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| The Orre Campaign Setting | |
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| Tweet Topic Started: Mar 31 2014, 06:46 AM (2,112 Views) | |
| DivineDragoonKain | Mar 31 2014, 06:46 AM Post #1 |
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Pokémon Trainer
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Hey, everyone. Kain here, and I'd like to say that some recent interest in an Orre splatbook has inspired me to try my hand at making one. Of course, I won't be able to remember everything from memory so I'll actually be playing my home copies of Pokemon Colosseum and Pokemon XD to make sure all information is as accurate as can be, first-hand. What kind of things will you be able to expect from the Orre Campaign Setting Guide? • What Is Orre? A comprehensive guide to the setting and its lore for anyone from GMs and players who never experienced these adventures on the Gamecube, to Colosseum veterans who just want to refresh their memory. • Rules for Shadow Pokemon - All about those scary little heartless creatures and how to incorporate them narratively and mechanically into your games, as well as methods of Purification. • Sample encounters - Orre is absolutely full of various colosseums and other arenas, a Pre-Gym for newbies, as well as eager trainers looking for fights. If you need inspiration for the types of encounters you might expect to find at these places, this section will be your guide! Will this necessarily be a long guide? Probably not, but if it can help even one group of players enjoy an adventure in the dusty wastelands of Orre, then I'll consider my work a rousing success. Stay tuned - it likely won't be ready for some time. This will be my first splat in any sort of medium, and while I did help out with the PTA and PTU teams in very minor roles at points, this will very much be a difficult learning experience for me as well. |
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| Esprit15 | Mar 31 2014, 04:52 PM Post #2 |
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Pokémon Trainer
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Ooh! Color me interested! I've been running a game in Orre for a while now (well into the future, so of course there are notable changes compared to the XD and Colosseum days), but I'm curious to see what others have come up with. |
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| Shadowhammer321 | May 9 2014, 10:06 AM Post #3 |
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Pokémon Trainer
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I'd love to see this happen - I intend to run a colosseum style campaign in the coming autumn, so I'll be VERY interested to keep an eye on this as it unfolds! |
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| The Black Glove | May 11 2014, 03:07 PM Post #4 |
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A Man Of Heart
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What I'd like to know is how you'll be handling the acquisition of Pokemon in your campaign setting. In the traditional Orre setting, wild Pokemon are rare to non-existent, not being available until Gale of Darkness. Even then, they were very limited in location and species. I'm particularly fond of the Orre Region, so I look forward to seeing what you're going to do. |
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| Esprit15 | May 12 2014, 03:02 PM Post #5 |
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Pokémon Trainer
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One way to do it is Orre having a massive market for importing and breeding Pokémon. |
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| TM93 | May 12 2014, 03:34 PM Post #6 |
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Pokémon Trainer
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Well, what a happy coincidence, I've actually been working on some Trainer Classes on my blog here (Corrupted Soul and Shining Spirit), which are based around Shadow Pokemon, so they might be fitting for an Orre campaign setting. If you wanted to give them a look-over, make your own take on them, give your input on how I could change them to make them more balanced perhaps (that said a friend is going to be play-testing Corrupted Soul soon, I'm not overly worried about Shining Spirit being broken as it mostly revolves around purifying Shadow Pokemon/Stopping the Shadowfication Process. Yes I'm using that as a word). Just click the shameless plug button on my signature, they should both be there. And I would probably, for an Orre setting, be a bit more generous with Starters (still nothing flat-out broken) particularly if any PC's AREN'T planning on taking a Snagger-based concept. Mainly due to the lack of Wild Pokemon in Orre, and the difficulty in obtaining them. Adding in lore about Team Snagem, Cipher, and the like, probably wouldn't hurt. I think there was a Shadow Pokemon Rule thing on the Homebrew Page, but it was a bit out of date last I checked. Still a good place to start. Edit: Found the page I used for reference on Shadow Pokemon Edited by TM93, May 12 2014, 03:47 PM.
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| DivineDragoonKain | May 12 2014, 10:35 PM Post #7 |
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Pokémon Trainer
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Hello, everyone! Thanks for showing interest! I'm still working on and off with the project, with no current ETA. Thanks for your patience!
Thanks for the interest! I hope that when I'm done the information will be helpful to running a solid and memorable adventure in Orre. Hopefully I'll have a polished release available for you!
This is true, and very much something I want to focus on when I write the setting guide. Pokemon training is somewhat of a luxury due to the lack of available Wild Pokemon (and one can see this by talking to NPCs around the towns who admit they have no pokemon), but it's clearly not a rare occurrence either given the plethora of battlers, young and old, who inhabit the dusty flats. Mt. Battle itself attracted over 100 different trainers in itself, after all, and there are even numerous kids who have access to pokemon. So, like Esprit said in the following post - importing and breeding are likely to be a key factor in obtaining Pokemon in the Orre region, though a business like the latter might be harder to operate in the harsher areas of Orre and might be better suited for, say, an old couple living in Agate Forest? Haha. Either way, be well aware that I've heavily considered this issue and during my information sweep of the games will be on the look for even a whisper of a clue for how this infrastructure is set up.
An interesting coincidence, as I had been considering if adding in Snagger and Shadow Pokemon-based trainer classes would be suitable for the guide! I'd certainly love to give your work a lookover when I get around to the mechanics crunching section of the guide, and I'll be sure to let you know if I adapt anything for my use. Thanks for offering! Edited by DivineDragoonKain, May 12 2014, 10:40 PM.
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| TM93 | May 13 2014, 03:16 AM Post #8 |
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Pokémon Trainer
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Actually, on the subject of training, one idea I've always had for an Orre setting on "How do these people train their Pokemon outside of Mt Battle easily" was the Battle Sim. I don't think it's much of a stretch to imagine letting people bring in their own Pokemon instead of just preset Battle CD's, letting them gain EXP that way (possibly at a reduced rate as it's still just a simulation). |
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| DivineDragoonKain | Jul 28 2014, 11:14 PM Post #9 |
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Pokémon Trainer
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I'd just like to make a note that I'm still working on this, but much slower than my original pace. Got a little burned out on the games and had moderate controller issues. |
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| TM93 | Aug 5 2014, 09:56 PM Post #10 |
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Pokémon Trainer
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Well so long as it's still being worked on, I'm totally fine with this. I admittedly had worried you'd dropped off the face of the planet but... eh, life happens. It's a homebrew book for a game, not life or death (no matter how much I love said game). |
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