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Fancy PTU Sheet 1.05; Updated to Version Dunsparce!
Topic Started: Feb 26 2015, 11:01 AM (70,198 Views)
HeadPikachu
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Shazaam! DUNSPARCE!
Shazaam! For Mobile! (Mobile = No images, colored cells used for Types. Images can be added with "=image("url")", if you wish.)
Character Chart Template (for easier party-tracking during games)

To Use: Go to File and copy the sheet to your drive. Simple as that! "Copy of Fancy PTU 1.05 Sheet - Version Dunsparce" will appear in your Drive and you can edit it as you wish, including renaming it to something less clunky.


The fancy sheet so many love - myself included - is now fully updated to 1.05! Have fun with it!

NEW!
-1.05 Compatible!
-Surround Sound!
-Trainer Combat has been overhauled into Combat! Combat also serves as a quick reference for battles, with all your need-to-know information readily available!
-Improved Struggle auto-calculates!
-Frequencies on Abilities and Features! True beauty!
-Space for all those many varied bonuses!
-Mega Pokemon! Just add "Mega" before the pokemon's name and, for Charizard and Mewtwo, and X or Y! (e.g. "Mega Pinsir" and "Mega Mewtwo X")
-Free love in every sheet!

What's New in Articuno?
-Abilities and Moves all updated to 1.05! Only 5 people died while checking the moves!
-New layouts!
-Maneuvers added and able to be referenced on the Trainer sheet!
-Extras Page! Classes with a new mechanic, such as Taskmaster's Hardened or Duelist's Momentum, now have an easy reference guide available! Recipes from Chef, Fashionista, and Researcher Branches, Techniques from various classes, and Terrain Talents have been added as well! Terrain Talents need only the first phrase - "Plains Runner" instead of "Plains Runner - Grassland Terrain", Signature Techniques are listed by what moves they modify and how, and all this is available in handy drop-down lists in case you're curious if something is or isn't on there!
-Combat Page has added Trainer Status Afflictions, Trainer Tick, Combat Stages, and a list to input frequently-used combat items! Along with the aforementioned Maneuver Reference!
-Stat Aces can now input the name of their stat to see information only for their stat! Attack-focused Stat Aces can input "Attack Ace", "Attack Link", etc. to get only information relevant to them! Regular Stat Ace features are unaffected and remain in the system, and a note has been added to the description of "Stat Ace" to mention this change on this sheet.
-Naturewalk has been added as its own separate capability on the Pokemon sheets! All capabilities able to be seen, with space for up to 14 different "Other" capabilities! 2 more capabilities automatically added; no more fretting over capabilities being cut off!
-AND SO MUCH MORE!

What's New in Zapdos?
-Pokemon Skills and Skill Backgrounds have been added! Since there's no true standardization of the non-listed pokemon skills, all skills are at 2d6 with the Education skills at 1d6; changes from that are DM-specific, so we couldn't get too crazy here. Skill Improvement and the Raised/Lower do NOT automatically change skills, but Struggle DOES auto-update regardless of if you need to add or remove from Combat manually.
-Support for up to 6 types has been added! Along with this, the Type Effectiveness section also auto-updates with most/all abilities that modify resistances and immunities: Cave Crasher, Desert Weather, Dry Skin, Filter, Flash Fire, Flying Fly Trap, Heatproof, Levitate, Lightning Rod, Motor Drive, Mud Dweller, Sap Sipper, Solid Rock, Storm Drain, Sun Blanket, Thick Fat, Tochukaso, Tolerance, Volt Absorb, Water Absorb, Windveiled, Winter's Kiss, & Wonder Guard! Wonder Guard also checks for at least one weakness to be present before taking effect, and won't work if the pokemon had no weaknesses.
-Held Items, Extra Held Items, and Digestion Buffs have been added! With descriptions! All variations of held items, including all Mega Stones and Type-specific version of Type Items, are included! Contest-only berries that provided no digestion buffs - i.e. berries that were ONLY poffin ingredients - are not included in the Digestion section, but chef items are. Likewise, fashionista items are included in the Held Items section.
-Herobrine removed.
-For your convenience, weather and capability descriptions have been added!
-Advanced Mobility, except for Advanced Mobility (Teleporter), auto-updates capabilities! It also checks for a pre-existing speed, so, no, your Bagon cannot suddenly start to fly around with Advanced Mobility (Sky).
-Level-up points count in Mixed Sweeper now!
-The Weapon-modified Struggle now auto-calculates DB and AC for weapons! Just put in the modifiers in their respective boxes and watch the magic happen! Main Hand and Off Hand have been moved up in the equipment list.
-Legendary Gifts have been added in Extras! Warning: Regigigas's Minor Gift and one Major Gift were out-of-date, so we've tried our best to update at least his Minor Gift, which originally gave bonuses to Knowledge: Occult and Knowledge: Petrology. Tentatively, it gives bonuses to Edu: Occult and Edu: General for the same checks. The golems created in Major Gift - Animate used to have Sinker, which has been removed as it no longer exists. We believe these changes should be correct, but will update them if they aren't once an answer is given.
-Contributors are now honored at the bottom of the Inventory page; if we're missing anyone, please let us know.

What's New in Moltres?
-Sci-fi users, rejoice! Augments and Pokébots are now supported! Augments are supported for Trainers, Pokémon, and Pokébots, with Augments lumped in under Upgrades for the Bots. Pokébots also have their own template with everything an aspiring engineer needs to keep track of those glorious, pesky things!
-Playtest material has been added! The tags [5-15 Playtest] or [Playtest] can be found in the names, tags, and/or descriptions for easy notification. Make sure your GM approves them before adding them to your characters~!
-Speaking of which, you may notice a sliiiight change in Inventory. The layout has been redesigned, every item section has space for both custom and standard equipment; free spaces for Custom, and auto-fill spaces for items found in Core, DPDoM, and the May Playtest. Costs are listed as well, making keeping track of how much you've spent a tad bit easier.
-The Pokémon sheets have been improved! Augmentations are supported, skills auto-update with skill backgrounds and poké edges, Stratagems can be input for tracking, some stratagems auto-update the sheet(e.g. Speed Stratagem, Incandescence), Training EXP auto-calculates, and markers for 1/2, 1/3, and 1/4 HP have been added. Three more spaces for extra moves are included in the Movelist, no longer referencing any specific feature to reduce confusion.
-Pokémon and Pokébots are now both able to wield a weapon, and weapon moves gain the DB and AC effects automatically. Struggle gains the effects as well, but there is no separate weapon-modified and normal Struggle on the sheet.
-Several Trainer page changes; Rolls have been added, the Bonus section has been expanded and sorted by level, the bonus stat points auto-calculate(ignore the number if you do not pick it for that level), and points distributed in their respective Attack and Special Attack columns auto-update in Stats above.
-Notes have been added to Features and Edges, and Extras has expanded to include more content that was formerly found in stretched-out features. Type Ace has been added in Class Features, giving a handy reference for Type-Linked Skills.
-Combat has been re-arranged to move Abilities to the bottom and Equipment to the top. Weapon moves now have specific slots, allowing weapons to receive proper bonuses, and are marked appropriately. Augments and Digestion/Food buffs were added as well.
-Speed Combat Stages add to movement when appropriate, along with tons of other things. Movements should be far easier to keep track of without manual input or notes now!
-Damage Resistance is added to all sheets
-Move Types and Categories are now text-based instead of icons, and as such can be easily changed to another type or category for things like custom moves, move type-shifting, etc.
-AND SO MUCH MORE!

What's New in Dunsparce?
-February Playtest content added(SO MANY ABILITIES): All of them have the Keyword '2-16 Playtest', and the modified abilities have [Playtest] on the end for easy distinction. New abilities don't have [Playtest] in the name, but still have the keyword.
-Hoopa added; Image does not show up, so find your own, nerds.
-Pokemon/Pokebot Weapon DC/AC fixed
-Combat re-arranged; Abilities and Pokemon Orders & Training now both on left-hand side, while Upgrader stuff is on the right-hand side, easily ignored in lower-tech campaigns
-Last Chance abilities properly implemented; defaults to +5 if Current HP is empty
-Minor visual changes; Expert and Master levels easier to read, Virtuoso looks less pukey and more golden
-Homebrew support built-in for 20 pokemon: 20 spaces in both the Pokemon Data and Pokemon Skills had been added and will automatically update when info is added to them. To add more, DO NOT simply hit 'Add ___ more rows' on the bottom of Google Sheets, as it will NOT update the formulas. Instead, insert the number of rows needed somewhere into the 20 block provided on both Info and Skills; it will take longer, especially if you have a LOT of pokemon, but you also won't need to dig through the sheet's coding just to make it read your homebrew. Fair trade
-And anything else I forgot!


=Pika's Little Helpers=
-Pandora - SO MUCH CODING
-Talow - SO MANY FEATURES, some coding, that stand-in Pikachu on the Trainer page
-Tomiix - Also a lot of features
-Amillaiara - Magic dust supplier


Edit: Don't be shy to post bugs or mistakes; we did our best to try and dot our t's and cross our i's, but we're not perfect. :D
Edited by HeadPikachu, Sep 21 2016, 07:44 AM.
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Bowyer
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Pika you da best.
Other helpers also da best
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Harbringer of Insanity
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I agree, this is brilliant, especially in so little time. I have, however found some minor errors, though they are rather simple to solve. On the Combat Tab, the Special Attack square shows your Defense, rather than Special Attack. Also, Ralts doesn't have the Naturewalk Capabilities it gained in 1.05. As I said, pretty minor and easy to solve by rewriting a bit of code.
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TrickyDoor
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Wow, you guys work fast! This looks great so far, can't wait to mess around and transfer some stuff over. :D

Edit: Found a couple things that haven't been updated yet. The Ability Run Away doesn't have the added bit about Attacks of Opportunity and Splash still has its 1.04 effect.
Edited by TrickyDoor, Feb 26 2015, 12:29 PM.
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Niria
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Thanks everyone for all of your hard work!! You all are the best!
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HeadPikachu
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Harbringer of Insanity
Feb 26 2015, 12:01 PM
I agree, this is brilliant, especially in so little time. I have, however found some minor errors, though they are rather simple to solve. On the Combat Tab, the Special Attack square shows your Defense, rather than Special Attack. Also, Ralts doesn't have the Naturewalk Capabilities it gained in 1.05. As I said, pretty minor and easy to solve by rewriting a bit of code.
Special Attack is fixed; I can dig into the Pokemon sheet and toss in the Naturewalk capabilities in a minute after I open up the Dex. ;3

Edit: The Ralts line has their Naturewalk now! :D

Edit 2: "Expand Horizons" was in the sheet incorrectly as "Expanded Horizons", but has now been fixed.
Edited by HeadPikachu, Feb 26 2015, 02:15 PM.
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HeadPikachu
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IMPORTANT!

The Weakness calculations have been fixed; they were using the 1.04 rules, which we were not aware changed. They should be correct now, so please re-download.

We encourage everyone to come forward and let us know once you'd found a problem, and we'll get it fixed ASAP.
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Pandora
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Also I fixed the ability "Pick-Up" to "Pickup" to match the books. Don't know how that happened in the first place.
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GrayGriffin
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"Ah, you unmasked me. Whatever shall I do."
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Moves with the Social keyword are missing it.
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Philturn
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Love? Do I have to use the sheet to get the love?
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