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What is the benefit of choosing to devote stats into the defenses over HP?
Topic Started: Jan 23 2017, 03:54 AM (1,576 Views)
Flamewolf9
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I mean that they have stats, moves, and abilities that make inflicting direct damage difficult due to negating, absorbing, reducing, or recovering from it. I have no preference for stat distribution.

As an example, Shedinja is a tanky little bug if you aren't ready for it and it has no reason to put a single point into hp, defense or special defense simply due to it's abilities. Gets much better if it is type shifted into bug/steel, ghost/dark, or ghost/normal.
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