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| [PTU] Aura Warrior | |
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| Tweet Topic Started: Jun 9 2017, 03:08 PM (1,251 Views) | |
| l33tmaan | Jun 14 2017, 10:54 AM Post #21 |
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Pokémon Trainer
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You know, looking at Seven Deaths Aura, I'm not sure if it feels quite right. I want to make it last for the rest of the scene, but the only way I can think of right now to balance that out would be to make it Drain 2 AP to activate, and you can only Sprint as a Free Action if you Drain a further 1 AP. The idea behind the skill is that's basically when the character is ripping their shirt off to kick ass for real. Advice? Edited by l33tmaan, Jun 14 2017, 10:57 AM.
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| Fenrisulfr | Jun 14 2017, 02:11 PM Post #22 |
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Sadistic Absol
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There's a Sprint Ability That allows for a sprint as a Swift Action and always increases your movement speed by +2, and you gain +2 Speed when you activate it. You could Drain 2 AP to gain a temporary Sprint Ability, or an effect similar to, so that after your sprint your movement speed is increased (not as much as sprinting at all times) for the rest of the scene and make an initial burst of energy. So either give your class "Sprint" Ability, with +5 DR and the raise to your skill ranks. Or give a similar effect to Sprint like: "Scene, Swift Action, Bind-2AP: You gain +5 DR and +1 to Ranks (+3 if at rank 6), You may sprint as a Swift Action for the duration of the Scene. I don't think Sprinting is super OP so I think a bind for 2 or 3 AP would be fine, but make it a Swift Action so the NPC/PC has to use something to make up for the Sprinting. This stops you from Sprinting in AND using Thousand Hand Destruction Fist when you reach your target. |
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| l33tmaan | Jun 14 2017, 02:14 PM Post #23 |
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Pokémon Trainer
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I totally see what you're getting at, and perhaps this is me not understanding the rules, but isn't sprinting a Standard action? You still need to use a Shift action to actually move and get the bonus from sprinting. |
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| Fenrisulfr | Jun 14 2017, 02:21 PM Post #24 |
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Sadistic Absol
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Oh right. I forgot that Sprint Ability didn't allow a Swift Action Sprint, it Triggers from Sprinting which is a Standard + Shift Action. That's my bad. However, Sprinting as a Shift+Swift Action instead of Standard using a Bind AP still sounds good to me, but others may disagree. The other parts of the effect aren't that bad either so I think it would be fine as a Bind-2 AP. I think that's the best I can offer as my initial thoughts. Edited by Fenrisulfr, Jun 14 2017, 02:23 PM.
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| Truebutler | Jun 14 2017, 03:58 PM Post #25 |
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Commander
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Your thinking of electrodash the ability that uses your swift to sprint |
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| Fenrisulfr | Jun 14 2017, 10:22 PM Post #26 |
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Sadistic Absol
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Indeed I am. Thanks for the reminder. |
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| l33tmaan | Jun 23 2017, 05:02 PM Post #27 |
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Pokémon Trainer
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Alright, for the sake of convenience, Seven Deaths Aura now gives you an At-Will Electrodash ability, which is the same mechanical effect as before. I think, until I get one of my players (or myself) to test this, the class is just about finished. |
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| Fenrisulfr | Jun 24 2017, 11:42 AM Post #28 |
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Sadistic Absol
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I think as it is now is fine. I did some mock battles using it, when I was testing the power of God Fist, THDF, and HCF. With Electrodash, it should be fine, but I haven't "playtested" it in campaign yet. (because I will totally use this class, it fit one of my NPC's perfectly). |
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12:07 PM Jul 11