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| Crystal Harvest | |
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| Tweet Topic Started: Dec 11 2013, 11:36 AM (7,831 Views) | |
| BatiroAtrain | Dec 11 2013, 11:36 AM Post #1 |
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Pyramid King
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Theme Music is now mandatory The torches lining the gravelly passageway abruptly stop, but the cavernous passageway is still seemingly lit. After a minute of shuffling, the source becomes obvious: bio-luminescent crystals are growing in the wall! They are small and round, but give off great amounts of light. The passage carries on for a while under this crystal light, but finally opens up into a bigger room. The room in question is somewhat round and appears centralized, as two other passages split out the back wall and the right wall. The walls are not far from each other, ceiling is rather low, and there is no decor to be had. A few chests line the left wall, but most are open and obviously empty. A few barrels of gear, similar to the factory, sit next to the back passage's entrance. The back passage also is lined with wooden supports, to suggest the look of a mining operation. Edited by BatiroAtrain, Mar 23 2014, 06:42 PM.
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| Ursus the Grim | Dec 25 2013, 04:46 PM Post #131 |
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Never Knows Best
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Stefan gags slightly as the reek washes over him. He didn't fancy the climb back up, so the only way was forward. He tries to get to the other side as soon as possible. Krieger isn't far behind, oblivious to the toxic fumes. |
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| BatiroAtrain | Dec 25 2013, 05:24 PM Post #132 |
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Pyramid King
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Merchant heads back for the long walk... (Back to the camp) As Stefan makes his way across the room, he is immediately set upon by the gunk! Two Grimer detach themselves from the wall, and blockade the exit. Stefan can practically see the stink lines emanating from them. Initiative
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| Ursus the Grim | Dec 25 2013, 10:09 PM Post #133 |
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Never Knows Best
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Stefan pauses as the poison Pokemon stir. Krieger charges in with his signature metal claw! ALW activates for bonus defense Passing through one on the way to the other. Accuracy versus 3, attack buff on 18, flinch on 19. [result]1&1,1d20,0,1&1d20[/result] and [result]5&5,1d20,0,5&1d20[/result] Damage [result]37&3:6,2d6,28,37&2d6+28[/result] and [result]33&1:4,2d6,28,33&2d6+28[/result] |
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| BatiroAtrain | Jan 2 2014, 09:31 PM Post #134 |
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Pyramid King
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The first Grimer easily dodges the swipe, but the second one is sliced! Goop flies off of it, but that slime is easily regenerated. Both Grimer now set upon Krieger! Grimer A's Mud Slap on Krieger: [result]11&11,1d20,0,11&1d20[/result] [result]11&4,1d6,7,11&1d6+7[/result] -1 AC on hit Grimer B attacks with a bizarre shadow surrounding its gooey fist! Grimer B's Shadow Punch on Krieger: [result]13&13,1d20,0,13&1d20[/result] [result]28&3:2,2d6,23,28&2d6+23[/result] (Cannot miss, and neutrally-effective as of Gen VI!) Both of the Grimer also smell awful. Stench flinches on 19-20! |
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| Ursus the Grim | Jan 3 2014, 02:20 PM Post #135 |
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Never Knows Best
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The aron grunts as mud covers its eyes and the shadow punch connects. Realizing that a little extra protection is necessary, Stefan orders Krieger to use Iron Defense before throwing a basic pokeball at the grimer that had been struck. Krieger gets +2 cs in defense, -1 acc, -3 hp. Basic ball [result]9&9,1d20,0,9&1d20[/result] Capture [result]83&83,1d100,0,83&1d100[/result] -5 |
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| BatiroAtrain | Jan 3 2014, 08:37 PM Post #136 |
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Pyramid King
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The ball hits, but the capture mechanism doesn't quite go off, and the ball rolls off of the goo pile in a sickening fashion. Both Grimer split off, looking for individual targets! Grimer A's Pound on Stefan: [result]10&10,1d20,0,10&1d20[/result] [result]26&6,1d8,20,26&1d8+20[/result] Grimer B's Mud-Slap on Krieger: [result]1&1,1d20,0,1&1d20[/result] [result]11&4,1d6,7,11&1d6+7[/result] -1 AC |
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| Ursus the Grim | Jan 4 2014, 12:25 AM Post #137 |
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Never Knows Best
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With his trainer in danger, Krieger breaks away from the first grimer and dashes towards the second, headfirst. Stefan hopes a capture will remove the threat and hurls a great ball before moving further away. Headbutt (Flinch on 15, Crit on 19, Effective AC 4) Accuracy [result]7&7,1d20,0,7&1d20[/result] Damage [result]33&4:1,2d6,28,33&2d6+28[/result] Great Ball Accuracy [result]7&7,1d20,0,7&1d20[/result] Capture [result]57&57,1d100,0,57&1d100[/result] -15 |
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| BatiroAtrain | Jan 4 2014, 12:25 PM Post #138 |
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Pyramid King
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Grimer B is hit square in the noggin, sending an EYEBALL flying off of its face. Before it has a chance to pick up the optic receiver, Stefan's Great Ball replaces it; the ball locks and captures! (17, Hardy, Stench, 33 HP, 1 Injury, knows Shadow Punch!) Grimer A slaps more mud at Krieger! [result]15&15,1d20,0,15&1d20[/result] [result]12&5,1d6,7,12&1d6+7[/result] |
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| Ursus the Grim | Jan 4 2014, 06:17 PM Post #139 |
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Never Knows Best
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Stefan watches the battle play out. Any more mud slaps and he'd have to consider swapping out Krieger. Krieger spins around to attempt to place another Metal Claw on the first Grimer, shaking the mud from its skull. Its armor thinning, its blows grow more forceful, if less accurate. [result]13&13,1d20,0,13&1d20[/result] versus EAC 6 to deal [result]35&2:5,2d6,28,35&2d6+28[/result] damage. Crit on 19, Attack Boost on 18. |
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| BatiroAtrain | Jan 4 2014, 11:38 PM Post #140 |
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Pyramid King
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The Grimer is bumped, but not hurt too badly. Corrosive residue is left on Krieger's claw... gross. Getting ready for the long haul, the Grimer braces itself with Harden! +1 DEF CS |
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Pokéball created by Sarah & Delirium of the ZNR





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1:20 AM Jul 11