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[PTU] [Class] Pokémon Fusioner; Have you played pokemon fusion online? Now you can do it with your friends with this extravagant class
Topic Started: Jan 22 2017, 02:02 AM (839 Views)
superyo3000
Pokémon Trainer
[ *  *  *  *  * ]
Hey guys! I was thinking this class inspired in the Pokémon Fusion and the Pokémon Infinite Fusion hack...

Here you can download the Class in pdf

POKÉMON FUSIONER

PASSIVE POKÉMON SUPPORT: +++++

ASSOCIATED SKILLS: POKEMON EDUCATION, TECHNOLOGY EDUCATION, INTIMIDATE

Two years prior to the events of Kanto, Team Rocket introduced a virus in the wild that caused Pokemon to mutate and fuse with each other. Ever since, fused Pokémon can be found anywhere in the region and they become very popular with local trainers. Now they have even begun to be adopted by trainer from the furthest corners of the world. Although it was not always all honey on flakes. The first mutated specimens were very unstable and chaotic in temperament, finally those were created by scientists of twisted minds who forgot all professional ethics and played to be gods.

The exact fusion process of the Pokémon in its wild state is known only partially. It is hypothesized that an unknown vector, possibly a Dewpider, Cutiefly or any bat Pokémon, must somehow acquire the infecting DNA and inoculate it into another Pokémon to mutate. This process is easily reproduced artificially by using DNA Splicers and a large amount of electrical energy, but only those with sufficient knowledge and proper preparation can achieve satisfactory results.

Pokémon Fusioner is a Support Class to work specifically on the proper development of fusioned creatures and improve their performance against any of their component species, as well as ensuring them a wide range of moves and advantages, new types and abilities. 

Fusion Mechanics
Fusion is a process whereby two pokémon of the same level, regardless of their evolutionary state, gender, stats or loyalty, are mixed to form a same entity. It is achieved by taking genetic material from the first pokémon and injecting it into the second using a DNA Splicer that is spent in the process. As a result we will have a Pokémon next to disappear and a mutated organism that shares characteristics of the two that preceded it as it follows:

1st Chosen Pokémon
(Its DNA inside an infecting virus)
Full name except the last syllable
Primary type as the new primary type
Evolutionary stages
Abilities:
Basic Ability 1
Advance Ability 1
High Ability
Face and body colors
Skill List
Diet and Habitat
Level Up Move List
Tutor Move List

2nd Chosen Pokémon
(The infected body)
Full name except the first syllable
Primary type as the new secondary type
Evolutionary stages
Abilities:
Basic Ability 2 or Advance Ability 3
Advance Ability 2
Body shape
Capability List
Size Information
Level Up Move List
TM/HM Move List


The next formulation may help: the first Pokemon's DNA is inside a virus that it's infecting the body of the second chosen Pokémon

To assign the appropriate stats to the body of the Pokémon, the following formula is used rounded up since 0.45:

stat=(2nd pkmn stat x 0.75)+(1st pkmn stat x 0.25)


For example:
Charmander’s ATK: 5
Mankey’s ATK: 8

ATK=(8×0.75)+(5x0.25)]=7.25 ≈ 7

Charkey’s ATK: 7


It is important to note that depending on the order of the Pokémon used, the result will be different.

The new specimen will never be able to breeding and can hardly be related in a healthy way to any of the species of Pokémon that gave rise to it, although in exceptional cases they have been seen fraternalizing with individuals with a similar face.

The moves that he knows at the moment of his creation are chosen from the moveset of each predecessor, and his level up move list corresponds to the two lists that he had previously learned at the usual levels, but losing access to learning any moves by other means. It may have lost important appendages to realize their normal moves, but by habit it will continue trying to perform them, even with different parts of its new body.

Although the resulting Pokémon are now completely merged, their different fractions continue to evolve in the same way as before, so their final stage can be reached in different ways.

If a person with insufficient education in the field of fusion or previous preparation to perform it (including those Pokémon Fusioners without the necessary features of their own class) tries to makes this procedure, the result will always have the following characteristics:

*Loyalty level of 1 and Fearful disposition, due to the extreme procedure to which it was subjected.
*Inability to learn any move from HM/TM, tutoring or egg moves lists because it is incapable of precise coordination.
*Only half of the calculated value of HP, due to an incorrect fusion technique.
*An undesirable mutation at GM's discretion.

Item: DNA Splicers
[Item]
Description: DNA Splicers are Main-Hand specialized items used by anyone who wants to combine two different entities and form a single one from it. It consists of an extractor and purifier of DNA that needs large amounts of electrical energy to function, although being interchangeable cartridges, these can be found in specialized places and the black market for the cost of at least $ 2000. The Society for the Ethical Treatment of Pokémon, and the Arceusism condemns its use.
Effect: These items are for single use, but their application by novice hands has catastrophic results that are often incompatible with life. Those who use them without possessing the Pokémon Fusioner Class will need to do a Pokémon Education or Technology Education Skill Check.


Fusioner
[Class]
Requirements: Intimidate, Pokémon Education or Technology Education at Novice Rank, Medicine Education or Charm at Pathetic Rank.
Static
Target: Two different Pokémon at the same level.
Effect: When using DNA Splicers the fusion is guaranteed without Skill Checks. The Pokémon resultants will have their calculated HP complete and will not have undesired mutations, however their Loyalty will be 1, Neutral disposition and will still be unable to learn any moves from their HM / TM, tutoring or egg moves lists.

Something went wrong
Requirements: Fusioner
Static
Trigger: A Pokémon with at least 2 Tutor Points.
Effect: The Pokémon suddenly manifests an advantageous mutation that allows it to be able to something agreed between the player and his GM.

Conditioning the Body
Requirements: Fusioner
Static
Trigger: A Pokémon with at least 2 Tutor Points.
Effect: The Pokémon can add the other Capability or Skill List to its information and keep the data to the greatest advantage.

Remembering the Past
Requirements: Fusioner
Daily – Extended Action
Target: A Pokémon with at least 3 Tutor Points.
Effect: The target loses 3 Tutor Points and learns any Move from any of its original Egg Move Lists. A Pokémon may be targeted by Remembering the Past only one time.

Lifelong Friendship
Requirements: Fusioner, one of Intimidate, Pokémon Edu or Technology Edu at Expert Rank
Static
Effect: The fusioned Pokémon will retain the original Loyalty of the second Pokémon chosen to create it. The first chosen Pokémon will leave a Mega Stone for its species when it disappears.

Lil' Bro
Requirements: Lifelong Friendship
Static
Effect: Each Pokémon fusion will also create as a remanent, a small clone of the result that will forever have the Baby Template, subtracting 3 from each of the Pokémon's Base Stats. They gain the High Ability: Parental Bond if desired.

Not Even God
Requirements: Lifelong Friendship, Pokémon Edu or Technology Edu at Master Rank
Static
Effect: The fusioned Pokémon gains additional 1 in all its Base Stats.


....so... what do you think? :D
Edited by superyo3000, Jan 22 2017, 08:54 PM.
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Xavion
Pokémon Trainer
[ *  *  *  *  * ]
superyo3000
Jan 22 2017, 02:02 AM
The next formulation may help: the first Pokemon's DNA is inside a virus that it's infecting the body of the second chosen Pokémon

To assign the appropriate stats to the body of the Pokémon, the following formula is used rounded up since 0.45:

stat=[(2nd PKMN stat×0.75)+(1st PKMN stat×0.5)]/2

For example:
Charmander’s ATK: 5
Mankey’s ATK: 8

ATK=[(8×0.75)+(5 stat×0.5)]/2=7.25 ≈ 7

Charkey’s ATK: 7
As for balance, a bit iffy there, but stat wise these pokemon are bad. Notably, you screwed up your maths, fusions will always have worse than the average. Combining two Arceus for example would give base stats of 7, dropping from 72 to 42 BST. Goes to 8 and 48 BST with rounding up, which is a little better.

For your maths, 0.75*8 is 6, and 0.5*2 is 2.5, giving a total of 8.5. Divide by two to get 4.25, and round up again to get only 5, equal to just the lower of the two base pokemon. If you hadn't rounded up it'd only have a value of 4, lower than either of the pokemon used to create the fusion. HP wise the combination would be far worse, they both have HP stats of 4, giving a measly 2.5, even rounding up once you divide by two for the penalty due to fusion the combination only has a HP of 1.

Looking at the very highest case, two Blissey and combining HP. They each get the huge 26 HP base, rounding up gives 17, rounding down gives 16. That's before it halves which would lower it to 8.

While BST isn't as important in PTU as the games, this is still going to seriously hinder the pokemon, even given their huge versatility, anything created is going to be weaker. Even the Fusioner class doesn't help counter that much.
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superyo3000
Pokémon Trainer
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Xavion
Jan 22 2017, 02:16 PM
For your maths, 0.75*8 is 6, and 0.5*2 is 2.5, giving a total of 8.5. Divide by two to get 4.25, and round up again to get only 5, equal to just the lower of the two base pokemon.


You're right! Thank you
I did not know how to properly express the correct equation ...

The new formula shoild be thid one:
(2nd pkmn stat x 0.75)+(1st pkmn stat x 0.25)

the intention is to give more weight to some of the components more than to another in certain aspects. And indeed the idea is that without training the resulting aberrations are weaker than its predecesors, it sounds even logical doesn't it? But that the use of the class subsanes this by far, making it a good option
Edited by superyo3000, Jan 22 2017, 08:52 PM.
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Muted_ReDead
Pokémon Trainer
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What happens if I fuse two pokemon with different evolutionary stages (a Voltorb with a Vannilite, for example)? Whose evolution do I use? And when I'm calculating the stats after evolving, do I use any future evolution for the DNA pokemon as the new reference or would the subject be forever held back by the stats of a Voltorb for Vanilluxe?
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superyo3000
Pokémon Trainer
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Muted_ReDead
Feb 11 2017, 10:39 PM
What happens if I fuse two pokemon with different evolutionary stages (a Voltorb with a Vannilite, for example)? Whose evolution do I use? And when I'm calculating the stats after evolving, do I use any future evolution for the DNA pokemon as the new reference or would the subject be forever held back by the stats of a Voltorb for Vanilluxe?
Meeting the prerequisites, it would evolve each Pokémon in the corresponding levels, 20, 30 and 35 in that specific case, causing at least four forms:

Voltorb + vanillite
Voltorb + vanillish Lv 20
Electrode + vanillish Lv 30
Electrode + vanilluxe Lv 35

And yes, you will have to stat again properly for the new form
Edited by superyo3000, Feb 12 2017, 06:24 PM.
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