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| Textile Crafter; Homebrew Crafting Feature | |
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| Tweet Topic Started: Dec 23 2014, 10:24 AM (816 Views) | |
| rlrichey | Dec 23 2014, 10:24 AM Post #1 |
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Rival
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I don't think there's a way to craft clothes or similar items in PTU at the moment. Here's my take on clothing design, making use of the Threaded Capability. It kind of feels like Pay Day, but for Bug Types. Textile Crafter Prerequisites: Novice Intuition, Novice General Education Static Whenever a Pokémon you control with the Threaded Capability would gain experience, you may have it instead produce Thread equal to P100 times the amount of experience that would have been gained this way. As an extended action, you can create any clothing item or other textile with GM permission by spending an amount of Thread equal to that item’s cost. Edit: Too good? Too boring? I can't tell. Edited by rlrichey, Dec 23 2014, 10:25 AM.
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| Dark_Star | Dec 23 2014, 03:32 PM Post #2 |
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Pokémon Trainer
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Personally, I'd have it work more like Pick-Up, or the Fortune capability. Make it so that, once a day, you can harvest P100x(d20) worth of thread from a pokemon with the Threaded capability. Though, honestly the actual value would probably vary depending on if this feature is literally only usable once a day, or if it's usable once per day PER POKEMON. In either case, it also needs to be an Extended Action, at least partially to represent the time needed to then spin the raw silk out into usable thread. As far as using this to make clothing items, it's basically like Scrap or Salvage or whatever it's called, but for items that could be made of silk. Actually, when you think about it, this feature should also be usable with Mareep and any other pokemon that could conceivably be 'harvested' for raw cloth. |
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5:54 PM Jul 10
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5:54 PM Jul 10