 (3+2) SPATK: 4 SPDEF: 10 SPEED: 8
Current Stats Level: 10 Max HP: 30 HP: 5 ATK: 4 DEF: 8 SPATK: 6 SPDEF: 10 SPEED: 8
Capabilities Sky 4 Power 1 Intelligence 3 Invisibility Phasing
Ability: Levitate
Moves Hypnosis Lick Spite Mean Look Mary the Misdreavus Nature: Jolly
Base Stats HP: 6 ATK: 6 (8-2) DEF: 6 SPATK: 9 SPDEF: 7 SPEED: 11 (9+2)
Current Stats Level: 10 Max HP: 39 HP: 8 ATK: 7 DEF: 7 SPATK: 11 SPDEF: 9 SPEED: 12
Capabilities Sky 4 Power 1 Intelligence 4 Invisibility Phasing
Ability: Levitate
Moves Growl Psywave Spite Astonish Bio Name: Corvina Age: 18 Gender: Female Height: 5' Weight: 110 Pounds Class Path: Psychic -> Hex Maniac -> Empath Potential Lineup: Shuppet, Gastly, Misdreavus, Murkrow, Drifloon, Shedinja
Corvina was always an odd little girl growing up in Lavender Town - well, for a family of Channelers and Mediums - who would much rather play with dolls and other children than take part in that Medium business. Her family decided enough was enough, and cleansed her room of all the little dolls and playthings she had, and scared off her friends as well (it wasn't very hard). Corvina was heartbroken, but found comfort in a familiar Shuppet she stumbled upon not too long after the cleansing. With the Shuppet she lovingly nicknamed after her favorite toy, she began long the path of the family business and changed her demeanor, along forgetting why she had such an interest in petty things like dolls and people beforehand.
Things were going well, and she even picked up her own Gastly, when she started showing the signs of a Psychic. The little bit of Telekinesis there and the stray thought that Telepathy picked up here had pretty much horrified the other Mediums. They immediately sought to banish her, and as Corvina was leaving Lavender, her mother, while still terrified of her, presented her with a Misdreavus, saying that it would be the vessel of her own spirit and guide Corvina to a better path. Accepting the nonsense that her mother babbled, Corvina nicknamed it after her mother and went off on her journey.
However, that journey was not very easy on her. It seemed that whenever another trainer so much as spotted her, she would be challenged to a battle, and would often lose. After so many of these losses, and the fear of having her own Pokemon "cleansed", she decided that she would train her Pokemon up to be the very best so that no one could touch them. Thus, she set off to what seemed like an easy place to start, a nice little trade city named Ivoryscape City...
Rival Name: Aeric Clostone Age: 22 Gender: Male Class: Capture Specialist -> Artificer Specific Feats: (Artificer) Poke Doll Pokemon: Cecilia the Jigglypuff, Scully the Poochyena, Jerry the Sableye
Aeric was a traveling Artificer with nary but a Jigglypuff to his name when he came across Lavender Town. He heard rumors of a girl who had all of her toys destroyed and jumped off of Lavender Tower in her sadness. Of course, that rumor was horribly skewed and the girl was still very much alive, so he came across her when he visited Lavender Tower to make an offering of some overly adorable Poke Doll. When he learned that this girl, Corvina, was actually the subject of the rumor, he offered the Poke Doll to her, but she rejected it and flung it off of the Tower with Telekinesis.
Aeric was distraught. "How could I ever make it as a traveling tradesman if this one poor girl won't accept my work?", he thought to himself. Thus, he continually returned to the Tower to attempt to give Corvina the Poke Doll. Each time it was flung out of the tower, and soon the other Mediums charged him with bringing out the spirit that supposedly haunted her, and would attack him with their ghostly Pokemon whenever he ventured close. So Aeric did some research and collected a few Pokemon that he knew would perform well against ghosts, and would fight his way into Lavender Tower each time in order to present Corvina with his newest Poke Doll.
When Corvina was banished, Aeric thought that he would have his chance, but no. Corvina would shoo him off with her Pokemon as well. Thus Aeric decided that he would definitely one day beat Corvina and convince her to keep one of his creations, and with that take his first step into becoming a professional artificer tradesman. Bastion, Played by CecilHoshino Stats Starting Stats STR: 8 CON: 13 DEX: 13 INT: 10 WIS: 10 CHA: 10
Current Stats Max HP: 60 STR: 8 CON: 12 DEX: 14 INT: 10 WIS: 11 CHA: 16
Feats Lvl 1: I Can Take a Hit Lvl 2: Study Session (WIS) Lvl 3: Coordinator - Coordinator: Improved Income, Natural Grace Lvl 4: What a Guy (CHA) Lvl 5: Ranger - Ranger: Befriend, Companion
Stat Points Lvl 1: +1 CHA Lvl 2: +1 CHA Lvl 3: +1 CHA - Coordinator: +1 CHA, +1 CON, -2 DEX Lvl 4: +1 DEX Lvl 5: +1 DEX - Ranger: +1 CHA, +1 DEX, -2 CON Pokemon RETCON'D! Dawn the Ralts Nature: Bold
Base Stats HP: 3 ATK: 1 (3-2) DEF: 5 (3+2) SPATK: 5 SPDEF: 4 SPEED: 4
Current Stats Level: 15 Max HP: 27 HP: 4 ATK: 1 DEF: 9 SPATK: 9 SPDEF: 7 SPEED: 7
Capabilities Overland 3 Surface 2 Jump 2 Power 1 Intelligence 4 Telekinetic Telepath
Ability: Synchronize
Moves Growl Confusion Teleport Double Team Avenger the Starly Nature: Impish
Base Stats HP: 4 ATK: 6 DEF: 5 (3+2) SPATK: 1 (3-1) SPDEF: 3 SPEED: 6
Current Stats Level: 15 Max HP: 33 HP: 6 ATK: 10 DEF: 7 SPATK: 2 SPDEF: 5 SPEED: 10
Capabilities Overland 2 Surface 1 Sky 4 Jump 3 Power 1 Intelligence 3
Ability: Guts
Moves Growl Tackle Quick Attack Wing Attack Double Team
Winston the Shroomish Nature: Jolly
Base Stats HP: 6 ATK: 4 DEF: 6 SPATK: 2 (4-2) SPDEF: 6 SPEED: 6 (4+2)
Current Stats Level: 10 Max HP: 34 HP: 8 ATK: 5 DEF: 8 SPATK: 3 SPDEF: 8 SPEED: 8
Capabilities Overland 2 Surface 1 Jump 2 Power 1 Intelligence 3
Ability: Poison Heal
Moves Absorb Tackle Stun Spore Karen the Vulpix Nature: Bashful
Base Stats HP: 4 ATK: 4 DEF: 4 SPATK: 5 SPDEF: 7 SPEED: 7
Current Stats Level: 10 Max HP: 25 HP: 5 ATK: 5 DEF: 5 SPATK: 6 SPDEF: 10 SPEED: 10
Capabilities Overland 3 Surface 2 Jump 3 Power 1 Intelligence 3 Tracker
Ability: Keen Eye
Moves Ember Tail Whip Roar Bio Name: Bastian Mos Age: 17 Gender: Male Height: 5' 9" Weight: 136 Pounds Class Path: Coordinator -> Ranger -> ??? Potential Lineup: Gardevoir, Breloom, Ninetales, ???, ???, ??? Mindset: Roll with what you find, provided they're one or more of: Classy, Cool, Elegant, Beautiful, Sharpedo
Bastian grew up with a Pokemon Ranger for a mother, and a rather famous coordinator for a father. Inspired by them both, Bastian spent his childhood piecing together ways to combine both walks of life into a greater whole. One day, when he was training his Shroomish, he then came upon an epiphany; no amount of beautification would make a Shroomish look cute except to those who loved the |:< face. However, he could still inspire awe by being cool, elegant, refined. And so, Bastian asked his mother to assist in a program of physical training for his team.
Ever since he came of age, Bastian has been set upon a journey to sweep any Pokemon contest with his classy team. From town to town, he would make sure to spend funds to do acts of charity and intelligence gathering. Not only did this improve his karma and sharpen his mind, he also knew this would be great publicity, banking on people really supporting the image of a genius philanthropist. He also makes sure to live up to the cool and classy standards he holds his team to; even outside of contests, he prides himself as a sharp dressed, well groomed young man.
Jack, Played by Missingno. Stats Starting Stats STR: ??? CON: ??? DEX: ??? INT: ??? WIS: ??? CHA: ???
Current Stats Max HP: 80 STR: 6 CON: 16 DEX: 7 INT: 15 WIS: 14 CHA: 11
Feats Lvl 1: Psychic - Psychic: Telekinesis, Telepathy Lvl 2: I've Heard About This Place Before Lvl 3: Let Me Help You With That Lvl 4: I Can Take a Hit Lvl 5: Random Knowledge
Stat Points Lvl 1: ??? Lvl 2: ??? Lvl 3: ??? Lvl 4: ??? Lvl 5: ??? Pokemon Sana the Ralts Nature: Docile
Base Stats HP: 3 ATK: 3 DEF: 3 SPATK: 5 SPDEF: 4 SPEED: 4
Current Stats Level: 15 Max HP: 33 HP: 6 ATK: 6 DEF: 6 SPATK: 7 SPDEF: 6 SPEED: 6
Capabilities Overland 3 Surface 2 Jump 2 Power 1 Intelligence 4 Telekinetic Telepath
Ability: Trace
Moves Growl Confusion Teleport Double Team Rei the Ralts Nature: Serious
Base Stats HP: 3 ATK: 3 DEF: 3 SPATK: 5 SPDEF: 4 SPEED: 4
Current Stats Level: 10 Max HP: 22 HP: 4 ATK: 4 DEF: 5 SPATK: 7 SPDEF: 6 SPEED: 6
Capabilities Overland 3 Surface 2 Jump 2 Power 1 Intelligence 4 Telekinetic Telepath
Ability: Syncronize
Moves Growl Confusion Double Team Kilroy the Ditto Nature: Quirky
Base Stats HP: 5 ATK: 5 DEF: 5 SPATK: 5 SPDEF: 5 SPEED: 5
Current Stats Level: 10 Max HP: 25 HP: 7 ATK: 7 DEF: 7 SPATK: 7 SPDEF: 6 SPEED: 6
Capabilities Overland 3 Surface 3 Jump 1 Power 1 Intelligence 4 Amorphous
Ability: Sturdy
Moves Transform Bio Name: (REDACTED) Age: 16 Gender: Male Height: 6' 0" Weight: 250 Pounds Class Path: Psychic -> ??? -> ??? Potential Lineup: ??? Mindset: Prefers Psychic Types.
(DATA EXPUNGED)
Rika, Played by YellowYoshi1 Stats Starting Stats STR: 13 CON: 6 DEX: 13 INT: 10 WIS: 8 CHA: 14
Current Stats Max HP: 80 STR: 14 CON: 6 DEX: 19 INT: 10 WIS: 8 CHA: 14 DEX: ??
Feats Lvl 1: Martial Artist - Martial Artist: Improved Combat, Improved Endurance Lvl 2: Juggler - Juggler: Juggling Act, Quick Switch Lvl 3: Massage Therapist - Massage Therapist: Massage Therapy, Pressure Points Lvl 4: Precisionist Lvl 5: Throwing Weapons User
Stat Points Lvl 1: +1 DEX - Martial Artist: +1 STR, +1 DEX, -2 INT Lvl 2: +1 DEX - Massage Therapist: +1 DEX Lvl 3: +1 DEX - Juggler: +1 DEX Lvl 4: +1 INT Lvl 5: +1 INT Pokemon Miffy Nature: Calm
Base Stats HP: 6 ATK: 5 (7-2) DEF: 6 SPATK: 4 SPDEF: 8 (6+2) SPEED: 9
Current Stats Level: 15 Max HP: 42 HP: 9 ATK: 7 DEF: 9 SPATK: 6 SPDEF: 10 SPEED: 12
Capabilities Overland 4 Surface 3 Jump 5 Power 2 Intelligence 4
Ability: Pickup
Moves Scratch Tail Whip Sand-Attack Astonish Baton Pass Tickle Bio Name: Rikala Cossen Age: 20 Gender: Female Height: 5' 7" Weight: 140 Pounds Class Path: Martial Artist -> Massage Therapist -> Juggler Potential Lineup: ???
Rikala grew up in Celadon City. From a young age she took interest in performing. One day she saw a juggler performing in town. He was amazing! She was awed at his control as what looked like dozens of balls fly through the air with ease. From then on she knew she had to learn this amazing talent. She saved up her allowance and bought her very own juggling set. She soon began performing in public and people awed at her. Rika could never have been happier.
She decided she wanted to venture out into the world and perform for people all over. She wanted to see the world and travel. She ventured to Ivoryscape City at the edge of Kanto. From there, she would explore out into areas unknown and show the world her abilities!
Karl, Played by Ramiel Stats Starting Stats Str - 13 Con - 10 Dex - 12 Int - 11 Wis - 9 Cha - 9
Current Stats Max HP - 85 Str - 20 Con - 10 Dex - 14 Int - 9 Wis - 9 Cha - 9
Stat Points Lv 1: +1 Dex - Martial Artist: +1 Str, +1 Dex, -2 Int Lv 2: +1 Str - Workout: +1 Str Lv 3: +1 Str Lv 4: +1 Str Lv 5: +1 Str - Weapons Master: +1 Str
Feats Lv 1: Martial Artist - Improved Combat, Improved Endurance Lv 2: Workout (Str) Lv 3: Karate Chop Lv 4: Body Focus Lv 5: Weapons Master - Weapon of Choice (Blade), Slash
Pokemon Lance the Ralts Nature: Adamant (+Atk, -SpAtk) Gender: Male Ability: Trace
Base Stats HP: 3 Atk: 5 (3+2) Def: 3 SpAtk: 3 (5-2) SpDef: 4 Spd: 4
Current Stats Level: 15 Max HP: 30 HP: 5 Atk: 10 Def: 5 SpAtk: 3 SpDef: 6 Spd: 7
Capabilities Overland: 3 Surface: 2 Jump: 2 Power: 1 Intelligence: 4 Telekinetic Telepathic
Moves Known Growl Confusion Double Team Teleport Zen Headbutt
Strike the Scyther Nature: Serious (Neutral) Gender: Male Ability: Technician
Base Stats HP: 7 Atk: 11 Def: 8 SpAtk: 6 SpDef: 8 Spd: 11
Current Stats Level: 10 Max HP: 34 HP: 8 Atk: 14 Def: 9 SpAtk: 6 SpDef: 9 Spd: 14
Capabilities Overland: 3 Surface: 1 Sky: 3 Jump: 5 Power: 3 Intelligence: 4
Moves Known Quick Attack Vacum Wave Focus Energy Pursuit
Bio Name: Karl Age: 21 Gender: Male Height: 6'2" Weight: 210 lbs Class Path: Martial Artist -> Weapons Master (Blade) -> Aura User Potential Lineup: Gallade and Scyther. There seems to be a sword/blade theme going here, so Kabutops would be nice. Otherwise, whatever we come across and fits on the team will do, though with more emphasis on more physical pokemon.
Raised as an only child in a mid-upper class family, Karl's parents tried to raise their son to be a well-rounded, highly-educated individual. While by no means inadequate at his studies, Karl always seemed to prefer the exhilaration of more physical activities. When he was old enough he began training in the martial arts, a study which gave him much greater control and discipline. As he grew, he began to favor the sword, quickly excelling in it's mysteries. Once he was old enough, he set off from home - to continue his training, find new adventures, and help those in need whenever he could.
In an early attempt to help calm their active child a little, Karl's parents introduced him to a young Ralts one day. This particular Ralts, however, turned out to be even more active than his master. The two spent much time playing (and later, training) together, becoming best friends and inseparable comrades.
Quiet, civil, and modest, the now-grown Karl prefers to stay in the background, drawing less attention to himself. Yet when someone needs help - whether human or pokemon - he's never afraid to step up and lend his aid.
Edited by Halfwing, Aug 11 2010, 02:15 PM.
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