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Cinnabar Island
Topic Started: Jan 7 2014, 10:19 PM (4,013 Views)
BatiroAtrain
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Pyramid King
[ *  *  *  *  * ]
The island of Cinnabar is a small one, but its Trainers are notoriously tough. It's famous for having one of the strongest Gyms around, but the people are also quite hospitable. It's rumored that some research went on here once, but that's a rumor spread the robbers and vandals of the massive Mansion to the north... next to the active volcano.

Pokemon Mart
Edited by BatiroAtrain, Jan 9 2014, 09:26 PM.
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Anonyman
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Snagger
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He manages to stay conscious at least, and sends out Koffing. Basculin sprays water at the offending vulpix, attempting to scare it off.


[result]5&5,1d20,0,5&1d20[/result] Water gun vs unhurt pix
[result]26&2:3,2d6,21,26&2d6+21[/result] Water special damage


[result]9&9,1d20,0,9&1d20[/result] Cap vs hurt pix
[result]70&70,1d100,0,70&1d100[/result] -7
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BatiroAtrain
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Pyramid King
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Vulpix C is dowsed and battered, while D is captured! (16/Timid/14 HP/2 Injuries)

Vulpix C attempts to finish off Basculin with Ember! [result]15&15,1d20,0,15&1d20[/result] [result]27&2:4,2d6,21,27&2d6+21[/result]
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Anonyman
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Snagger
[ *  *  *  *  * ]
[result]17&17,1d20,0,17&1d20[/result] WIP
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Anonyman
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Snagger
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Merchant snaps out of his confusion and sets his sight on it. Basculin is fried...but Magikarp isn't out of the game! It slaps the wounded fox!

[result]20&20,1d20,0,20&1d20[/result]Struggle
[result]19&6,1d8,13,19&1d8+13[/result]

[result]14&14,1d20,0,14&1d20[/result]Capture
[result]42&42,1d100,0,42&1d100[/result]-7WIP
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Anonyman
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Snagger
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[result]9&4,1d8,5,9&1d8+5[/result] CRIT DAMAGE

FROM KARPY THE GOD
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BatiroAtrain
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Pyramid King
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The Magikarp wiggles fiercely into the Vulpix... knocking it flat before the ball can make contact. KO!

EXP


No more Pokemon appear to be around... all there is now is the rest of this floor, and the stairs to the next one.
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Anonyman
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Snagger
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Merchant collects his pokeballs and departs back to the Center to heal up and repair his pokeballs.

He rests up as they heal his fishy friends, not wanting to pass out alone in there.


[result]20&4:2:3:6,4d6,5,20&4d6+5[/result]
[result]16&2:6:1:2,4d6,5,16&4d6+5[/result]
[result]18&1:3:6:3,4d6,5,18&4d6+5[/result]
[result]16&1:2:3:5,4d6,5,16&4d6+5[/result]
[result]16&6:2:1:2,4d6,5,16&4d6+5[/result]

<I think thats how many broken ones I have...I forget. It should be slightly more, so i'll just deduct how many failures I have>
Edited by Anonyman, Jan 12 2014, 10:35 PM.
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BatiroAtrain
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Pyramid King
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As Merchant is waiting for his Pokemon to heal, a mechanic nurse comes along to preform repairs first-aid. Merchant regains [result]18&5:1:5:3,4d6,4,18&4d6+4[/result] health, in addition to an hour's worth of rest...

Merchant's Pokemon are fully healed, and the moon is high in the sky... a perfect night for looting.
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Anonyman
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Snagger
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All tuned up and healed, Merchant heads back to the Lab. He takes a quick tail sample of the vulpix (particularly, a whole half of one of the tails), and heads up the stairs to the second floor.

[result]16&5:4:2,3d6,5,16&3d6+5[/result] Perceptions
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BatiroAtrain
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Pyramid King
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Merchant heads up to the second floor, and immediately in front of him are stairs to the third floor. Taking a look around, this looks more like a laboratory than the floor below; the floor turns from wood to checkered tile, and a bunch of bookshelves line the walls. Several tables have old books on them, and moss is growing on most everything.

From the next room over, Merchant hears some shuffling...
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