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| What is Primal Reversion?; Form Change or Mega Evolution? | |
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| Tweet Topic Started: Nov 30 2014, 10:56 PM (2,293 Views) | |
| FallenEco | Nov 30 2014, 10:56 PM Post #1 |
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Pokémon Trainer
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ORAS is out now, (YAY!), so now we can analze rather speculate on the title of the topic, (awwww). Basically does Primal Reversion work more like a Form Change (FC); ala Arceus and the various Type Plates, or more like the standard Mega Evolution (ME)? Putting aside the fluff differences*, the biggest one that differentuates Primal Reversion (PR) is stated nicely here. restated below.
Before any flame wars start, I want to infom people that I feel that there is a bit of both at work here and that I merely wish to enjoy some friendly debate on the topic. * Spoiler: click to toggle
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| Kairose | Dec 1 2014, 01:43 AM Post #2 |
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Pokémon Trainer
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Mechanically, Primal Reversion seems identical to Mega Evolution, other than the fact that it's automatic: A mid-battle form change that comes with +100 BST spread between the 5 non-HP stats and a pre-defined ability, and that requires a specific held item to activate. The only differences are the fact that holding the Red/Blue Orb causes Groudon/Kyogre to change as soon as they enter battle, rather than being player-activated, and that you can use both Primal Reversion and Mega Evolution at the same time. Also worth noting is that Rayquaza specifically is able to Mega Evolve without a held item, using the fluff justification of having meteors within it's body taking the place of a Mega Stone. The real difference is in the fluff: XY didn't get too deeply into the fluff of Mega Evolution, as everyone was all "This is a new thing we're just starting to learn about," but ORAS got a bit further: it would seem Mega Evolution uses the life energy of the trainer and pokémon to release a powerful energy that creates an effect similar to evolution, but only for a short period. Primal Reversion, on the other hand, happens as a result of the pokémon gathering large quantities of natural energy in order to power itself up, and appears to be a unique ability of Kyogre and Groudon. |
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| DNA | Dec 1 2014, 12:40 PM Post #3 |
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King of Thought
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The video game and the trading card game both flavor it as a form of Mega Evolution. (I didn't know that Orbs forced an forced automatic change, however.) A Form Change generally involves re-proportioning of the base stats, not actually changing the total BST. (The only exception I know of to this is Rotom.) |
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| Yenek | Dec 2 2014, 11:31 AM Post #4 |
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IIRC, mechanically speaking, Primal Reversion is not a Mega Evolution; One could have Primal Groudon, Primal Kyogre and Mega Altaria in one and the same battle, even on the same side in a triple battle. |
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| FallenEco | Dec 5 2014, 11:04 PM Post #5 |
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I'm not saying it is one or the other, but I thought it would be interesting to discuss which one it resembles the most. |
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| Major | Dec 9 2014, 05:18 AM Post #6 |
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Been really busy and not had time to play much of my copy of Alpha Sapphire. Does this mean Mega Evolution would be unhealthy...what with using life energy? Though it would explain why only one at a time. |
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| TM93 | Dec 9 2014, 07:17 AM Post #7 |
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Pokémon Trainer
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Honestly, I could see it being flavored as that, although mechanically it probably just drains the trainer too much for it to be reasonable to do it more than once per battle as opposed to being directly harmful. I'm sure that aforementioned energy comes back once the battle is over and the Trainer has time to take a breather, everything will be hunky-dory. Another reasoning I've seen used is that it takes a fair amount of focus to utilize Mega Evolution, so when the battle is over, concentrating for that extended period drains the user somewhat, even if the energy shared is almost minimal. That also means that splitting that focus in two or more parts would be incredibly difficult. |
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| Major | Dec 9 2014, 07:51 AM Post #8 |
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Pokémon Trainer
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Yeah, I figured it could be one of the two. Be it leaving drained and just need to take a breather or being unhealthy. Wasn't sure if there were more details or not and figured I'd ask. Friend asked would it not theoretically be possible (obviously can't in games due to mechanics) use a mega stone to temporarily evolve a non-fully evolved form into its next stage. IE: Charmander->mega evolve into Charmeleon temporarily? Logic being if is uses energy to force a temporary evolution... On a side note, does the existence of ORAS disprove Professor Sycamore who said Mega Stones are the results of Evolutionary stones being irradiated by the power of the Legendary Pokemon Xerneas/Yveltal? Or did they somehow go to Hoenn? Or was Hoopa's portal screwing moving stones from Kalos to Hoenn?
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| EndlessRain | Dec 16 2014, 06:47 AM Post #9 |
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That's how I play it in games I run. I have it so that you only gain experience once you change back, so as to avoid things with evolution/level-up moves, but it seems pretty balanced. Especially since you won't have Mega Stones that early on anyway. Also, I have it damage both trainer and Pokemon if it's held for too long, because I enjoy seeing people suffer. |
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| pahein | Apr 27 2015, 01:06 AM Post #10 |
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I think-- between what I've read in the games and my own headcanons-- that Mega Evolution and Primal Reversion work roughly the same: the only difference is that Mega Evolution runs on the power of the connection between a Trainer and their pokemon, whereas Primal Reversion runs on the power of a Legendary and its connection to nature. Nature just has more reserves of energy than any individual relationship can (since nature just is, while friendships must be maintained), which is why Primal Reversion has the mechanical differences it does in the games. |
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5:32 PM Jul 10
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5:32 PM Jul 10