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| Optional Move Effects; Some moves have a little bit more to them. | |
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| Tweet Topic Started: May 9 2017, 12:40 PM (1,122 Views) | |
| Kaede11 | May 11 2017, 04:02 PM Post #11 |
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Unlucky GM
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Certainly more entertaining than the actual move effect. Has it been tested? |
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| TheGloryXros | May 11 2017, 04:56 PM Post #12 |
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Pokémon Trainer
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I did it recently with my campaign, so yes. It worked out IMO, though too bad my PC was able to distinguish the real one soon as it was their turn with beating Ash's Froakie's Stealth Roll.
Edited by TheGloryXros, May 11 2017, 04:57 PM.
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| Professor Scamander | May 11 2017, 07:41 PM Post #13 |
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Pokémon Trainer
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It's a lower powered version of what Double Team in PTA did, so there's probably quite a few of the old hands. Consensus was that it was too powerful. This one isn't as bad, but it's still one of the more powerful moves in the game since it funcions effectively as two protects for anything with a decent stealth score. |
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| TheGloryXros | May 11 2017, 10:03 PM Post #14 |
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Pokémon Trainer
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Huh, what a coincidence. I haven't even seen the PTA Moves list until just now due to curiosity lol |
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| Zen | May 28 2017, 03:02 PM Post #15 |
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Pokémon Trainer
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All moves with "beam" in the name, plus Flamethrower: Instead of their normal Range, you may instead perform them as a Cone X, where the maximum X is the move's normal Range. When performed this way, the move's damage total (including the relevant attacking stat) is divided by (X+1). |
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12:13 PM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





![]](http://z4.ifrm.com/static/1/pip_r.png)




12:13 PM Jul 11