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Prospect Pass
Topic Started: Jul 23 2014, 09:40 AM (11,808 Views)
Jennifurret
Member Avatar
Hex Maniac
[ *  *  *  *  * ]
Jonathan wakes up just in time to spot two Pokeballs levitating in the air, floating northward through the cave. From the custom casing, one was clearly Rambo's. But in a blink of the eye, the Pokeballs disappear behind some rocks.

Ziggy checks the Pokeball he retrieved, and sees that it's Amp - which means they still have Metalhead... He follows the Pokeballs and rallies his friends to search. "VIVII!" Victory screeches, alerting everyone. She has spotted something, and flies forward quickly. As Ziggy rushes to follow her, he screeches to a halt. It's Spike, the giant bodyguard brute that was with them earlier, and two angry looking Pokemon that the Pokedex quickly identifies as a Scraggy and Machoke. There are two Pokeballs levitating behind them, floating away.

"MaaaCHOOKE!" it cries, flexing fiercely.

Machoke speed: 11
Focus Energy
The user becomes Pumped. While Pumped, the user’s Critical Range is extended by 3, or 17-20 if the Critical Range is not otherwise extended. Being switched will cause this effect to end.

"SccrrrrAAAG!" cries the the little orange Pokemon, lunging through the air at Victory.

Scraggy speed: 11
Feint Attack
Cannot miss (Crit: [result]20&20,1d20,0,20&1d20[/result])
Dark Physical Damage: [result]34&5:4,2d8,25,34&2d8+25[/result]

"Surprise, punk," Spike says with a dark laugh, turning his twisted smile menacingly toward Victory.

Spike speed: 7
Scary Face
AC(2): [result]19&19,1d20,0,19&1d20[/result]
Speed lowered two combat stages

#These three guys got a surprise round, and now initiative will proceed like normal, including anyone who joins in. Though if you're throwing out a Pokemon from a Pokeball and it has higher initiative than you, it'll still go on your initiative when you throw it out, not before
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Jennifurret
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Hex Maniac
[ *  *  *  *  * ]
Crit damage: [result]17&4:3,2d8,10,17&2d8+10[/result]
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joviality
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Pokélectrician
[ *  *  *  *  * ]
Now fully alert, Tristan rushes into action. "Cordelia, Flora! We've been double-crossed!" he says as he throws out their Pokeballs. They spin into action with a small yawn, and look at the two Pokemon threatening Ziggy.

"Dew-dew!" "Neeee!" they proclaim, and look as menacing as less than two feet of plant matter -- total -- can be.

Tristan Initiative -- 12
Cottonee (Flora) -- 15 (acting on 12)
Budew (Cordelia) -- 12

Tristan takes action, and shouts encouragement at Victory. "It's okay Vic! Don't let him get to you!"

Decisive Director:
At-Will – Standard Action
Target: A Pokémon (Victory)
Effect: Add 6 to Victory's Initiative until the end of your next turn.

#Should help with the Speed reduction.

"You too, Flora! Get in there and try to stop 'em in their tracks!"

Stun Spore on Machoke:
AC(6): [result]7&7,1d20,0,7&1d20[/result]
Effect: The target is Paralyzed.
Effect: Type Strategy activates -- Flora gains DR (5) until next turn.

"Cordy! Mega Drain on the other one!"

Mega Drain on Scraggy:
AC(2): [result]3&3,1d20,0,3&1d20[/result]
Special Grass Damage: [result]31&3:2,2d6,26,31&2d6+26[/result]
Effect: After the target takes damage, the user gains Hit Points equal to half of the damage they dealt to the target.
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braynstorm
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Leikz Mudkips
[ *  *  *  *  * ]
Jonathan's eyes narrow.

"Phyllis, to me!" He holds his hand out and Phyllis snaps to attention.

Spd (13)

"Light 'em up, girl!"

Against Scraggy:

Ember AC(2) Burns on 18+ [result]10&10,1d20,0,10&1d20[/result]

Damage: [result]31&4:4,2d6,23,31&2d6+23[/result]

"Saccharine!" He throws the bug out in front of him. "Help me show them what for! Blow these guys away!"

Spd (12) {On my initiative...so at 6 this go around}
Against Machoke:

Gust AC(2) [result]19&19,1d20,0,19&1d20[/result]
It's super effective!
Damage: [result]22&2:3,2d6,17,22&2d6+17[/result]
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Trax
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Rock Star
[ *  *  *  *  * ]
"Surprise?" Ziggy plays dumb as the chaos erupts around him. Scraggy and Spike ambush Victory, that was the hardest part to keep a straight face during... but it was part of the plan. It was ballsy, but it just might work with a little luck... Tristan and Jonathan's pokemon begin to fight the Machoke and Scraggy in a melee of flame, spores, wind and fists. Ziggy reaches down to his guitar and plays a tune that Victory remembers from Yakka Yakka farm, but ending with a different, but familiar, tune. Then he holds a pokeball above his head and yells "Surprise!" Victory was just completing a loop in the air, ending with a collision straight into Spike's chest. It is already too late when Spike realized the trajectory will take him right into the stream.

Victory: Speed 21 with +6 bonus and -2 CS
Ziggy: Speed 17
Amp: going with Ziggy at speed 17

Ziggy uses Focus Training on Victory, Amp, and Flora

#Tristan add +1 to Flora's attack rolls amd +2 to all skill checks for this turn

Victory uses Tackle on Spike
AC(3), push 2 meters


Victory glides past the combat, over the stream to where she can't be reached

#Victory uses a fly 8 move over the stream. Faster than anyone else in the battle kekeke

[result]10&5,1d20,5,10&1d20+5[/result] (inc +3 compound eyes, +1 focus training training, +1 focus training order)

Normal physical
[result]10&1,1d8,9,10&1d8+9[/result]

Lightning swirls around Ziggy from the pokeball in his hand, like some kind of manifestation of his rage at having his childhood pokemon stolen from him in the night. A huge beam of lightning surges into the stream around Spike.

Spark, AC(2), paralyzes on 15+
[result]5&3,1d20,2,5&1d20+2[/result]

Electric physical
[result]20&4:1,2d8,15,20&2d8+15[/result]

In the chaos of the lighting and butterfly wings, Ziggy sprints away from the the fight.

#Ziggy uses a swift action to run 5 away from Spike and toward the party
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Jennifurret
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Hex Maniac
[ *  *  *  *  * ]
Initiative


Victory gracefully completes her loop before smashing square into Spike, making him stumble back a couple feet into the river. "Stupid gnat.." he snarls while looking at his soaked boots. He looks back up and sees the Voltorb crackling in Ziggy's hand. "Oh shi-ZZZZTTTTT!" Spike twitches and convulses from the zap, the stream making it worse.

#It's 1.5x effective as a reward for creativity!

Phyllis runs into the battle, embers shooting from her back into the Scraggy's face. Tristan's Pokemon try to disable Scraggy and Machoke, but the fighting Pokemon nimbly dodge their attacks. Machoke locks onto the little Cottonee that dared to throw spores at his face. "Maaaaa..." As Tristan watches, the Machoke's fist starts to harden and turn metallic- "CHOKE!"

Bullet Punch @ Flora
AC(2, crit on 17+): [result]14&14,1d20,0,14&1d20[/result]
Steel Physical (super effective): [result]30&5,1d8,25,30&1d8+25[/result]

Scraggy's eyes haven't left Phyllis since the attack. "ScrrrrraaaGGGGG!" it yells, lunging in revenge.

Payback @ Phyllis
AC(2): [result]16&16,1d20,0,16&1d20[/result]
Dark Physical: [result]33&8:2:8,3d8,15,33&3d8+15[/result]

Spike, recovering from the shock, now looks completely enraged. "You wanna fight dirty?" He swiveled his snarl at Ziggy, stomping toward him as he rolled up his sleeves.

Mean Look @ Victory:
The user casts a foul spell on the target, causing it to become Trapped and Slowed for the remainder of the encounter.

Spike moves 5 toward Ziggy and uses Frighten
Lowers target's speed 2 combat stages

Saccharine sends a gust of wind into the battle, surprising the Machoke at the force created by such a little bug.
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braynstorm
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Leikz Mudkips
[ *  *  *  *  * ]
Phyllis turns her body to allow the Scraggy to collide right with her back, leaving him with a face full of flame, burning him.

"It looks like they want seconds, ladies!"

Phyllis at Spd 13 uses Ember on Scraggy again:

AC (2) [result]14&14,1d20,0,14&1d20[/result] Burns on 18+
Damage: [result]31&6:2,2d6,23,31&2d6+23[/result]

Saccharine at Spd 12 uses Gust on Machoke again:
AC (2) [result]18&18,1d20,0,18&1d20[/result]
Damage: [result]24&5:2,2d6,17,24&2d6+17[/result]
It's Super Effective!!

Jonathan looks around for a weak spot to target...a held item that could be either eaten or knocked away or something.

Perception: [result]8&1:1:3,3d6,3,8&3d6+3[/result]
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joviality
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Pokélectrician
[ *  *  *  *  * ]
Tristan curses under his breath as both Cordelia and Flora miss their marks, but gives some words of encouragement to them both. "It's okay! You can do it guys!" he says.

Suddenly, a mass of Steel-hardened flesh flies at Flora, surely aiming right for her. She puffs up angrily in preparation for impact, confidence built up by Ziggy's words. Hopefully, her sudden burst of size will throw off the

Swagger -- Interrupt (Prankster ability)
AC(6): [result]12&10,1d20,2,12&1d20+2[/result] (+1 focus training, +1 trainer AP)
Effect: Raises ATK by 2 stages and confuses the target.

#Looking to confuse him before it hits.

"Cordy! You can help too! Try another Mega Drain on that Machoke!"

Mega Drain
AC(2): [result]20&20,1d20,0,20&1d20[/result]
Special Grass Damage: [result]34&5:3,2d6,26,34&2d6+26[/result]
Effect: Heal half of damage dealt.

Tristan surveys the field as the chaos erupts. He notices Saccharine is lagging a little behind the others, and offers some encouraging words. "Move quickly! Get in there before they can strike back!"

Decisive Director:
Add +6 to Saccharine's Initiative.
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joviality
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Pokélectrician
[ *  *  *  *  * ]
Crit Damage: [result]20&4:6,2d6,10,20&2d6+10[/result]
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Trax
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Rock Star
[ *  *  *  *  * ]
Amp crackles with electricty in Ziggy's hand as he runs away. Ziggy regards the electric pokemon in his and and his guitar. A flash of inspiration crosses his face and then he starts strumming the guitar with Amp. Lightning crawls over the guitar as Ziggy plays, making it loud enough for everyone to hear. Ziggy plays an inspiring song for the party

Ziggy speed 13
Amp going with Ziggy
Victory speed 15

Ziggy uses focus training on Victory, Flora, and Saccharine (+1 to hit, +2 to skill checks)

Amp uses Charge "If the user performs an Electric Move on their next turn that deals damage, add its Damage Dice Roll an extra time to the damage. Raise the user’s Special Defense 1 Combat Stage."

Victory swoops toward Spike with move of 4 and uses poison powder on Spike

Poison powder, AC(6), poisons target

[result]6&1,1d20,5,6&1d20+5[/result] (inc. +3 compound eyes, +1 training, +1 command)

Ziggy turns to spike while he is playing,with his electric guitar. The song turns to a mocking tone and Ziggy swaggers with his head and dances. "You think you can catch me?" Ziggy moves 5 away from Spike carrying Amp.
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