Welcome Guest [Log In] [Register]
Welcome to Pokemon Tabletop. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
[PTU] [Class] Armourer
Topic Started: Feb 6 2017, 01:16 PM (628 Views)
CrownedxCrow
Member Avatar
Spooky Linguini
[ *  *  *  *  * ]
Armourer
All living beings have weapons to fight with, but sometimes they aren't enough. Where bone and claw fail, the Armourer brings forth hardened steel. Armourers excell in providing weapons and armour for pokemon, in addition to instructing them in their proper use.

Associated Skills: Command, Focus, Athletics.

[Class] Prerequisites: Novice Command, At least 1 rank in Smith.
Daily x3 - Extended Action
Target: A pokemon with at least 1 Tutor Point remaining.
Effect: The target loses 1 Tutor Point, then gains the Wielder and External Carapace capabilities. In addition, they gain 1 rank in skill improvement that must be used for the combat skill. This rank in skill improvement can stack with another instance of itself but must follow other rules. If a pokemon under this effect would go beyond skill rank 6 this poke edge is not refunded.

External Carapace: This pokemon may wear light or heavy armour as a held item.

Extension of One's Self
Prerequisite: Armourer
Eot - Swift Action 1 AP
Target: One of your pokemon making a weapon attack.
Effect: Your pokemon may make the attack with any struggle altering capabilities. Weapon attacks modified this way must remain physical and use the appropriate attack stat. Any weapon moves modified this way become the type chose by the capability despite whatever type it may have had before.

Forged Expertise
Prerequisite: Armourer
Static
Effect: Your pokemon with wielder may use a weapon's master weapon move if their combat is high enough. In addition, your pokemon with External Carapace may use your command skill rank for the dr benefit of armour.
Note: The dr from light armour must still be physical or special as chosen on creation.

Student Becomes the Teacher [Ranked 2]
Rank 1 Prerequisite: Smith, Adept Command
Rank 2 Prerequisite: Smith Rank 2, Expert Command
Daily - Extended Action
Target: A weapon being created by you.
Rank 1 Effect: Choose a physical attack one of your pokemon with the wielder capability knows with a db of 6 or less and with a frequency of EOT or lower and replace your weapon's adept move with it. Moves added to a weapon in this way are always EoT.
Rank 2 Effect: Choose a physical attack one of your pokemon with the wielder capability knows with a db of 10 or less and with a frequency of Scenex2 or lower and replace your weapon's master move with it. Moves added to a weapon in this way are always Scene x2.
Note: Weapons created in this way may only be used by your pokemon. Be sure to consult with your gm regarding what moves are appropriate on which weapons!


Quartermaster of War
Prerequisite: Expert Command, Forged Soul
Drain 1 Ap - Extended Action
Tigger: You spend at least half an hour training your pokemon.
Effect: Your pokemon may equip and benefit from both a weapon and a piece of armour at the same time.
Note: This feature drains 1 ap per pokemon under the effect.

Sound the Drums of War!
Prerequisite: Master Command, Quartermaster of War
At will - Extended Action
Target - Your Pokemon with at least 2 tutor points and the Wielder/External Carapace capability.
Effect: Your pokemon gains the Battle Trained ability.
Battle Trained: As long as this pokemon is equipped with a weapon it gains +5 to its attack stat and a +1 accuracy bonus to all weapon moves.
As long as this pokemon is equipped with a piece of armour it gains +5 to Defense and Special Defense.
Offline Profile Quote Post Goto Top
 
Marhatus
Member Avatar
Avid Lurker
[ *  *  *  *  * ]
I like this class a lot. Particularly, being able to pass your pokemon's physical moves around to your other pokemon is really cool. I'd like to see the ability to apply Student Becomes Teacher to weapons you've made previously as well, 'cause the cost of re-outfitting your entire party again would be pretty steep.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Pokemon: Tabletop Homebrew · Next Topic »
Add Reply

Pokéball created by Sarah & Delirium of the ZNR