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| Crystal Harvest | |
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| Tweet Topic Started: Dec 11 2013, 11:36 AM (7,833 Views) | |
| BatiroAtrain | Dec 11 2013, 11:36 AM Post #1 |
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Pyramid King
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Theme Music is now mandatory The torches lining the gravelly passageway abruptly stop, but the cavernous passageway is still seemingly lit. After a minute of shuffling, the source becomes obvious: bio-luminescent crystals are growing in the wall! They are small and round, but give off great amounts of light. The passage carries on for a while under this crystal light, but finally opens up into a bigger room. The room in question is somewhat round and appears centralized, as two other passages split out the back wall and the right wall. The walls are not far from each other, ceiling is rather low, and there is no decor to be had. A few chests line the left wall, but most are open and obviously empty. A few barrels of gear, similar to the factory, sit next to the back passage's entrance. The back passage also is lined with wooden supports, to suggest the look of a mining operation. Edited by BatiroAtrain, Mar 23 2014, 06:42 PM.
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| BatiroAtrain | Dec 24 2013, 04:04 PM Post #111 |
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Pyramid King
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Cub B is a little shaken, but retains its cool. Cub A has snapped to its senses, and joins its friend in battle! Cub A's Icy Wind on Meowth: [result]19&19,1d20,0,19&1d20[/result] [result]28&4:1:3,3d6,20,28&3d6+20[/result] Cub B's Powder Snow on Meowth: [result]15&15,1d20,0,15&1d20[/result] [result]21&1:2,2d6,18,21&2d6+18[/result] |
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| Anonyman | Dec 24 2013, 04:15 PM Post #112 |
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Snagger
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Meowth is nearly frozen in its tracks! <half-ish HP> He looks between the two, and jumps back on Cub B, while Merchant attempts to subdue Cub A [result]2&2,1d20,0,2&1d20[/result] Cap roll vs Cub A (very weakened one) [result]25&8,1d8,17,25&1d8+17[/result] FS [result]4&4,1d100,0,4&1d100[/result]-7 [result]18&18,1d20,0,18&1d20[/result] Fury Swipes vs b [result]5&5,1d8,0,5&1d8[/result] |
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| Anonyman | Dec 24 2013, 04:16 PM Post #113 |
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Snagger
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This time...Meowth is less than pleased, and unleashes a hail of attacks. [result]49&6:1:7:4,4d10,31,49&4d10+31[/result] Normal physical damage vs cubchoo |
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| BatiroAtrain | Dec 24 2013, 04:21 PM Post #114 |
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Pyramid King
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Cub B is pretty shaken up, dropping to its tiny knees. This doesn't discourage them, however, and they keep assaulting Meowth! Cub A's Powder Snow on Meowth: [result]7&7,1d20,0,7&1d20[/result] [result]26&2:6,2d6,18,26&2d6+18[/result] Cub B's Growl on Meowth: [result]17&17,1d20,0,17&1d20[/result] |
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| Anonyman | Dec 24 2013, 04:25 PM Post #115 |
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Snagger
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Meowth is bearly (HAHA GET IT) standing, but gives it one last go. [result]8&8,1d20,0,8&1d20[/result] WIP |
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| Anonyman | Dec 24 2013, 04:25 PM Post #116 |
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Snagger
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It continues to attack bear B, not giving it a chance to get up. [result]3&3,1d20,0,3&1d20[/result] [result]1&1,1d8,0,1&1d8[/result] <DB Roll after> Merchant tosses another, trying to hurry and finish this damn fight. [result]16&16,1d20,0,16&1d20[/result] Come on already! [result]21&4,1d8,17,21&1d8+17[/result] [result]3&3,1d100,0,3&1d100[/result] |
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| Anonyman | Dec 24 2013, 04:26 PM Post #117 |
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Snagger
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[result]28&6:3,2d6,19,28&2d6+19[/result] |
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| BatiroAtrain | Dec 24 2013, 04:56 PM Post #118 |
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Pyramid King
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Retconimus Prime Cub A is hit and capped! (Same, but Male and Naughty with 1 Injury) Cub B cuts out and begins to run, trying to find a quick way out. It goes to a crack at the back of the room, scratching at it, and it begins to crumble... |
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| Anonyman | Dec 24 2013, 04:58 PM Post #119 |
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Snagger
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Merchant recalls Meowth and sits back, watching. New exits were always useful, more than a third bear at least. |
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| BatiroAtrain | Dec 24 2013, 09:58 PM Post #120 |
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Pyramid King
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The cub quickly scrapes through the rock, and the icy wall falls to reveal a small, cold tunnel, large enough only for the bear. It quickly absconds through the tunnel, out of sight. EXP A small panel opens up in the ground, and pushes up a small platform revealing a finely-wrapped present. There's not much around the trash pit; only thin scraps of metal, large chunks of ore and stone, and discarded wooden hafts, most of which have rotted away. No scraping is heard, so the Sandile must have taken off somewhere. After a minute of poking around, however, Stefan finds a somehow perfectly-preserved, perfectly-wrapped present. Edited by BatiroAtrain, Dec 24 2013, 10:08 PM.
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1:20 AM Jul 11
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Pokéball created by Sarah & Delirium of the ZNR





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1:20 AM Jul 11