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Statted up a Few Fakemon, how did I do?
Topic Started: May 1 2017, 07:33 PM (959 Views)
GrandTickler
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Pokémon Trainer
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Here are two Fakemon that I went ahead and statted up, and I would like to see what you guys think of them. How can I improve? I am certain I can definitely improve the move-sets on these two. (file is attatched)
(I got permission from the owner of the designs, do not use unless you get their permission! you can find them on Deviant art)

Dex Entries for these two:

Kroach:
Posted Image

Quote:
 
Kroach are nasty bugs that infest and raid kitchens of unaware trainers, and sometimes restaurants. Their numbers flourish in dark places. Behind the cloak of night, they quickly amass and overrun any location they choose to colonize.


Kloakroach:Posted Image

Quote:
 
Kloakroach are some of the most devious bug type Pokemon. They command legions of Kroach with absolute authority. They prefer having Kroach battle for it instead of taking part directly. They're thought to be solitary yet conniving, often blamed for mischief and theft in small towns.
Attached to this post:
Attachments: KroachandKloakroach.pdf (110.79 KB)
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l33tmaan
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Fascinating pokemon, and well designed. Everything in the PDF looks... well, fine. So fine that I wouldn't bat an eye if I saw this snuck into the next pokedex or something. I'd hate to run into one of these with Underdog training.
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GrandTickler
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What do you think about the Move List and Capabilities/Skills? That is what I am really looking for advice here on
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warlord stuart
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This is actually really friggin cool and well designed. I would think this was a pokemon if you didn't tell me...mind if i steal it? Do you happen to have a sprite for it?
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Elemental Knight
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Hey there! I went ahead and moved this to the Homebrew forum. No harm, no foul, no big deal; just letting you know your post didn't grow legs and walk off on its own.

For the Move List, you're using already-standard Moves, so those in and of themselves should be fine. I'd need to look up every single Move to check, but I typically recommend that a given Move not be available any earlier than it is on an existing Pokemon, unless that Fakemon has a gimmick or other strong reason to make it available early. (it's okay if it's available later - that just becomes quirky rather than unbalancing.) So long as that's the case, the Move List should be okay, balance-wise.

The Pokemon doesn't get access to STAB attacks until Lv. 15, but for low-power early Bug types that isn't uncommon - all those Caterpies and whatnot just having Tackle for a good 15 levels. Otherwise, it seems okay to me.

The first form does have a lot of Capabilities, but that seems unavoidable - each of the Capabilities you've given it, seem innate to its identity as a cockroach.

I always need to doublecheck the definition of Underdog when it comes up, but - should the final form have it?

The movement Capabilities all seem okay to me at a glance, as well.

So yeah! I'm sure there's more that can be done to improve it, but I think those would all be minor (and arguable) quibbles - and things I can't identify without really diving into it Move by Move. Nicely done!
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l33tmaan
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Elemental Knight
May 2 2017, 06:13 PM
I always need to doublecheck the definition of Underdog when it comes up, but - should the final form have it?
Can confirm, Underdog is applied to all Pokemon with less than a total of 45 Species Base Stats. Since the final evolution only has 43, it qualifies.
Granted, I'm just going off memory, but I'm pretty sure that's the qualifier.

And EK pretty much said what I thought, except better, so good on him. It's seriously a seamless pokemon that could easily be thrown into most games without feeling out of place.

I would argue that it having so many capabilities not only fits its theme, but also its role. To me, it looks like this thing has the skills, capabilities, and stats to be adept at disorienting its enemies with well-placed Maneuvers such as blinding, tripping, or low blows. It seems like a very roguish pokemon, but unique in that it's slow and beefy rather than quick and agile. Except it's actually rather agile, too.
Edited by l33tmaan, May 2 2017, 07:12 PM.
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Dark Shadow
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l33tmaan
May 2 2017, 07:07 PM
Can confirm, Underdog is applied to all Pokemon with less than a total of 45 Species Base Stats. Since the final evolution only has 43, it qualifies.
Granted, I'm just going off memory, but I'm pretty sure that's the qualifier.
That's the general rule of thumb, but there are some Pokémon who have less than 45 BST who don't qualify - Wobuffet, for example, does not have Underdog despite having only 40 BST, due to its... unique... skillset.
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Moriya
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You have a solid design going here. The whole left column seems well designed.

Since you asked for specific feedback on moves/capabilities, here we go:

  • You have a lot of Capabilities, but Power isn't too high, avoiding some abuse. They also make up for lower stats. If you feel the need to cut one, I'd go with Pack Mon.
  • Skills look good.
  • You included Infestation in the move list. Good.
  • Gastro Acid. On average, it is learned at level 39.
  • Beat Up. On average, it is learned at level 26.
  • You're too harsh with the 'slower move learning after evolution'. Standard procedure is +1 level per move learned after evolution, so you'd have Infestation at 27 up to X-Scissor at 54. Average level for X-Scissor is 43 though, so you might want to bump that down a bit.
  • TM/Tutor/Egg lists seems reasonable to me. If you want more tutor/egg moves (not that you need them), here's my philosophy. Egg moves are suggestions to the GM to make it a little more 'special', and Tutor moves help players with their build of choice.

Overall, I'd call this good. I'd recommend taking a look at EK's Type-shift Helper for reference on the moves, then using control-f to search the PDFs after that.
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Muted_ReDead
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A three-foot Cockroach sounds like a real, live nightmare.

Anyway, personally I would like an ability that makes it immune to moves like Explosion, Self-Destruct, or maybe even heatproof, to pay homage to the fact that cockroaches are known to survive apocalypses and disasters (I'm no bug expert however so don't quote me on that).
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Dark Shadow
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Muted_ReDead
May 2 2017, 11:15 PM
Anyway, personally I would like an ability that makes it immune to moves like Explosion, Self-Destruct, or maybe even heatproof, to pay homage to the fact that cockroaches are known to survive apocalypses and disasters (I'm no bug expert however so don't quote me on that).
If you'd go that route, perhaps instead something like Bulletproof that reduces the effectiveness of AoE moves, rather than single-target ranged? Though, that does encompass a rather large subset of moves, so, it'd probably need to be fine-tuned quite a bit.
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