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| Tweet Topic Started: Jul 11 2014, 05:43 PM (4,916 Views) | |
| Trax | Jul 15 2014, 03:02 PM Post #91 |
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Rock Star
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Laughing at the fumble, Ziggy quickly composes himself. This was no time to let Lady Flash gain the upper hand. He makes eye contact with Amp and claps his hands together powerfully. Amp knew the cue. A powerfull shockwave of sound erupts from amp in all directions, blowing the hats off the guests in the front row and causing one of the VIPs to proclaim "oh my!" Ziggy uses foccussed training (+1 accuracy, +2 skill checks) Amp uses Sonic Boom: AC(6) [result]21&19,1d20,2,21&1d20+2[/result] (+1 for focus training, +1 for spent AP) lose 15 HP Cool, Steady performance(1 bonus for cool,3 voltage, using 3 cool dice): [result]53&6:3:5:5:4:6:2:2:4:4:6:6,12d6,0,53&12d6[/result] |
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| Trax | Jul 15 2014, 03:04 PM Post #92 |
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Rock Star
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#+16 appeal, +1 voltage #Ziggy: 36 appeal, 4 voltage #Lady Flash: 27 appeal, 3 voltage |
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| Jennifurret | Jul 15 2014, 03:54 PM Post #93 |
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Hex Maniac
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The sonic boom manages to knock off a couple hats and knock over a couple glasses, and the audience cheers in excitement. Lady Flash is starting to look a little disgruntled. Round 5: She tosses a Super Potion at Pyro, who does another back flip into the spray. Pyro lets out another roar that sends the Voltorb rolling away. Pyro initiative: 15 #so Amp goes before this move this round Noble Roar AC(2): [result]10&10,1d20,0,10&1d20[/result] Noble Roar lowers all targets’ Attack and Special Attack by 1 Combat Stage. Cool - Excitement [result]45&5:4:6:5:4:1:4:6:4:1:5,11d6,0,45&11d6[/result] (3 from move, 1 from cool, 3 from voltage, 1 from Voice Lessons, 1 cool dice spent, 2 cool poffin dice spent) +2 Voltage Lady Flash's bardic flair seems to make Pyro a little stronger. |
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| Jennifurret | Jul 15 2014, 03:55 PM Post #94 |
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Hex Maniac
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#Ziggy: 36 Appeal, 4 Voltage #Lady Flash: 38 Appeal, 5 Voltage |
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| Trax | Jul 15 2014, 05:08 PM Post #95 |
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Rock Star
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#Amp's total speed is 19, so he goes before Lady Flash can heal Pyro too. It is possible he may knock out Pyro if I roll well Keeping pace with the battle, Ziggy is strumming so fast his hands are a blur "Yeah! Keep it up! He's almost finished! Give it everything you got! CHARGE!!!!" Ziggy yells. Ziggy uses Reckless advance on Amp Amp uses Spark, AC(2), Paralyzes on 15+ [result]12&11,1d20,1,12&1d20+1[/result] +1 for spending AP Electric physical: [result]38&5:8,2d8,25,38&2d8+25[/result] Cool, Steady performance [result]32&2:6:3:1:3:6:4:4:1:2,10d6,0,32&10d6[/result] (5 move, 1 cool bonus, 4 voltage) +1 voltage |
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| Trax | Jul 15 2014, 05:10 PM Post #96 |
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Rock Star
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#+10 appeal +1 voltage #Ziggy: 46 appeal, 5 voltage #Lady Flash: It's complicated |
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| Jennifurret | Jul 15 2014, 05:46 PM Post #97 |
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Hex Maniac
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#Ugh. Screw Ziggy and all his lucky ass rolls. Ignore my previous turn from Lady Flash #Lady Flash 27 appeal Ziggy's Voltorb electrocutes Pyro before Lady Flash even has a chance to make a command, and the cub's body flops to the floor, passed out. The crowd gasped, absolutely shocked that this podunk musician took out her star Pokemon, and Lady Flash looks like her eyes are going to shoot flamethrowers of their own. "Pyro, return!" She throws out another Pokeball and it explodes in another burst of fire, and a Fletchinder flies straight up to the sky. The crowd gasps at the risky decision - a flying type versus an electric type? Crackle seed: 20 "Crackle, peck! Now!" The bird flies straight down to the Voltorb, fireworks shooting skyward from its wings and crackling in the air. Peck AC(2): [result]10&10,1d20,0,10&1d20[/result] Flying Physical: [result]26&3:2,2d6,21,26&2d6+21[/result] Cool - Steady Performance Fletchinder is Center Stage [result]40&3:4:3:5:6:6:4:5:4,9d6,0,40&9d6[/result] (5 move, 1 cool, 3 cool poffin spent) +1 Voltage |
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| Jennifurret | Jul 15 2014, 05:52 PM Post #98 |
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Hex Maniac
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#Thank the Pokelord for those rolls #Lady Flash: 43 Appeal, 1 Voltage #Ziggy: 46 Appeal, 5 Voltage Lady flash played another power chord. "Show him the tricks we have up our sleeves!" Decisive Director: Crackle initiative: 28 Crackle flew high up to the rafters of the stage and perched, shooting more fireworks into the sky. Roost The user regains Hit Points equal to half of its full Hit Points. If the user is a Flying Type, it loses the Flying Type until the start of their next turn. Cool - Safe Option 6s only grant 1 appeal point [result]33&4:6:2:1:4:5:1:5:5,9d6,0,33&9d6[/result] (4 from move, 1 from cool, 1 from Voltage, 3 from cool poffins) |
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| Jennifurret | Jul 15 2014, 05:53 PM Post #99 |
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Hex Maniac
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#That was the start of Round 6. 1 more round after this! #Lady Flash: 50 Appeal, 1 Voltage |
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| Trax | Jul 15 2014, 06:25 PM Post #100 |
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Rock Star
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"Hmmm, running away are they now? Lets see if we can shake that roost up a bit!" Ziggy uses focused training on Amp (+1 to hit, +2 skill checks) Amp uses Sonic Boom AC(6) [result]17&15,1d20,2,17&1d20+2[/result] (+1 for spent AP, +1 focused training) Lose 15 HP Cool, Steady Performance [result]42&6:4:5:2:5:3:5:3:2:4:3,11d6,0,42&11d6[/result] (5 move, 5 voltage, 1 cool bonus) |
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12:14 PM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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12:14 PM Jul 11