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| How exactly does Double Strike work?; This move keyword is more confusing than my yearly taxes. | |
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| Tweet Topic Started: May 20 2015, 01:38 AM (811 Views) | |
| Giant2005 | May 20 2015, 01:38 AM Post #1 |
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Pokémon Trainer
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Another thread got me thinking about Double Strike and after several read-throughs of the brief paragraph describing it, I am more confused than ever. I'd really love it if someone could clear it up for me and I'd love it even more if the wording was altered in a future revision to make the whole thing a lot more clear. This is how I understand it to work but I am only about 60% confident that my understanding is even remotely close to the truth: basically, I believe that if both attacks hit, the damage base is doubled. For instance with respect to the DB 3 Double Kick, if both hit then Double Kick would become a single DB 6 attack. On a critical hit, the DB is taken prior to the doubling of the DB so each crit would add a DB of the value of DB 3 so if both attacks were crits, the damage would effectively be: DB6 + 2*DB3. If the attack received STAB bonuses, the critical hits both receive STAB bonuses as per the example but what about the non-critical damage? Is STAB added prior to or after the doubling? I have no idea if the STAB inclusive formula for a double crit is DB8 + 2*DB5 or DB10 +2*DB5... The fact that the example states that it is using the DB prior to it being doubled (Which the example uses DB 5) suggests that it is the latter. However Double Strike turning a DB 3 attack with STAB into a DB 10 attack sure doesn't feel right... I don't know... I think I have the right understanding but really, someone confirming one way or the other would really help me out. EDIT: I have noticed that the Double Strike keyword doesn't actually say "Damage Base" it says "Damage Base value" it is possible that all of the above is wrong and Damage Base value isn't supposed to mean "Damage Base" but "Actual Damage". If that is the case, then it is a whole lot more straight forward but I'd really love it that if that is the intention, the term was changed to "Actual Damage" as that is the term used to represent that value in the Dealing Damage section of the book. Or better yet, just write that Double Attack attacks and damages twice but only applies the stats and additional modifiers of both the attacker and defender once regardless of the number of hits. It reads much simpler. Edited by Giant2005, May 20 2015, 01:48 AM.
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| Sergeant Spaceless | May 20 2015, 05:31 AM Post #2 |
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Hasnospacebar
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I've wondered this before, but luckily the Handbook has a small section about calculating damage on page 237, which goes as follows:![]() Let's take Double Kick as an example: 1. Damage base is 3 2. You land both hits on Double-Strike: DB is now 6 3. You receive STAB: DB is now 8 4. Both attacks crit... and actually, I'm also not sure whether this takes in account the added STAB, in which case each crit counts as an additional 4 DB attack; the decription for Double Strike mentions that you use the DB before it is doubled, which would mean before you apply STAB, too. Huh... In my example (and my understanding) the final damage will then be DB8 + 2*DB4 + Attack. Would be great if a dev could chime in, however. Edited by Sergeant Spaceless, May 20 2015, 05:32 AM.
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| Grand Silver | May 20 2015, 05:48 AM Post #3 |
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2 kewl 4 u!
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This and other questions like it should go here. Answers tend to be pretty quick and accurate. |
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| Giant2005 | May 20 2015, 07:19 AM Post #4 |
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Pokémon Trainer
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Yeah the Damage Formula in your picture seems straight forward enough but it also seems contrary to the example given in the Double Strike description. In the example STAB is at least applied to both crits which means STAB is added prior to Double-Strike for at least the bonus damage for crits. |
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